One Button Pixelympics
by jop5oup
One Button Pixelympics
Tags for One Button Pixelympics
Description
Compete in the Pixelympics, if you've lost all of your keyboard except the space bar you are in luck, because that's all you need! See if you've got what it takes to beat the best fake athletes in the world.
How to Play
Space Bar for everything
Developer Updates
If you liked the music used in this game you can download the entire album at ericskiff.com/music/ for free.
Comments
FlipSwitchZ
Aug. 06, 2012
40.748 7:34 17.58 That was fun really nice tune. I got that astoundingly low score in swimming by just holding the button at the start
Thanks for playing, hopefully you and everybody else won't be able to get ridiculously low times in the swimming event anymore. If you liked the music you can download the entire album that I got the song from at ericskiff.com.
bastischo
Aug. 02, 2012
and i found out why. in the swimming event you keep the "biggest" value like in the other events. sounds like a copy and paste error in the code to me^^
That's exactly what it was, sorry about that, and thank you for telling me about it!
bastischo
Aug. 02, 2012
my swimming score didn't update i improved my 14.xx to an 11.xx and in the main menu it still shows the record of 14.xx
Yeah, *facepalm*, I believe I have it fixed, I can't believe I did that. Also, I haven't been able to get below 12 seconds on the swimming event and I made the damn game.
octomonkey96
Aug. 01, 2012
Is there any way you can make space work for clicking continue? it is just annoying to have to keep switching hands to click continue. ty for trying if you do have a nice day!
Sure! I actually originally had it like that, but when I was testing I kept skipping past the end of the swimming event. I'll change it so that you can continue past the individual throws and jumps with space. I should have it updated within the next hour or so.
GrandWushu
Aug. 01, 2012
Short, but clever. Better than Atari 2600 Decathalon where basically whoever pushed the button fasted won, lol.
Yeah, I tried to avoid the button mashing, but it was really difficult to come up with event mechanics without it. I couldn't come up with a better alternative for the long jump. I'm working on a gymnastic event that I'll add as soon as I get it to work.