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the flipping / turning mechanic needs to be fixed :P usually you can press the opposite arrow and immediately change directions, but for this game you need to stop moving all together and then press the opposite arrow :(
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I never realized how much I hate the "vanishing coin" mechanic until I read these comments. I always just accepted it... NEVER AGAIN
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only played to VI in the pit, see no need to continue until changes are made, also wondering if anyone uses the heavy attack button because from what I can tell it does kicks which is stupid for a heavy attack
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maybe a turn in the middle of a combo....he has to finish a whole damn combo and then i have to turn around and then slash again. i die 99 % of the time like that. stressing
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No no no. Sanfdz, you don't understand fighting with those kind of weapons in RL, Those are the weapons that you DON'T want to advance forward with, you'd rather keep them within blade distance, not get close to where you can hug them. Trust me, I took classes for numerous weaponry.
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You know, in rl, you dont just stand there and throw cuts and thrusts at the air, o advance a little in order to hit your opponent. So dont complain about the character advancing with each attack.
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3 : The attack system. I don't care about the small trust when you attack, it's a difficulty of the game, but not being able to turn back while you attack is horrible. You slashing your way through enemies, when either you just pass one and he stabs you in the back, or either another one just walks in (as they're ALOT FASTER than you) and just go "OH GREAT FREE HIT!". 4 : The controls. I'm playing on an azerty keyboard. Having ZXCV to attack is just mean! Example : I'm in the middle of the fight, fully using Z and X. Suddenly I get hit (go ask why). I wanna use my potion, but I press the magic button instead of the object button, and BOOM! I'm dead. Same thing on the otherside. I wanna use my magic, but instead I use the potion. The keys location are just lame. Btw, you should fix this : I used ALOT of potions when I was at full health by wrongly pressing C instead of V. This game could have been great, but this is a failure. I'm sorry :/
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Im ok with advancing a bit with every attack, it can even be used to your advantage, however having to pick up the coins in the middle of a battle is kind of annoying, either have them not fade or get attracted towards the character
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Alright I tried to play this game, but I just couldn't. It's barely playable, and hardly enjoyable. 1 : Having to go back and forth to change your weapon is just annoying. Couldn't you have put something in the pause menu (or even in the ARMORY!!!!!) to change the equipment? Not being able to change your weapon when you are facing 4 different types of enemies made me mad. We could have had a weapon we prefer, it changed nothing. You just get stabbed in the back by someone stronger than you and you die. 2 : I'll skip the coin collecting flaw, as everyone has talked about it. But having to actually win a level, with obsolete equipment, to unlock better equipment in the shop, even if you have collected loads and loads of coins made that the second flaw of the game.
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Good game. Would give 3/10 though... the dissapearing coins is TERRIBLE and the fact that you move forwards while attacking and not being able to move while attacking made me quit this game and give it terrble rating. Fix and I maaay consider reccomending it.
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You really should remove the dollar sign since its not historically accurate. You could use one of the coins, or just not have a name. Names of the coins :aureus (gold), the denarius (silver), the sestertius (brass), the dupondius (brass), and the as (copper).
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Okay, I was wrong - this is only a 3 - Maximum! "The Colloseum" is ridiculous. No more fun with all the construction failures. Wait, I guess I make it a 2, because it stole so much of my time in the beginning. Yep.
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I think it's stupid how you have to unlock armor. So if you can't beat a level but have maxed armoryou can't really do anything but just keep trying.
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Awesome Game and idea,however there are some flaws that are needed to be adjusted by the DEVELOPER.Players moving forward after every attack and default keys are supposed to be customizable.
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Well this game needs a bit more beta testing:
1 - adjustable attack functions- I would never put a 1 use only next to rechargeable attacks
2- coins let me wait to pick them up while I get attacked... makes sence in opposite world.
3- attack and stay in place... seriously who lunges during every attack? Tebow?
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this game has sooo many bad things a gamer does not want to even spend an ounce of time on....
1: You may have either a health potion or spears...
WHAT THE HELL??
2:The two main buttons for attacking, the gamer is going to have to use his pinky for... its called beta testing...
3:COINS DISSAPEAR
ARE YOU INSANE...
4:The person moves forward on every attack. that is soo damn annoying. having to turn around every five seconds because your guy is skipping through everyone...
you really need to beta-test games before you release to the public. this game would keep me hooked through the whole thing if it just didn't have so many damn flaws.
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For those who think that its hard to attack while using the wasd keys... just so you know you could also use the arrow keys to move
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Would be better if you could be attacking in one direction and turn around while attacking, that would solve the "Going a little bit forward" problem
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''Oh, that man who can hit at the speed of ligth just got hit by a flaming ball that explodes... Eh, this is boring.'' Rome logic.
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This really frustrates me. Kind of game I would have played for hours and hours. Then got to Fight 5 and realized the coin mechanic wasn't going to change. 10 minuets. :(
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There's only two things I don't like 1. The coins disappear. 2. When you replay a level what ever rating you get replaces your old one even if it's lower. Other than that this game is a good start.
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Needs configurable Keys, Most people are right handed and don't want to be pressing the main attack key with their pinky the entire time
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Great game with some good ideas, however i think like others have said the coin system does not work well, you need to make the coins last forever or atleast a longer period. Also i think that i agree that sometimes when you attack with someone on top of you they keep moving forward and this does not work.
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I felt that the game was quite unbalanced. Mid-way through the game you get way too much gold, meaning that you just end up saving a lot. In the end it just becomes a farmfest for the best gear.