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4\5 for "Johnny Comes Marching Home" as theme title. It's one of my favourites. Campaign is too easy, except for mission 15, in last missions enemy sometimes just come to me and stand in a distance, waiting for headshots from my jackal. Isn't he supposed to kill me?
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I found a strange anomaly in the game. Every class has its own money, if you get $300 as Commando you can only buy weapons for Commando with that money. If you get another $200 as any other class, such as tank, instead of having $500 to spend on any weapon for any class, you will have $200 to spend on tank and $300 to spend on commando. That looks like a bug.
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ebf3rules you have to beat it with the ninja and use the nineiron as weapon ( the nineiron knocks the enemies of the plane) and game tommy if the character moves in one direction then your keyboard doesnt work
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Just to let you guys know, ivod's plan for lvl 14 works wonders. I was able to do it with a tank with the same setup, yet I was only lvl 12. I completed the campaign with 3 lvl 11's and a lvl 14 (my tank)
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mission 14 is just ridiculous!
not only do you have 4 to 1 handicap but they also shoot at you before you can actually see them
missions 1-13 were cake
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I decided to play this game because I seen of people playing it and talking about saying it's like Raze. So i looked at the developer and i'm like of course it is, he also made Raze. Before playing I already know this is gonna be a good game.
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Just play the tank all the way through. Reflect is stupidly powerful(stupid AI), most of the game is close quarters (shotgun) or about surviving (ctf, domination), and the AI doesn't do much about you leaping over their heads whilst continually pumping lead downwards. Slightly gimmicky missions, but a good game, needs custom games desperately for longer play value.
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The level recommendations are completely crazy. Boarding action is easy even on a level 10 (tank). One Final Effort is just far, far more difficult than all of the levels before it. The difficulty curve needs a lot of work. The game mechanics are pretty good though.
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My strategy for beating level 14 was to spawn, jump, and empty a clip into nearby enemy skulls before flinging myself off the edge of the plane before the spawn invincibility wears off. As long as you can average more than 1 kill per spawn this should work for you.
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Guide:
Assassins for a secure kill, either you got them or haven't!
Tanks for full-out hell rampage, very defensive for crowded maps
Commando hardcore-soldier, very best for fire fights
Medic this is the guy you want if you wanna be like all three
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zivert. Did you allow the site to load data onto your comp? If you didnt then there was nothing for the game to add your data to and thus wouldnt save. I sugguest putting it to "unlimited".
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Nice, but pretty easy, beat the campaign with Commando level 15...
I really like(d) the massive amount of different weapons :)
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If you want to grind up levels, go to quick match, start a juggernaut game with max players on easy or v easy. You get loads of xp quickly