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the guy who made this game probably looks like the main character Victor and is probably gay cause he had this half naked ninja guy call him cute 1/5
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"you can bring up to 3 entourage members with you in battle"
yeah, but I can only battle with one of them :p
big bug, can only bring one entourage member into battle, uncool
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What is this? I have to be male? I can't be a non-polar bear? F*** this. 0/5 (Poor gameplay influenced this as well:)
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Nice game thought the endding comes to soon... Also, it would be quite nice to have a more elaborate explanations on level up... U just can't know whats good or bad for you if you don't play for a while. Speed is the key so you all know :P
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how exactly do u slash an s? swords dont curve that easily u would actually have to like stop and carefully carve it o-o.is it more like a backwards z?
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How do you recruit people. It dosen't really tell you, and even if you got to how to play, all it says is use special items, but how?
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What's with the Wierd & Wild button in the top right corner that links to a page that could be offending to some people?
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Sorry, can I retract my confusion about Yodatello sounding like a wookie and replace it with confusion about the gay turtle. Thanks!
;o)
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I really like it, but it's still lacking a lot. It's not very hard, but it does one of my least favorite things possible in a game: Punishing you for losing. If I'm already not good enough to win, try not to take away XP and money to make it, I dunno, harder, for some reason, to beat.
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It'll need some balancing. I get quickly overwhelmed in the first level (aside from the one against the mafia guy), and a good game never allows that. Make some difficulty curve instead of assuming the player immediately knows beforehand what's going to happen and how much damage he's going to take.
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Decent base, but needs ALOT of work. Balancing issues are abundant, and the game quickly becomes simply a matter of mindlessly clicking the attack button. There is never enough stuff to spend your money on, so you can constantly have everything pretty much fully stocked. The battles are way too repetitive, your options are extremely limited. There is no skill or strategy involved whatsoever...I can hardly call this an RPG.
BUT there is much potential.
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Bah... double-commenting FTL: the attack-all nature of EVERY character also seems to completely negate the need for 'charisma' as an upgradeable stat... dumping every point into Attack, as with most RPG-Lite games, seems to be the way to go.
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Loving the game: RPG-grinder, occasionally-humourous pop-culture references, direct rips of certain soundbytes...not too much 'wrong' with it. However, that said, the gear upgrade costs are far too low, and the ability to use items and STILL take an 'action' turn somewhat diminishes any potential concerns. Also... the swapping of team members is fairly clunky, since out of those four recruits, only TWO can actually be in battle at any one time.
Thumbs up, nonetheless, as these are more quirks than game-breakers.