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Comments for Bloom Defender

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fritsthecat

Nov. 16, 2011

Under rating threshold (show) he graphic are amazing and it started off being a really fun game. After I played awhile, it just felt like it was the same thing but a different level. It needs to be a little more challenging with maybe you earning money to buy upgrades. All in all, I thought it was a pretty good game!!

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(5)

Modrek

Nov. 16, 2011

Under rating threshold (show) found it. nvm.

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(-2)

Modrek

Nov. 16, 2011

Under rating threshold (show) can you change the language somewhere? öäü doesnt work in my german version. :<

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(-1)

martymvv

Nov. 16, 2011

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(-4)

shempogzz

Nov. 16, 2011

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(-8)

gabrielbressan

Nov. 16, 2011

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(-7)

azmondiel

Nov. 16, 2011

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(-8)

G0T0Guy

Nov. 16, 2011

Under rating threshold (show) I think Little Nicky did the sound effects for this.

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(-1)

buggeman

Nov. 16, 2011

Under rating threshold (show) Please made a part 2 (: i rated this 5/5 becouse its very funny but it needs a global upgrade like : green tree +5% dmg and you get every lvl money / or exp and then you lvl up and have skillpoints ^^

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(5)

Sonara

Nov. 16, 2011

Under rating threshold (show) Right now this is a 4/5 for me; great concept, nice graphics and music. If some of the suggestions were added (like new tree types and skills trees), it would definitely be a 5/5. It might be nice to have more spells, which the player can choose from to assign to the 5 slots.

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(1)

Rhum

Nov. 16, 2011

Under rating threshold (show) Totem is easy to beat but it's anoying that all the spell don't have the same Cold down.

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(5)

InitiateError

Nov. 16, 2011

Under rating threshold (show) Pink trees suck. When you read the real description of what they actually do in the comments, you realize that they are just an expensive waste of space. Other than that, great game.

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(11)

LiquidxAngel

Nov. 16, 2011

Under rating threshold (show) First off - great game! I'm loving the whimsical art and the concept is a fresh new take on TD games. Like others, I'd love to have a skill tree or upgrade system. And if you added in-game achievements, this game would utterly pwn. ;) 4/5

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(2)

NBreidenbaugh

Nov. 16, 2011

Under rating threshold (show) TD games can get so bogged down with things like skill trees, cash, upgrades, and other sorts of micromanaging. This one is a nice break from that sort of thing. True, this one is a little more difficult at first, but its elegant simplicity more than makes up for it. I like the "different paths for different baddies" idea, it forced me to think a little differently. I played through the first few levels and I'll certainly be back for more. 4/5

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(14)

aall

Nov. 16, 2011

Under rating threshold (show) really great game. just a few things to make things alot better: (1) more detail on tree descriptions AND their upgraded stats (e.g. numerical damage, splash radius, range etc...); (2) have some sort of skill tree or overall game upgrades so that you can get more powerful as the game progresses (e.g. spell upgrades, damage upgrades, resource reward upgrades).

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(7)

ricktad

Nov. 16, 2011

Under rating threshold (show) Keyboard shortcuts for spells would be awesome.

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(1)

venturesome

Nov. 16, 2011

Under rating threshold (show) Make an easy mode for the casual gamers that just want to have fun. Don't be a douche.

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(-1)

venturesome

Nov. 16, 2011

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(-5)

megaErong

Nov. 16, 2011

Under rating threshold (show) shame u cant upgrade mother tree and maybe put some turrets on it?

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(0)

venturesome

Nov. 16, 2011

Under rating threshold (show) I love td games but this one is too hard for my liking. Go ahead and rate my post down so no one sees it.

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(0)

Gheata

Nov. 16, 2011

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(-4)

frijolito_uk

Nov. 16, 2011

Under rating threshold (show) Dang the last boss took me by surprise, I was smashing the eggs and silly me didn't realize you had to do it directly in line with the boss to destroy his shell.. was too late when I noticed and its the only level I got silver on because of it! Other than that a great game, as many say could do with a upgrade tree type thing to keep you more hooked for the later levels.

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(0)

uchideshi

Nov. 16, 2011

Under rating threshold (show) great game, but i'd like a pre-made level, that flowers are where trees should be, and you need to pay a higher price for them to grow to the 1st stage tree. + if you like ;). other than that 5/5

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(-1)

richardjcamill

Nov. 16, 2011

Under rating threshold (show) Shame that you've made it so easy (and can't select hard until you've gone through the easy). The game allows for STRATEGY, working the 'towers' and 'spells' with each other and then the paths for selected monsters - if it were much harder the need for strategy would come through and the game would shine. 3/5 which'd be 5/5 if harder (or better dont require players to go through the easy to get to hard - this is always an irritating game feature). Global upgrades would be nice. Very pretty, fun.

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(-1)

inyourface45

Nov. 16, 2011

Under rating threshold (show) this game is super easy, just put the blue trees on the corners of long paths

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(0)

samthetrue

Nov. 16, 2011

Under rating threshold (show) Beautiful TD game. Polished graphics, music, and game play. The only problem is that the lack of options makes the game feel a bit tedious and monotonous to me. This is mainly personal opinion though, so keep up the good work. This is a game for light hearted TD fans, not hardcore strategy gamers. 4/5

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(2)

CuteLittleNinja

Nov. 16, 2011

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(-3)

Rogier

Nov. 16, 2011

Under rating threshold (show) The pink tree does more damage the longer it shoots at the same enemy. It resets when that enemy dies. So the pink tree is very good against bosses. That's what i think it does anyway....

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(4)

Developer response from JuicyBeast

You're right Rogier. The original text stating that part got lost in the translation process. The description should be more like this: "The more it shoots the same spirit, the more powerful the shot becomes."

knaky

Nov. 16, 2011

Under rating threshold (show) good game but must improve : the damage for each tree, possibility of upgrading trees during turn, and a "skill tree", please !

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(10)

dee4life

Nov. 16, 2011

Under rating threshold (show) You unlock the locked bonus level by..... clicking it :/

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(75)

lugoth

Nov. 16, 2011

Under rating threshold (show) I see you have different languages. would love to help to translate into Ukrainian

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(3)

addhrj

Nov. 16, 2011

Under rating threshold (show) I love how there's a use of the mouse instead of just waiting for the stage to end :D p.s. love the graphics!

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(4)

mudmaster

Nov. 16, 2011

Under rating threshold (show) Mother tree was next to the spirits and they chose to walk the long path.....

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(0)

Lugalid

Nov. 16, 2011

Under rating threshold (show) It would be nice if the guide listed how much damage each tower does, and extra info. I have no idea if the pink tree's shots increase in damage over the whole map, or if they reset after each wave. Also the different level of enemies hp/armor?

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(727)

Developer response from JuicyBeast

The pink tree's description should be more like this: "The more it shoots the same spirit, the more powerful the shot becomes.". So when it changes target, his damage bonus resets. Hope this help :]

gamingEMY

Nov. 16, 2011

Under rating threshold (show) its badge time!!!!!

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(7)

freq

Nov. 16, 2011

Under rating threshold (show) Oh nvm, found the possibility to change language on the main menu. Also, to mute, you can do it through the pause menu (in-game).

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(1)

freq

Nov. 16, 2011

Under rating threshold (show) I need the possibility to change language :/ Always nice to see (kind of) new ideas!

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(0)

lilmewmew

Nov. 16, 2011

Under rating threshold (show) LOL. love the second boss. whack a mole~ xD

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(1)

LIS_

Nov. 16, 2011

Under rating threshold (show) cool game, a variety of games pleases)

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(1)

nabank

Nov. 16, 2011

Under rating threshold (show) Why I didn't see the last boss (with shell) from the beginning. I saw him when he walk to the bottom of screen. It's too late to kill him. Is it a bug??

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(0)

adrian019

Nov. 16, 2011

Under rating threshold (show) this is a very gooooooooood game!!!!

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(1)

TheBuck

Nov. 15, 2011

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(-4)

Developer response from JuicyBeast

Look in the pause menu during a level :]

theserdwad

Nov. 15, 2011

Under rating threshold (show) Why not Zoidberg?

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(0)

Particleman

Nov. 15, 2011

Under rating threshold (show) Hey, Stwong Bad, my head's made out of stone now.

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(-1)

toroto94

Nov. 15, 2011

Under rating threshold (show) 5 star for the music

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(2)

Tren

Nov. 15, 2011

Under rating threshold (show) After sunny woods (the tutorial world) , it does seem to get a little bit repetitive. At this point, I'd stay away from adding an upgrade system. Adding additional enemies would mean additional element and that would just complicate things...so the best option left would probably be to add additional tower(flower) types as you progress through further levels.

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(2)

eddthink

Nov. 15, 2011

Under rating threshold (show) nice background , concept , music , ideas and plants . 5/5

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(2)

xd1234

Nov. 15, 2011

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(-12)

Raven1417

Nov. 15, 2011

Under rating threshold (show) So everything is unlocked in the first 5 levels? Kinda makes the rest of the game pretty pointless.

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(2)

SalamanderMan

Nov. 15, 2011

Under rating threshold (show) This game innovatates much of the turret defense genre, that they don't need to stick to the regular, old, unoriginal TD format. Stop worrying about the game not having upgrades and look at what this DOES have -- great new ideas for TD games. I really hope future TD developers learn from this. 5/5 for brilliant work

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(0)

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