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I came here after playing "The Fabulous Screech", which was awesome. Had I not played that, I'd have been rather bored here. The art is great, but the gameplay and story are lacking. The ending was a nice little message though.
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What is the point of a point and click if there is nothing to click? I'm stuck on a page with a book and it is beyond boring... then again it looks like the bottom and right sides are cut off so maybe its just a glitch.
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This story was so damn beautiful. Great music, great story, great art. One of the best relaxing games I've played in a while.
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That was heartfelt wonderful. Absolutely incredible. Thank you so much for all the people behind this a little game of wonders.
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The Book of Living Magic? Yes, we do have that tome in the library in the Temple, Right next to The Book of Livid Magic - one book I would not recommend reading. 5/5 just for that.
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At first glance it doesn't seem like much, but the sheer amount of detail put into this game is surprising to say the least!
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I didn't even think for a second that Raven Lock Smith was a terrible name. I wish I could jump in the book and tell her :)
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I decided to brew a pot of coffee and and make some munchies after reading: "My mother was a Kypian gnome, Sylvatrella Bombastina von Hohenheim-Clonk, noted horse thief and amateur neurobiologist." Pure Python description.
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i-i want to cry, it shows me the secret that all of us look for: the truth. the truth of life, the truth of love, the truth of death, and the truth of everything. and as long as we hold those truths close to us, we can get through the day, no matter how hard, no matter how bad a day it is, we can get through the day, and make the good days, so much better then they would have been. and so, i say to you, JonasKyratzes, thank you, for every thing you have done for me, and the world. the tragedy i see now, is the day that you finally die, and i no longer get to listen to your words of knowledge, far beyond your years, knowledge that many can live their whole life without knowing, much less understanding. and so, again, i thank you, from the depths of my heart.
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'Oh, well, ah... Well, it's a rather long story, but let's just say that you should always remember to use a safeword. Ahem'
This, my good sir. Is the best advice I have ever heard~.
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I can't get the gloop. I have clicked it, but the demon eye won't talk with me and the priest does not have the Gloop topic (other than the Temple of Gloop).
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This is a really spectacular game only one small problem. The stick bug says the broom is 81 inches and you couldn't reach the button but, the stick he gives you is 79 inches and you can reach the button fine... unless he is counting the straw part of the broom (I'm not sure what to call it the part you sweep with) and that's why you can't reach the button I'm not sure how that works.
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I suppose this could be calle a glitch. The Kong window was too small for me to see the start button and all the dialogue. I had to go to the main site to play it. But it was a wonderful game, very well-written. Caught me off guard, and had me smiling at the end! But my heart broke a bit for Primus! So sad!
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My first post. What beautiful and well crafted story. The attention to detail is brilliant. The Forest of Eyeballs kept me amused for ages :)) Top notch escapism xx
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The music was amazing, the depth and thoughtfulness in the game was unexpected, and the storyline was inspiring. I cannot stress enough how well the music fit the game, and how much it added to the overall work. I've been listening to the same song on loop all day (because it's amazing and I can't stop) but I paused it seconds into this game with no regrets. It was a truly unusual experience.
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A...(yesyesyesyes finally made it) Book...(of course, imagination what else?) Of....(GO ON WITH IT) HISTORY (WHAT?!?!?!??!
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"How did I get stuck? Oh, well, ah… well, it's a long story, but let's just say that you should always remember to use a safeword. Ahem." — BRILLIANT!