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The concept is quite fun, but I'd suggest removing unit collision so that some unavoidable deaths could be, well, avoided. I'd also suggest making the rainbow boxes either last longer or spawn more frequently at the start, as there isn't much fun to be had by simply running around and praying for one of those rainbows only to get a few seconds of chaos. Nice concept, but needs a bit of touching up.
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LOVE IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! BEST GAME EVER I AM 7 AND I PLAYED IT WHEN I WAS 3 4 5 6
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legauuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu
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I always hated those games where you play as a poor victim who can't fight for himself - I mean those in wich you can't hurt the enemies, you must try and avoid them (but they will try to get you). It's even worse when you expect something completely different! Like here.
The description of this game is misleading. Of course it doesn't actually lie but when you read it you expect an arcade game where you shoot zombies and use crazy powerups. What you get is a game in wich you open crates in a room tightly filled with zombies - whom you cannot hurt! And every once in a very long while a special crate appears in the most tightly crowded place, it's very hard to open, but if you can open it you get a very VERY short payback time. (I mean opening the damn crate takes more time than the time you get for payback!) Also you can do boring tasks to get more kind of crates.
This game is not crazy, it's stupid.
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We have to bear in mind that this game was made in a day (for a contest, I think), so it can't be perfect. Anyway, it's a great game, as every game that JuicyBeast does! 5/5
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I think it would be better if u could do more quest per game, like if u complete one, then it is replaced by another one. I hate to just have to suicide to get more quests :c
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My favorite part of entering rainbow drug abuse mode: the music. Seriously, can I download that somewhere or find some sort of extended remix on YouTube? Dadata, dadadata, dadadata... Anyway, another great game. I really loved the achievement reward system. Better than Knightmare Tower's.
I love the music like I said previously. Interesting and unique (and addicting) gameplay just like all the games I've played previously from you. Can't wait to unlock the final one.
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Considering juicybeast's legacy, this game is plum awful. Let's see: I run around via kb(ok by me) and z/x/c, wait, only x to open 'chest' whilst avoiding zomgies. Most 'chest' are useless until magic 'pacman' 'chest', and I can then eat zomgies via chasing them and x key. Wtf do the zomgies have to do to eat me? The certain logic is this is a fun a pong. This does not impress, unless you have never played any juicybeast games, even then, plum awful. Compare this to any 'burrito' or knightmare tower game, and you get a 2/5, AT BEST.
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Very enjoyable game. Can we make dash and eat as different buttons - in eating mode I keep dashing non-stop when I don't want to.
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The only problem I really have with the game is that the objectives would keep coming. I hate completing the 3 objectives and having to stop to get three more. Other than that I can't stop playing right now.
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YET i really enjoyed playing it..like the other Juicybeast, when you start playing you just can't stop until having all the "objectives" complete........
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Same thing than for NoliMePedica : i wish i had a little something special for killing the eye...anything...a new mode, a special power or even just a nice picture, a congratulation, etc...