Comments for Siegius Arena

avatar for LordBucket
LordBucket

Oct. 24, 2012

Under rating threshold (show) Get rid of the vanishing coin gathering. NOBODY likes that mechanic and we're all tired of developers using it.

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(4460)

avatar for Tivar
Tivar

Oct. 23, 2012

Under rating threshold (show) 1- Coins either last forever OR auto collect. Otherwise its a giant pain. 2- Stop moving forward every attack & stop having me miss when I'm on top of someone. 3- Unlock stuff. If I want to grind up to an awsome sword, let me. These make it very frustrating.

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(3528)

avatar for dfc0972
dfc0972

Oct. 23, 2012

Under rating threshold (show) Every time I swing the sword I move forward a little bit. Doesn't take long for my opponent to be behind me. The training area has no purpose whatsoever. My left hand is most used to sitting on the ASDF keys. Not the ZXCV keys. And when I kill someone I know I will have to collect their coins in a limited timeframe. Yet I have to sit and wait for them to actually die before the coins are released. All of which would make for bad strategies if this were real life.

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(2978)

avatar for Shatner
Shatner

Oct. 23, 2012

Under rating threshold (show) why cant i charge with my shield like the enemies? =(

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(1678)

avatar for Jumkun
Jumkun

Oct. 23, 2012

Under rating threshold (show) i wish i could configure the action buttons

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(2137)

avatar for el_magico
el_magico

Nov. 14, 2012

Under rating threshold (show) Needs better control and unlock system.

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(11)

avatar for TooHyphyNCrunk
TooHyphyNCrunk

Oct. 25, 2012

Under rating threshold (show) 1 - TERRIBLE COIN collecting system, please fix. 2 - As other people have mentioned, moving forward while attacking was a terrible idea (...theres a reason you should be able to press forward and attack or just attack...) 3 - Whats the point of training? 4 - Good game but with those major design flaws (coins and attack) ruined gameplay experience a lot more than it should [try having competent beta testers for you game before you release them...3/5 (could have been 4.5/5)

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(645)

avatar for Warming
Warming

Oct. 26, 2012

Under rating threshold (show) In theory this game should be great, it has all the stuff a usually go for. Grinding for cash, upgrades and hack'n'slash... but yet, it makes me go "meh" because of the amount of anoying elements. (i wont list them, because the top comments allready did so)

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(18)

avatar for The_Greatjon
The_Greatjon

Oct. 31, 2012

Under rating threshold (show) There needs to be more variety in combat, such as a backwards slash. You're facing to the right, so hold the left key and do a heavy attack or something so you can actually hit the enemy behind you. You get swarmed very easily, it's bad enough you move forward when just swinging your weapon, so the enemy you're hitting is suddenly behind you. If the devs won't fix that, at least add more combat variety

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(7)

avatar for toughguy
toughguy

Oct. 27, 2012

Under rating threshold (show) decapitated by earthquake....

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(7)

avatar for thomasbear
thomasbear

Oct. 27, 2012

Under rating threshold (show) really like the game but.. 1. what is the point of training: it would fantastic if you could like upgrade yourself there like upgrad Health Attack Defends and much more. Terrible Coin Collecting System: i dont like the Coin Collecting system that the money just vanish infront of you maybe you could make it like when you kill somone your coins wil automatic goto your inv.

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(7)

avatar for dansds
dansds

Jun. 14, 2014

Under rating threshold (show) if you get fans when you go to the market and dont move people come to you and follow you

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(8)

avatar for cevgar
cevgar

Nov. 8, 2012

Under rating threshold (show) Less mentioned complaints: Vertical attack distance is too narrow, and lining up with enemies is a pain; recovery from the 'fast' attack and momentum takes too long, making it extremely difficult to turn around and hit the enemies you are right on top of (making so that characters can't walk through each other would probably help); the spells and heavy attacks do not do enough damage or have enough effect to make them viable options in battle; visibility in Ultimate is so poor that it ends up being more trouble than it is worth; action keys are reversed, putting the most used key (quick attack) on the weakest finger (pinkie); user interface requires switching from keyboard to mouse and back; Unlocks don't match money system, I've got 6 Grand sitting the the bank and the game is forcing me to waste it on potions instead of just getting better equipment. Also, some sort of dodge, roll, lunge or sprint would be nice.

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(41)

avatar for frofro5
frofro5

Oct. 26, 2012

Under rating threshold (show) I seem to die more often due to the awkward control schema then the enemies.

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(8)

avatar for Finglonger
Finglonger

Oct. 26, 2012

Under rating threshold (show) I found this fairly poor, most of the game mechanics are solid but the unlock system is tedious and why have replayable levels and nothing to buy, the vanishing coins means as a Gladiator I have to also scrabble around in the sand picking up coins while i get hacked apart which is just ridiculous. The fact that my guy can't seem to swing a sword without stumbling drunkenly forward till he is hacking at the air behind his opponent is frankly embarrassing for us both but despite these issues its a nice game and could be a lot of fun with a few tweaks.

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(8)

avatar for cslack
cslack

Oct. 26, 2012

Under rating threshold (show) why do you have to wait for the stupid enemies to die to get coins

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(8)

avatar for FatalFox
FatalFox

Oct. 25, 2012

Under rating threshold (show) I wish movement took precedence over attacking. I can't even count how many times I wanted to turn around but couldn't.

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(8)

avatar for mrattack110
mrattack110

May. 29, 2013

Under rating threshold (show) This game would be awsome if their werent the disapering coins, like it up to keep this comment alive

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(7)

avatar for bigpappa647
bigpappa647

Mar. 14, 2013

Under rating threshold (show) the games not bad I just wish the coins would auto-collect

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(7)

avatar for buonadonna
buonadonna

Oct. 26, 2012

Under rating threshold (show) I don't get it. Why does the crowd get LESS excited when you get hit? I mean, in Ancient Rome and today, it makes it hella more exciting if the hero's getting hit too....

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(14)

avatar for Erram
Erram

Oct. 26, 2012

Under rating threshold (show) I want to be able to attack and turn around at the same time.

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(24)

avatar for Neozi
Neozi

Jul. 31, 2014

Under rating threshold (show) How much health does the poles have in the training area? Just asking :)

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(8)

avatar for collinsbomb
collinsbomb

Oct. 25, 2012

Under rating threshold (show) I vote for infinite-life coin bags and some sort of knockback being done to the foes who get whacked, to compensate for the moving forward with an attack and walking through people thing.

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(12)

avatar for Dakoonuku
Dakoonuku

Oct. 28, 2012

Under rating threshold (show) if i get 3 stars the first time i complete a level, and get 2 stars when i repeat it, that should not replace my first 3 stars

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(14)

avatar for alexknight33
alexknight33

Aug. 1, 2014

Under rating threshold (show) this game is simply "GREAT" but I wish I could use my shield more and its not fair you should be able to pick your gender. also when im being slashed up by bosses and I see coins I wish they wouldn't disappear I lose a lot of health by running to the coins then they just disappear other than that it "GREAT":)

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(8)

avatar for DiegoJ6
DiegoJ6

Oct. 25, 2012

Under rating threshold (show) i think the main reason everyone is so pissed off about this game is because it has a lot of potential in it, Please just fix the minor issues and we can have a really good game here :)

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(19)

avatar for ah376
ah376

Oct. 30, 2012

Under rating threshold (show) Need to be able to change direction while attacking, if I'm spamming the z key I may want to turn to attack the person behind me without stopping attacking

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(7)

avatar for Marcum28
Marcum28

Oct. 30, 2012

Under rating threshold (show) Alot of great suggestions with a decent crowd enjoying this game. Hope the dev is listening.

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(7)

avatar for rufustherat2
rufustherat2

Oct. 29, 2012

Under rating threshold (show) the flipping / turning mechanic needs to be fixed :P usually you can press the opposite arrow and immediately change directions, but for this game you need to stop moving all together and then press the opposite arrow :(

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(7)

avatar for tehevilman
tehevilman

Oct. 31, 2012

Under rating threshold (show) the first time it says new spells unlocked in the spell shop, there ain't any :/...

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(13)

avatar for crocodileclawj
crocodileclawj

Oct. 29, 2012

Under rating threshold (show) My rating will go up from 2/5 to 5/5 if you fix the disappearing coin mechanic and the passing through enemies.

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(6)

avatar for daphenomena
daphenomena

Oct. 25, 2012

Under rating threshold (show) Would be a fun game if the character wouldn't move forward when attacking, because that ends up in a lot of cheap deaths and makes game a lot harder than it is - not good kind of hard though.

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(6)

avatar for ghosterman3
ghosterman3

Oct. 28, 2012

Under rating threshold (show) training needs to do something like give you more crit or speeds your attacks up or get awesome combo's

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(6)

avatar for emporer221
emporer221

Oct. 28, 2012

Under rating threshold (show) i wish u did not move when u attacked!

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(6)

avatar for cmtracy
cmtracy

Oct. 28, 2012

Under rating threshold (show) One of the few NotDoppler games I've disliked. Probably had to rush it out. You guys should seriously consider pulling this game and polishing it.

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(6)

avatar for neonsilkworm
neonsilkworm

Oct. 26, 2012

Under rating threshold (show) Played until my left hand hurt. Definitely need to be able to customize the keys. Also, the coin magnetism is painfully slow and so is the time it takes for coins to appear from a slain enemy. This is supposed to be a fast-paced action game! 5/5

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(6)

avatar for Fryswithat
Fryswithat

Oct. 26, 2012

Under rating threshold (show) needs more upgrades.... I'm stuck on a stupid lvl and can't do anything about it. doesn't matter what items i use... i have a ton of money and can't improve. they need a block and more combo stuff.

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(6)

avatar for epicfail1994
epicfail1994

Oct. 26, 2012

Under rating threshold (show) Ilove how, as your fame grows, the NPCs gather 'round you

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(6)

avatar for Damienamus
Damienamus

Oct. 26, 2012

Under rating threshold (show) By the way, what is the fame/fans purpose?

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(6)

avatar for airforce09
airforce09

Oct. 31, 2012

Under rating threshold (show) I agree, please get rid of that vanishing coin gathering. It's really annoying.

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(6)

avatar for Ebolahey
Ebolahey

Nov. 1, 2012

Under rating threshold (show) Yeah, the training area is absurd, the coin collecting is ridiculous, the battles are wearisome, the upgrades are far too slow in coming. Why limit the amount of potions you can have, either? And why make the gladiator have to go OUTSIDE to buy the stuff when it could just as easily be inside and you wouldn't have to wait while it reloads EVERY. SINGLE. TIME. Game sucks. Too bad because it has potential.

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(6)

avatar for hellfire126
hellfire126

Oct. 26, 2012

Under rating threshold (show) You REALLY need to be able to turn mid-attack. So many times I've ended up opening a can of whoop-ass at the wall instead of the enemies, and before I realise I'm doing it I'll press the attack button again before turning around.

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(7)

avatar for xXSolidSideXx
xXSolidSideXx

Oct. 26, 2012

Under rating threshold (show) add a block? and maybe its my over sized hammer but please make turning around faster.

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(7)

avatar for AllEyesOnMe
AllEyesOnMe

Nov. 15, 2012

Under rating threshold (show) Needs a level system and skill system. It would be nice to have auto coin collect and make use of the training area.

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(6)

avatar for nanoman999
nanoman999

Oct. 27, 2012

Under rating threshold (show) Why the hell does running into me with a large piece of wood do 67 dmg while slicing me twice with a sword doesn't even do 17???

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(6)

avatar for pochero4
pochero4

Oct. 27, 2012

Under rating threshold (show) how to play --> step 1. go to arena.. step 2. press z z z z z z z z z z z z z z z z step 3. manual coin collect.. step 4. repeat steps 1,2&3.. nice game! lols

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(6)

avatar for smiley_blue
smiley_blue

Oct. 27, 2012

Under rating threshold (show) I have several complaints about the game: 1) The vanishing coin act IS a horrible mechanic to use and severely disrupts the flow when trying to kill multiple enemies simultaneously that are different types. 2) I rely on the "fast attack" button since that gives me the most amount of dps when compared to the other commands. It's silly that it makes you moves forward past the point of your enemy only to be slashed from behind. 3) It would be very useful if the character was allowed to switch weapons during the game. As of now, the damage done by sword/shield combo or dual weapon is paltry upon defenders who are probably the most dangerous enemy en masse. The damage difference between the three groups on the other enemies is hardly noticeable; forcing me to use a two handed weapon for the majority of the game. 4) Just a thought, but a double tap with the arrow keys for a dash in the four directions would make coin collecting more bearable.

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(6)

avatar for zonxen70
zonxen70

Oct. 27, 2012

Under rating threshold (show) The only use I got from training was to check how much damage my new weapon dealt, other than that, it was quite useless.

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(6)

avatar for DraconicWarrior
DraconicWarrior

Nov. 2, 2012

Under rating threshold (show) For the love of God. Everything in this game is broken. I'm two thirds done with Bloodshed Alley and it's giving me grief. There's too damn much in the way of enemies. There's six mages on the battleground at any given time, launching annoying fireballs that deal too much damage for how many of them there are. If you dodge all of the fireballs there's an Assassin or a Defender right by you to hit you. Assassins chase too fast and are too persistent. Which means if you get one of them chasing behind you, you're boned, because you can't outrun them and you can rarely turn around and strike them before they get in two hits on you. Defenders with their aggravating charge mechanic have too much damage for being a defensive class with a metric ton of damage resistance. You can't unlock new equipment without getting through these too-difficult stages, but you need better equipment to get through said stage.

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(6)

avatar for CocoRicOo
CocoRicOo

Nov. 1, 2012

Under rating threshold (show) Beautiful, good ideas, but awful gameplay... You can't avoid an enemy attack, you can't block, the control are difficult,... The only thing to do is buying a lot of potions and hit Z...

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(12)

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