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I'm really surprised over 700 ppl haven't actually looked at the item shop. You can buy an auto coin collector potion. What you don't like then is that you have to make a strategic choice as to whether you want to make sure you get ALL the coins (which honestly isn't that big a deal since you can redo any levels) or have a health potion, etc.
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Controls are terrible. You give us the option to use WASD movement, but no alternate action keys? So im supposed to used ZXCV while moving with WASD, hows that work? Customizable keys please.
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ok so since everybody's commented about they keys, coins and moving forward, can i just comment about the music - sounds like 1920's not Rome?
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Whats the point being able to buy things if they unlock so slowly? Might as well just give them to us a rewards. Kinda defeats the purpose of upgrades if they are unlocked so slowly, if you are having a hard time on a level you should be able to get better stuff and come back. But no, you can't.
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I know people have said this, but I think it deserves repeating: make the coins stay forever. I just finished the FIRST level, and it's already annoying that I have to either focus on fighting or getting money.
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Very annoying game play. Attacking makes you move forward, and you can't turn around while attacking. I constantly find myself attacking air while repeatedly smashing the arrow key trying to hit the enemy just standing at my back. Add to that the useless training room, annoying coin collection problems, having to walk to the shop just to equip items I already own and you have one frustrating game.
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- Music OK
- Graphism OK
- Controls 0 --> Configure action buttons
- Combats 0 --> Stay in place when attacking, moving forward is stupid.
- Progression 0 --> Only 1 thing unlocking at on time, vanishing coins...
- Specialization 0 --> Choosing between 2hand 1hand and 2*1hand is neglictable. And we cannot have a true wizard.
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Get rid of the girl laughter in the background in the market area it is very anoying! and also make the coins last for ever or auto collect. otherwise i enjoy it alot
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ooooooooooooooooooooooooooooooooooooooooooooOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOoooooooooooooooooooooooooooooooooOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOoooooooooooooooooooooooooooOOOOOOOOOOOOOOOOOOOOOOOOoooooooooooooooooooooooooooooh
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:OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO(Normal reaction when i saw this)
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LOL. When my first match ended, i kept waiting for the game to automatically load me out of the arena. Waited for about 30 seconds, decided to find the exit. Found the exit sign, clicked on it, spammed all the keyboard buttons.
Finally walked through it.
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Difficulty scales faster than gear unlocks. Piles o money from lost fights, no more gear to spend it on, game cannot continue. 1/5
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so it is impossible to...... be able to run and hit at the same time, to stand still while swinging weapon, turn around while hitting, bash with shield and JUMP how hard is it to even make character that can jump........
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The controls are rather iffy. when I use my special I have a hard time trying to attack one person because I keep attacking above or below him.
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Has a lot of potential to be a fun game, but a handful of things holding it back. Why are the weapon/armors locked? A bad player for instance could keep grinding a mission he or she fails on, and then buy the next upgrade to finally let them beat it. With the current system, you just pile up a mountain of gold with no use for it.
And yes, the gold pickup mechanic....im not sure who thought that would be enjoyable. Maybe if there was no delay on the coins releasing when you kill someone? Maybe if the coins did not decay as quickly? As it is, you almost spend longer waiting for the corpses to barf up the coins compared to the time you are allowed to pick them up. Whole thing is kind of frustrating. If you want the coins to decay, thats fine, but change either the delay, or extend the decay period....or both?
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The idea of the game was good but like all the other comments above mine we need to not move forward when attacking... the lightening spell always misses... and we need to be able to charge our shield...
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movement just sucks, and lots of pointless redundancies. potential, but needs to be polished a bit more -- seems like it was released prematurely