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The controls are HORRIBLE!!!! It makes me NOT WANT TO PLAY!!! Let US at LEAST choose between these and WADS/Mouse combo... seriously... PLEASE!
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Very repetitive. The vanishing coins when you are surrounded by things that can pretty much rape you even with a shield, ridiculously thin line of lightning bolt, and the moving forward enough to get out of combo range, in addition to just how many fights you have to do to get anywhere, makes it kinda boring. 3/5
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Here are my biggest complains: 1.) Bad and uncustomizable Controls. C next to V makes me often waste potions when I want to cast spell. And Z is very far away from the other keys for pretty much all European Keyboards. 2.) Vanishing Coins is a big annoyance. I feel the need to pause after every kill and camp their bodies to get the coins. This is very bad for the general game-flow and serves no purpose other than annoy the hell out of me.
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lol vanishing coin mechanics ? only made me get sick of the game after the pit lvl 7 , seriously what is the idea ... in this game you have to focus on fighting ... but instead you waste most of your time grabbing money around ... and to make it worst they are hard to grab , no magnet effect ...
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It's more repetitive than samurai warriors. You could have really tried to be unique...instead of just throwing something out. It's as if you put no effort into coming up with something ground breaking.
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The game tackes to long to load. And the mony is realy macking me mad.arother wayes the game would be so much better.
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i get to choose where i fight, and they tell me how hard it is and how many people come to watch? this is the nicest execution ever.
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Whats the point of a shield if you can't use it to block/deflect attacks. I'm better off with a big hammer or dual swords than using a shield that just lowers damage.
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I like this, similar to Spartacus. The training area looks like the ludus on the side of the mountain where they train.
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Overall a decent game. As pointed out peviously, the coin system is not a good way for the player to collect coins in the arena simply because it's a drag and takes the fun out of the fight. Maybe an option to change the keyboard controls would be nice. I actually liked the fact that you go forward when you strike because your momentum does effect how you move in real life. I think that perhaps some more fight moves would make the fights more dynamic, because often times I found myself just hitting z and x continuously until the enemy died. Maybe an upgrade tree in the future? I liked that you could upgrade your armor and equipment, but the training area, although realistic, is quite useless, so either improve it or trash it. Other than that, I enjoyed the game. 4/5
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executioner-sir, he has killed about 3000 of our finest men.
senator-well shit, we really need a better way of execution
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as many people have said before; many of us do not like the "vanishing money mechanic" if your not gonna get rid of that; could you at least make the coins drop on the enemies death so you don't have to hang out near his corpse waiting for the money to spawn.
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left hand keys are awkward. Perhaps you could move them to ASDF or QWER The coins seem to vanish too quickly and are not pulled in enough. Maybe a coin magnet upgrade would help that. Turning around is a pain in the ass. Perhaps you could make turning and attacking at the same time possible. Coins take too long to appear after killing an enemy. Having them appear immediately would be nice. all in all it's a fun game though. 4/5 for now.
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This game would be a lot of fun if I could actually turn around within a 30 second time frame instead of just getting backstabbed relentlessly every time I attak more than twice in a row.
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The dudes working out in the back ground of the starting area are pretty buff... and massive as hell...what the hell are they? Spartans?
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Seems to take WAY too long to get anything done. 3 arenas of mashing 'z' and moving through the guy I'm trying to hit is going to get really old, really fast unless there's some tangible reward or sense of accomplishment for doing so. Like... unlocking things?
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The problem with the current game as I see it, besides the lousy money dropping and me having to RUSH and pick them up or they disappear, is that it only really fits 1 playing style, and that is a very theatrical playing style, I would for example want a dash of some kind, so I can get out of trouble and actually take an active part in avoiding taking damage. Instead I cant really avoid it by no means from the dual wielders.
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I gave it a 3/5, because it has many upgrades needed, and one of the most important is that when you are attacking, you cannot change directions until much after the sword sweep is finished.
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Oh jeez please make the coins auto collect... I have to stop fighting so I can pick up coins... that makes the game not very fun :(
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Even though there is a problem with when hitting a target you move away from them where they can kill you I still give it a 5/5