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SFH2 or this does not need multi-player, as long as it's awesome.But i want a non laggy Multiplayer for SFH And SFH2 Anyway. :P
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Word of advice: stick to only one class, dont use all 4 or you will spend an entire day lvling up 1 class to complete the final 2 missions
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the challenges level advisment is rubbish, i on the ninja challenge, and have done all of them with a level 11 tank with an mp-5 and AA-12
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would also be nice if the volume was adjustable instead of full blast or mute saves altering the computers or screens volume all the time when switching to other games etc
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I hope that with part 2 (if it comes) that there will be new classes/weapon choices. Maybe even add things like a dualwielder class? Regardless, new weapons would be a must, there's a great deal in this one, but there should be more.
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Great game, I especially love the details like how bullets flash on the bodies. For the next one consider making a level progression campaign like Metal Slug and online multiplayer.
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I find that, in quick match, the best teammates are M. Corleone, Commandodude, C.F. Kane, Saint and The Operator. They seem to be the smartest of the A.I.'s.
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The development of SFH2 is going very well. There are now 5 classes: tank, assasin, commando, mechanic and a secret one. Also weapons now have experience, can be customized. There's going to be another shop system, where you can buy a random weapon for less money than the usual. Hope this helped you!
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tip: on the challenge golf season, there is a part on the left edge of the plane where they can't kill you. + to keep this alive