Under rating threshold (hideshow)
In theory this game should be great, it has all the stuff a usually go for. Grinding for cash, upgrades and hack'n'slash... but yet, it makes me go "meh" because of the amount of anoying elements. (i wont list them, because the top comments allready did so)
Under rating threshold (hideshow)
This game needs a lot and i put emphasis on " a lot" of work, why do i have to wait for enemy's to disappear to collect their coins which disappears after 5 seconds this is frustrating, why do i keep moving forward after every attack, soon the enemy is behind me and killing me, why do i have to be in align to do damage, and finally why is there a training ground area which is used for nothing.
Under rating threshold (hideshow)
THERE SHOULD BE LIKE A "WEAPON CRAFTER" OR SOMETHING AND YOU JUST PAY FOR THE PARTS AND ALSO "POWERUPS" LIKE A REGENERATOR (FOR HEALTH) OR SOME BIZ.
PLEASE LIKE IF U AGREE! :)
Under rating threshold (hideshow)
EVERY TIME I KEEP ACCIDENTALY PRESSING THE C BUTTON FOR POTION
AND WASTING IT GRRRRRRRRRRRRRRRRRRRRRR (like if u agree
)
Under rating threshold (hideshow)
tip: if u can't pass any level, use shield weapons.
if u just hate a foe on the final round, equip the shield weapon, leave him to the last, and when u finally kill him and the slow motion comes up, press k quickly, u can now kick balls.
Under rating threshold (hideshow)
Training ground is pointless - could try putting some combos in the game for that area, you move to far forward when you attack.
The unlock for the shops are only one way upgrades - could of went with heavy, med, light armor - its not a bad game but this aint RPG its a hack n slash but good try
Under rating threshold (hideshow)
This game has a lot of potential, but none of these comments say so far any compliments, you have the right idea, making a game like this, but the few small tweaks is what makes a great game what it is. 3/5. improve everything everyone is talking about...
Under rating threshold (hideshow)
oh, it seems that this game has also been infested with worms that eat the coins a few seconds after they touch the ground. hmm...
Under rating threshold (hideshow)
I suggest switching the "Item" (C) key and the "Spell" (V) key to prevent accidentally hitting and waiting the pots (whilst spamming attack and spells, which i happen to do a lot). I also noticed that none of the other consumable items are actually worth buying since health pots are way more important, making them quite useless.
Under rating threshold (hideshow)
3. The unlock system is terrible. We get so much money (because we all choose method A, most likely) and we have nothing to spend it on. The drunk potion guy is probably happy because we're so squishy due to the fact we can't buy anything. If we want to get a badass sword and cleave some heads, give us the option to. Also, if we do this, we can stick with the weapon style we want. Personally, I prefer having a gigantic stick and whacking everybody in the face. I don't want to have to swap to a shield because I'm getting killed due to the fact i'm out of potions and the five thousand coins in my pocket is slowing me down.
Was fun at first, but needs a lot of fixes. 3/5
(Apologies for the double post. :D)
Under rating threshold (hideshow)
I feel like putting my two cents into this game before those two cents vanish...
1. That vanishing coin thing is terrible. It's been said numerous times, and It's hard to decide between:
A. Dying trying to pick up that shiny nickel on the floor while dodging a volley of fireballs OR B. Crying because I cleaved some mage's head off while they vanished.
2. The X button. At first I thought 'Hey, this is a cool button, is it some sort of power attack?' After getting to the second arena, mashing my Z key gives off as much damage as the X key in half the time. Should change it for some awesome decapitation on a high cooldown or a dodge button so I can pick up my coins without a fireball to the face.
Under rating threshold (hideshow)
Well, after finally acquiring potions that I bought after finally gathering enough of the stupid vanishing coins, I managed to use 5 of them while I was still at full health because I hit C instead of V. Can I pick my own buttons now?
Under rating threshold (hideshow)
Really enjoyed the game, a drunk old man selling potions? What's not to love about that? I've got to agree with the top comments though, no one enjoys having to pick up coins while they're trying to cleave heads off people. I also don't want to spend gold on a potion that picks up the gold. That's just a cheap shot. Other than those things, a great game indeed.
Under rating threshold (hideshow)
i think the moving forward is to keep you from being able to indefinitely stunlock your enemies guys.When ya think about it that seems pretty likely
Under rating threshold (hideshow)
The moving forward thing while attacking would work if the enemy your attacking would be knocked back the same distance
Under rating threshold (hideshow)
My keyboard has a ghosting problem and when I press the left arrow none of the others respond. While not ideal it is what I got but I never use the arrow keys anyways. When games use them I often just skip the game.
Under rating threshold (hideshow)
No offense to the creator. But the Actionkeys are terrible. I just cannot walk and fight properly, unless i break my fingers.
Although it seems to be a great game. Love the Graphics and the Idea.
But please: Do something about the Key-Layout.
Under rating threshold (hideshow)
Vanishing coins i could care less. But just go the extra mile and let us use arrow keys and enter button so this game is 100% mouse free.
Under rating threshold (hideshow)
Important note to game developers on Kong:
ENOUGH WITH THE VANISHING BLOODY COINS!
Every time you pull this nonsense off, EVERYONE complains with NO exceptions. I want to believe that our feedback in the comments has SOME influence, but apparently we have about as much of that as Spain has available jobs.
Under rating threshold (hideshow)
this may have been mentioned already but the Leather Boots item description says they increase health, but they only decrease magic cooldown.
Under rating threshold (hideshow)
Well just to add to what others already said (about coins etc.) When turning around to face the opponent I find that I need to back up and turn again because I always end up behind the opponent. It seems that the graphic are turning around the 'back' foot instead of the front foot.