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legauuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu
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YET i really enjoyed playing it..like the other Juicybeast, when you start playing you just can't stop until having all the "objectives" complete........
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Same thing than for NoliMePedica : i wish i had a little something special for killing the eye...anything...a new mode, a special power or even just a nice picture, a congratulation, etc...
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Good upgrade system. The challenge scaled up very effectively. I wish there were a better ending, though. Defeating the eye should end the zombie apocalypse, and everyone could live happily ever after in rainbow land (where they get eaten by bears, I guess). Winners could then unlock a survival mode. As it stands, I felt kind of let down when, after I earned all the upgrades, I was left simply to compete for points.
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oh look a box of rainbows! i better open it ! i have a feeling something nice and cool is gonna happen ..... WHAT THE PHUCK WAS THAT?!?!?1
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I think an 'erase progress' button would be a nice option for the players to keep coming back to this game.
So addicted by the way, please keep 'em coming, JuicyBeast!
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A good game, but not your best. Getting points seem pointless, would be better if we had a shop for different upgrades (character can move faster, can open crates faster, unlocking new pairs of shades, etc). Also wish that the achievements would autoupdate once you get them... would get all three in a game and be going good, but have to die.
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Beautiful art, but the common gripe about the suicidal metagame is a huge downer. Also, unlike other JB games, the goal here seems to be purely high-score driven; whilst that's not inherently bad, the lack of a clear "win" condition (like escaping in Burrito Bison, or defeating the boss in Knightmare Tower) means it's easy to get discouraged by the grindy nature of the game.