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199...finally. I was not sure where I'd be able to shave off any more shots. I do agree with the Not Doppler logo being in a bad spot. Overall, a better than average game. I did feel that some actions were stopped on purpose. On level 45, I don't see the top two boulders falling and hitting the bottom boulder does not get it to start to roll and fall off as well. But it still was an interesting one. I'll give it four stars.
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It's possible to beat a level by having the ragdoll seep its way to the goal like I managed to do on 29 winning in 3 shots total when one of them was laying on its side and the arm was all it took to creep its way to touch it due to how physics works. That is how easy you could have it like me to earn the hard badge! https://pasteboard.co/JauJhgM.png
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I was really enjoying the game till level 49, when my computer decided Chrome was using too much sauce, closed the page, and it didn't save my progress :/
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I find it extremely frustrating how every time you shoot a ragdoll, it comes out at a different angle. Screws you up when you want to try and complete levels in the lowest shots possible.
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Ok, I don't know if this is just me, but I can't even get to the game. The screen just sits there on "notdoppler" logo or whatever. Already seeming not to be worth my time if it won't load up.
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Want to lower your score? Check the achievements and go to those levels. Also, look for birds or stars in the background and use those as markers for the level. Sometimes it helps, sometimes it doesn't.
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If you click the 'solution' and the game becomes paused the sound turns back on. despite what you set it to in the main menu.
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The link on the game-screen is a very pathetic way to get website views. Please move it to the menu bar! 3/5 for that.
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Great game! Got annoyed though when how even though I clearly hit the 'Here!' mark with a man though, it wouldn't register. >///<
Despite that small bug, what a great game! Takes some thinking, which has been lacking in some puzzle game as of late and really easy to grasp the controls/methods behind the game. ^^ Been addicted to it now for quite some time now! xDD 4/5
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lev. 45: I shot a sticky ragdoll at the latch at the top of the level and the ragdoll stuck to it. the latch then began to shake for a few seconds and exploded. then the "here" ball blew up and the wheel started spinning without moving and has yet to stop (this all happened about 2-3 minutes ago). um...wtf??
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Was 3/5 until I clicked on the logo while trying to time a shot and a new web page opened up. Now it's 2/5. Get the game logo out of the playing area, you twat.
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Achievements are a bit too exact - I did level 45 in 5 shots, but have to redo it with an extra shot to get the achievement
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Is it possible to get "Game Completed"? Every level completed, total score 200, and all in game achievements complete. Is there something else I'm missing?
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if you get better than is required for an achievement then it should also count, rather than having to repeat it to get the exact number of shots
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Every Physics game IMO needs a rage quit mode so the gamer can relax. A good one for this would be making every ragdoll the explosive type and everything destructible. No scoring in rage quit mode, but it definitely would help the frustration.
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The main problem with this game is that if you fire twice in the exact same spot the ragdoll will not do the same thing every time. I don't know if this is because of the position in which he is fired from the cannon or if the physics are just wonky, but it sucks either way.
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Here are my scores, with only ones different from ivod's list (for improvements I found): 2:3, 3:2, 9:2, 12:5, 15:5, 23:4, 24:1, 25:3, 27:6, 29:5, 34:7, 38:6, 39:1, 48:3, 49:4, 50:7. Total = 158. Again, as ivod said you don't need to be perfect, but those are a few more levels to shoot to trim your score down from! Enjoy. ^_^
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Thanks to ivod for posting his best scores, I was able to whittle mine down to 198, and I'm done trying. Here are a few levels where I happened to score lower than his: 12:5 33:4 46:5 50:8
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Not a good idea to have a link to your website in the actual playfield. It's pretty annoying when you accidentally hit it.
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it would be cool that in the levels screen u could see how many times did u shoot, so u can search quicker for the levels u can improve in order to get the hard badge
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A little help, to get the hard badge - When I have completed level 33, I had a total of 111 Ragdolls. I did level 50, with 9 Ragdolls. My total was 190. So it's entirely possible.
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Anyone having trouble with lvl 29 achievement... Aim just outside of top right brick and you can squeeze ragdoll over the wheel to get the sticky ragdoll in one shot!
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Make your mute thing mute *all* sound effects. The game isnt terrible, there is a luck element involved, but some strategy. A lot of blind firing though, and fast restarting. The hard badge was decidedly forgiving. I gave it a 4/5, but with some reservations. The finished product just didnt seem like a great game. It isnt that I think you didnt deliver fairly well for what it is, its just that... well... I dont really think that this type of game is ever going to get much better than a 3-4 out of 5.