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Artwork is good.... that's about it... seriously one of the worst and most frustrating gameplay-wise I seen in some time now. I try to attack things but I just shoot left and right ending up outside of screen. Attacking is the worst part of this. Also when you get hit you often land out of screen or into some pit that instantly kills you... Tried this game just for Badge of the day but yeh, no way I'm playing this. It has potential but it fails on almost every level. As I didn't like it at all and it made me give up on it within a few mins, I cannot give this anything but 1/5.
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This game could have been great with a better game design, but it really needs improvement, maybe an XP system, a better maniability, bad ass art, etc, etc
To see The Achievement you need to come back to the first menu screen (the one with start button)
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I enjoy the Badge of the Day and have not missed a single one.
Until today.
I had gotten the other badges in this game a while ago and gave up on the hard badge cuz it was too frustrating. That hasn't changed. I did not really enjoy myself playing it then, and i still don't now. 3/5 for a generally good and decently polished game, but a severe case of poor balance which cripples the playing experience.
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Controls for this game are horrible. I tried in different browsers, but there's always a huge delay between any action you take and when it is actually performed. Makes the game unplayable.
The entire concept is certainly already not one of my favorites, but I'm willing to give it a shot. But with execution this poor, nevermind.
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Man, screw this tower. I am so not cool with being launched helplessly off the side of the screen. If I get my first non-gold Kongpanion since kongbot because of this game, I'm going to be pissed.
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Oh yay! It's the stupidest most frustrating, crap game I've ever played on Kongregate as badge of the day... However, I I think I'll opt to give myself a root canal/enema with rusty tools instead. It'd only be about a million times more enjoyable than playing this rage-quit-inducing, cheap garbage, b-s, worthless excuse of a game. Seriously, I loaded it up without knowing what it was and nearly punched my computer just at the memory of this refuse. It's the only time I've been disappointed that 1 is the lowest you can give a game. There are negative numbers, you know!
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Easy way to get 3 kills at once, 4 at once, 5 at once, and possibly lift off and up up and away:
Make a custom level with one big platform. Put a wall right in the middle (or a lot but in the exact middle over lapping). choose so players 2-6 start on one side and ur on the other. Set rage mode and 5x damage mode. put them on noob. wait for them to be all on top of each other right on top of the wall and use a rage attack with z. once it hits, boom!
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Heres A Better Comment.
It's Kinda like Super Smash Flash
Expect you Can Get The Rights To Make Your Own Fighter.
And Throughout The Game, You Can Collect More Fighters.
It's A Fun Punchin And Muchin Game.
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Nice graphics and decent (if slightly repetitive) music. Unfortunately, the controls are awful and game play is frustratingly difficult, what with constantly getting shoved into pits and spawn camped by the AI, or blasted to bits by the random environmental hazards. If I could give this negative stars, I would.
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There are many awful games, and this ranks among them. Game mechanics must come first. If it's clunky, everything else is pointless.
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Time lag and lack of documentation make this essentially unplayable for me. The pace of the game makes the transient icons pretty useless, and there seems to be no other explanation for the game mechanics.
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Controls are seriously broken. The character decides to dive off in one direction, and there's nothing you can do about it.....
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OMG HAD 14 KILLS WITH LAST GUY ON RED HEALTH AHHHHHHHH. they should make a cf multiplayer and and hedge clippers as a weapon
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So, controls are bad. my attacks have no knockback on the enemy, yet i charge forward with most attacks, making it easy to fall on pits. killing myself counts as a kill, but if the enemy kills himself, it'll just revive him and will NOT count as a kill. i can't even jump down on platforms, i have to walk to the edge of them and fall in order to go to a lower platform. the computer has perfect accuracy with weapons(even the OP ones, such as the cannon that instakills me, or the grenades that also instakill me). Explosions knockback is just too strong in a way that if it hits me i have no way of coming back to the screen. some stages have ''environment weapons''(such as the UFO on the alien challenge that comes across the screen firing lasers) that are REALLY hard to avoid(specially with the fast paced nature of the game mixed with enemies attacking you) which can easily ruin a game you're already winning. i think those are already enough reasons to say i'll not go for this BotD.
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Ultra fast action with slow klugy controls. And why won't my guy turn the F AROUND when there's a guy standing behind me and i tap in that direction? It's like it's trying to be Super Smash Brothers but fails miserably at the controls.
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Will there ever be a chaos faction 3 ?
Will we finally get the kills we deserve when the AI suicides ?
Will anyone actually read this comment ?
all questions that are left unanswered
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I don't even get this game. I press x and z when no one's around and I just hit or kick normally but then I do it next to an an enemy and I'm launching myself into a pit. Everything seems so random regardless of what buttons I press.
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Gameplay is good, but playability is poor: you have no idea what you player actually do, hint here and there are not teaching anything valuable to the player, momentum of the hits is far too great and long to allow any real control on such small maps...
I am bit disappointed and a lot frustrated when playing this game. But the realisation seems good, so I give it a 2.
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I totally agree with the frustration that people have been getting with the suicidal maniacs in survival. But the problem I see with suicides counting as KO's is that the hard badge will no longer be hard. I suggest, that instead of them counting as a KO, when a computer kills itself, they will either give you half the points you would get from a KO, or the computer will spawn with the same amount of HP they had when they died (including the damage of the explosion, if they died that way). This would make it less frustrating, but wouldn't make the hard badge too easy to do. Please rate this comment up as an an alternative fix to the suicide annoyance.
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Got to 14 kills, had full ninja stars, enemy grabbed grenades, game glitched and he fell through the ground and bombed me. This game is totally random... terrible.
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i like the fact that every time that you defeat a new enemy you can use the paryts of the new enemy to costumice your character