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The reason the controls feel "clunky" "sticky" etc, is because flash is not very good at inherently knowing if a key is up or down, so a work around must be used to constantly check, which hasn't been used in this (button mashing heavy) game. So basically, it's lazy, or in-knowledgeable programming on there part.
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Dark Energy: can't be blocked by shield, can kill teammates, enormous range and can block other balls of energy and some other projectiles
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I beat the game in 57 minutes. It's easy as long as you don't combat with the 'kick' button or try combos all the time. They launch you and leave you open.
I don't like game that have favoritism. This is one of those games. The dev likes the NPCs more than the players, so they get superpowers. They see into the future and guard directly before you attack, they fly back on screen if I shoot them off, and they reanimate themselves if they fall off.
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This is going to be the first time I've refused to play a game for the daily badge for a long, LONG time. I just read the top 5 comments and all of them are complaining over the same thing. If the developer doesn't even take the time to read and fix what their users comment, their games do not deserve to be played at all.
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I think the game is fun, but like others have said, their suicides should go to you're kill if you have done most of the damage, or its just like saying if we suicide we don't lose a life =\ also i think the diffculty ratio is kinda out of proportion, like the bots know exactly when you are going to blow a crate up and they shield, and then if you knock them out it classes as a suicide to them also... and many items get useless quickly, like the cannon because they just shield that and you end up suiciding yourself.
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Too bad KOs don't count when the computer starts blowing himself up. I can see how hard badge is hard, don't let the CPU get weapons. It sucks.
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This game is one of my favorites.Really fun and addicting.I think its the best game here.Graphics are nice.i rate 5/5.Press + if u think it should be multiplayer.The achivements are great.
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i give up on this game after countless hours of stupid controls glitching levels over powered weapons enemy's with better then perfect aim suicide-ing enemies spammed crates so that the ai has an endless arsenal of the said overpowered weapons then when you go to dash you go flying off the screen commiting suicide (IF YOU DONT COUNT THEIR SUICIDES AS A KILL FOR YOU THEN WHY SHOULD IT COST YOU A LIFE IF YOU SUICIDE) like i said way earlier in the day this game needs a complete overhaul and for the creator to get their arse kicked for not spotting this before putting this version out maybe with all these hate comments the creator can learn THIS GAME SUCKS AND NEEDS TO BE FIXED....
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I purposely let the opponent get the cannon so that I could jump over his shot and let the backlash kill him only to find that it counted as a suicide and I got no credit. I felt a little cheated for successfully trying to incorporate strategy. This makes the hard badge that much harder.
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I really hate that stupid glitch i almost got the 15 kills in survival but i lost because i fell in the road? wish they fix it
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I swear those enemies have strategic suicide just to ruin me. When I leap over minefields, they charge through, detonating them in midleap, killing me. They will blast themselves off ledges with cannon recoil if the cannonball kills me. They will launch rockets at point blank just to kill me. They will lead homing missiles into me, but not dodge in time. They will chuck grenades at point blank. All in all... some darn psychotic AI you have here.
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Anyone else notice that the enemies have PERFECT reaction time? Like when a box appears they can grab it before I even see it? Or how they can shield anything you throw at them unless they are using a weapon?
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Its an OK game but it have a few balancing problems. First the AI suicide is annoying as hell, if you could make it so that if you damage them and they then suicided it would still counts as an K.O. and second, half the weapons are useless against harder enemies as they will just block your attack.
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Has good graphics. About all this game has going for it. Opponent fights flawlessly after a couple rounds and almost all of your attacks don't even connect whether they're shielded or not. Game is just a frustrating soup of trial and error. Way too random and clunky to be a badge of the day.
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I want to like this game, but there are three things holding me back. First of all, controls. They're way too slippery to get used to. Second, the AI acquiring certain weapons such as the stun gun or the net result in your instant death sometimes. And lastly, the AI ability to react to a missile fired at point blank range by shielding.
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I'm a fan of madness and chaos in a game like Super Smash Bros., because there's no real objective in those situations. Here there's an objective, so the madness and chaos is an impediment and an irritant.
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Oh and forgot to mention the best one. Attacking with a weapon just before hitting the floor can cause you to fall through it
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Great game, buit another one that has "sticky keys". Yes I know there are fixes by opening up your computer by admin'ing, lowering setting yadda yadda...screw that. I just will skip it for a while. I wonder why kongregate is the only site I have this sticky key crap...
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If you see it starts walking you off side, and you have no control, press all of the arrow keys about 2 times. This has happen to me in a lot if key-board games. it fixes it for that glitchy time. + this so people can see it. 8D
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took me hours, but finally 15k points, a few complaints though- opponents are really good with explosives- offensively they will fire them at an extremely high rate and will kill themselves to kill you, defensively they use their shield alot. And of course when an oppenent kills itself you dont get points, that gets really old.
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Is there any reason why I am being randomly thrown around the screen? It's hard to recover when you launch at light speed off the screen, and into a pit.
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I believe that there are other difficulty levels not included in the difficulties for the deathmatch. The gladiator is playing better than 1337, and players 1-3 in survival are worse than noob. But that might also be an illusion.