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its a good game but level 14 is ridiculous how am i supposed to kill 4 other guys also keep 3 flags from getting to them all by myself its insane!
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Note to the Developer: Level 14 is WAY too hard. Please allow a teammate or lower the enemy count. Other than that, love the game.
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great game 5/5 + favorited but i got suggestions. Fix the random generator cuz sometimes there's tanks with shotguns and shields and level 1's with level 15 machine guns.. yea good game ^.^ needs a sequel :P
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guys when i said it's like raze+TF2+and call of duty COMBINED, i'm saying that as a compliment those are my fav games up there so they but all into one saying this is the best game i ever played + if you agree with me
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would be cool if you could choose where to equip weapons such as weapon slots instead of just prim/secondary bc snipers useing melee and a pistol as prim and a smg or another pistol as secondary is kinda lame.needs to be where you can pick any two weapons and just put them all on the same unlock area instead of splitting and something must be done about the impenetrable bodies... other then that this is one of if not the best shooter i played on kong..love the rpg and unlock aspect and the fact its not money hungry and gay like most where you have to pay real cash for a gun or class.
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Okay, I know it is weird to say this in a single player game, and I know that some people are better as some classes, while other people are better at others, but really, the tank is wildly overpowered. In the higher levels, he can kill anyone and everyone, even other tanks, in only one or two hits at mid range. He has the most health in the game, a massive self heal that makes the medic's regen up worthless, and an ability that actually makes you invincible and give you a very high chance of killing their entire team on any map without even firing your gun, and it only costs three kills. The tank also has a huge amount of ammo, so much that he can kill an entire team, run to their base, hit E, kill them again while regenerating, and win in 6v1 CTF... I've done it against insane bots. Also, he has two times the burst damage of the assassin in the Omar. So the tank is sustainable, has the highest offense, and the highest defense. I hope they don't make the same mistake with Tower...
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This game is awesome! Music is totally Raze 2 and gameplay is way better because of the classes. It's pretty difficult though, due to the fact that we can only carry 2 weapons at once. Anyways, 5/5 again Mr. JuiceTin sir! And PS: M.U.L.T.I.P.L.A.Y.E.R.!
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Would be great if multiplayer a little bit bigger maps and some grenades make a Strike Force Heroes 2 with all this plz right me back and if u do plz take these ideas into consideration
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I think that what would be really cool is if you could have some sort of tournament thing with like traditional deathmatch dynamics but each of your soldiers would work together ... allowing you with this specific gamemode to work as a team with your Medic, Assassin, Commando and Tank, you being one of them. This would bring new possibilities with your loadout and such for example, you could choose kevlar vests for your medic killstreak and use the assassins full radar in unison to greatly improve teamwork and such. + If you agree.
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assassin has to be the best class, dead body's seem too provide really good shield's for some reason .~. nice story line, like raze but better graphics better story line and awesome ending
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I have the solution for a much longer game if you want to(if you don't want to ignore this message)(only at capture the flag stages)
1.take briefcase
2.kill enemies/rebels
3.have fun
4.don't try to get your hero get killed by goddamn enemies
5.don't be annoyed when you got killed by those goddamn morons
6.ignore step five
7.repeat
hit + so other peeps can see
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I love how its just, This game, you have shields, but they do less than the bodies, the second game, you can find a shield in the junk, but bodies still do more things than ever
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The final boss is actually quite easy if you're taking the right approach. From the start you should be focusing on the commando since just like any other shooter with NPCs, NPCs can't be relied upon to deal the necessary kills. Get your commando to at least lv12, with bouncing betty and AUG HBAR with the ammo feed skill. Now when facing the boss keep at a distance, you outrange him and occasionally you'll find a spot where you can shoot him from but he doesn't retaliate. When he respawns immediately try to get as far from him as possible, rinse and repeat. I was able to end the game with a level 15 commando and a score of 15-9 against him. I'm surprised more people haven't gotten the "hard" badge yet.
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Now, this is a great game and all, but I'd just like to know whose idea it was to make the second to last level a Domination with the player outnumbered five to one.