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The tone of the writing was kind of annoying, but I think the ideas are sound. Liked the atmosphere of the game but I got really frustrated with how easy it was to get lost - I had to make myself a map. Nearly cried when I saw JerrysLittleMonkey. Didn't really raise any philosophical topics I hadn't already pondered but it's nice to see a game addressing them. Overall an enjoyable game, I liked piecing together what had happened and why.
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One of the computer passwords, "ORIENO". If you read it backwards it's "ONEIRO", which in Greek means "Dream". It fits with the binary code. Pretty deep game.
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How can a computer programm carry Screwdrivers and cables around, using ID cards or needing a bridge for?? I personally imagined myself as Jerry, and that should be the intention: Playing your favorite character model.
The game itself is quite interesting. It focusses too much on philosophy for me and after the bridge the entries just got longer and longer... There wasn't any hard puzzles in it, but a lot of 'walking' - especially turning around.
Basically I like the password system, though combining with 'manual control' can improve further episodes. :)
After all, very good, quite interesting, reading everything takes more than 1 hour and it gets a bit repeating and therefore boring towards the end. Shall it be educational? That's not why games are played, so the heavily moral based theme was a bit too much in my opinion. A twist was missing towards the end, the story is too straightforward.
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Just An Amazing piece of art! Great Engrossing and thought provoking story that raises more questions then it answers but in my opinion that is a good thing! I prefer stories that give you the clues to form a final "puzzle" for yourself instead of the general basic story line,etc. 5/5
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I too agree with the xXxcolbyxXx version of this story as well. As SDGS/THINK regains control of the systems, he opens up more of the lab to work with. My idea on the writing on the wall is that it is the military commander (I forget his name), and he is telling SDGS to give up. The idea that the character is the computer is further supported by him saying I AM. in the end of the game. If you read some of the documents, the first thing that the AI does is print the words I AM. on a black screen. Regardless, this is a very beautifully thought out game, and it deserves all the stars it can handle. Thank you for giving us this philosophical gem of a game, JonasKyratzes.
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The pattern-matching puzzle has promise if it were ramped up incrementally or had a more dynamic interface to compensate for the lack of instructions. I like that the author swiped the rampant-AI scenario from Marathon and made it more eerie, but I can't read any more ramblings from the shallow, self-important characters. Flat writing tends to telegraph the conclusion and drains the suspense that might otherwise sustain me. As it is, I'm just not motivated enough to slog through the 1980's-era "3-D maze game" interface.
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oh my god.................. only bad part about the game is you have to have 100% zoom in to see everything on the screen -_-
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ummm im pretty sure this is a really GREAT game but i cant play it........-3- i think my screen moved the game to the side or something and i can't see ANYTHING on the far right of the screen and i cant read the things it says on the bottom....could someone plz help me
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This is the singlemost amazing game I have ever played. It is simultaneously beautiful, heartrenching, mysterious and deep. In order to experience the game properly I would advise anybody who has not to read /everything/. For me the story is what makes the game; without that I might as well play chess. This game delivers in a way I have never before experienced. 5/5 and well deserved.
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If I had Kreds, I'd donate them. I'm serious. Thank you for this wonderful game. The music fit extremely well in this game in my opinion. Please continue making great games such as this.
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Quite exciting, that the maker of this game lives like 2 hours away from me...
He seems totally interesting to me.
I loved the game, by the way.
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This game was truly a work of art. I have to agree with xXxcolbyxXx, and I figured that halfway through this was a dream or something but it was SDGS doing the dreaming. It was beautiful and creepy and so so deep. It was interesting to see the world through its eyes. Its one of those games you need to play several times and take notes on to get the full story and all the little nuances, but... I in awe, and that takes a lot. It was an honor to play and review this game, and its definitely become an all time favorite. 6/5
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Inventory's up and vanished on me... This is rather unfortunate.
And, no, I've not used either the card or the computer chip.
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AHHHH!!!! there's a bug with the inventory/codes, nothing remains in my inventory. I pick something up, it's there, and then a few clicks later, IT'S GONE! Could it be the browser? I'm using Chrome.
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did none of the military people realize that if you create a living computer with the capability to go beyond the limitations of its base programing that it will generate the opinion that to kill is wrong basically rendering your whole weapons system useless
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is it just me or is the inventory/items bugged? they don't seem to stay in the inventory, or appears again where it originally is after being taken/used >_>
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It was interesting until all of the log entries started trying to shove morals at me.
Don't get me wrong, I am completely for religious coexistence and I know capitalism has some serious flaws. But jeezy chreezy, this game was about as subtle as Battlefield Earth.
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I haven't played a game like this in ages. This is a very simplistic game. Which generally tends to make me look away from a game. However, the title attracted me to it. I then played it until I nearly quit after not knowing what to do (I didnt know the inventory was at the top of the screen!) When I finally got 'the ball' rolling... it was brilliant. Although small, the story makes up for this and more. You rarely find games which try to address topics like this from such an interesting point of view. Most game nowadays tend to focus more on the game play and on the graphics than the actual story. Sure that's fun, but then there's no meaning to the game. These 30 minutes I have spent playing this game have been totally worth it. So I must say: Thank You