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there are 14 stages in module 5,plus one level X where you don't have to do anything other than releasing the orb and wait. anyway great game! 5/5.
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it annoys me that the all-time leaderbaords are dominated by ppl whose time is 0 or at least below the travel time of the ball in a single level. clean this up kong please.
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I can't believe I finished the game! XD I give it an 11/10, wonderful style. Don't forget the absolutely unnecessary (but absolutely amazing) little details. Like how your cursor reflects of the main ball, the detail in the "ghost rooms" and the way it copies your cursors trail when you turn back time. Absolutly amazing! Can't wait for "phase 2" (if there is one)
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Pro: Varied level design
Helpful tutorial.
Graphics are pleasant to look at.
Cons:
There is literally no explanation for anything that is happening. The game just says "This is how you use X", and nothing into why that would work in a given scenario. Like time reversal: Why do some levels time reverse and others don't? Why does time reversal not put back that item you picked up?
There is no real story progression within the game, only at the very beginning and the end.
Game crashing at the intro screen, and glitching the ball into walls and floors, multiple times if you accidentally do something wrong? Not a good sign for new players.
All the powers (once introduced) blended in with eachother (Except for the black one) so I could not differentiate one from another.
Overall this game has a good concept, but it wasn't implemented well. It doesn't explore into any of the concepts that were explained, and gives you a simple puzzle game that doesn't require too much thought per level 3/5
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I love how this seamlessly blends the different "tools" and lets you move and use most things in real time during a run. Makes for a fast, smooth, and challenging. Game's moto is " When your plans fall flat don't restart, change them.
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The only bugs I encountered are the game crashing at startup (which can be skipped) and the time reversal going in a loop (which is no biggie 'cause it eventually fixes itself). Also, I should've left the ghost rooms enabled to make things easier and save myself from the frustration. Apart from that, this's a great physics puzzler. It was both challenging and fun, and I hope the dev is planning a sequel.
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That ending..... gave me nightmares for a few days
also, would be even better in full screen .Vote this up so the Dev can see this!
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Just lol...How could a game crash in intro?Anyway,do the skip thing,ble ble ble.I love thgat i can skip the crash,cuz in other games it ALWAYS does that and...well...you know. 6/5 for the game;P
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Great game! I'll give it 4 stars rather than 5 due to some major bugs... Sometimes the time reverse feature makes the ball return to the starting point even though I let go of the X key halfway. There is also an issue with the ball bouncing off portals sometimes (I can rarely solve the problem by reversing time and having the ball hit the portal again, but it doesn't work most of the time...) and it's so annoying that I have given up on the hard achievement.
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This is a great game. I love a good physics puzzler. The only thing that lost it a star is the lack of a "mute" option. There is slider for music volume but A) it cannot be accessed until after several menus and videos B) It leaves sound effects on and C) the credits music completely ignores it (nice little surprise for people playing at work...). A volume option that defective is actually worse than no option at all. For that reason only I am removing a star. 4/5 for solid gameplay and graphics.
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Some of the levels are glitchy and the ball doesn't properly go through the portals because of the narrow space provided.
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To get into the game without crashing, quickly click the gray "skip" in the bottom left of the intro as soon as you can. Also, if you get stuck in an infinite reboot loop, hit R to reset the stage.
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..and the ball is stuck in an infinite reverse/fast forward cycle on module 5 and I can't do anything other than refresh the page to fix this.