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I saw two classic dungeon crawl deaths here, 1. Giant spiked serpentine enemies that explode a segment at a time when they are killed. 2. The final boss cracking to reveal light inside and bursting in a flash of light.
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For those who say the 10th princess is a dragon, alien, or spy... It's the A10 Demon! Why did you not get that?!? This game is endorsed by A10! Got it?!? Sorry for shouting...
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A 25 miles high tower, gigaliter of lava and a knight that loops himself on the top of a tower using a rocket and additional by bouncing off the corpses of his slain enemies. 5/5 especially for the funny game that always surprises the player when least expected. The longtime motivation however is not given, due to the lack of badges, but I'm sure that is going to come.
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I really think the distance needs to be calibrated. 20'000 meters to the top? Are you kidding me, you can't even build a structure a tenth of that hight, not even a 20th. Its a great game I just think that you should maybe make the hight just a little bit more plausible, like 1000 meters to the top, that's a nice even number.
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I just love the point where you can slice through dragons like butter. "Would you like some dragon on your toast, Dear?" HA!
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I never expected the boss to be rage face... Wait, the thought was in the back of my mind since I launched and the meter went FFFFUUUUUU...
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sherlockmos, dashing is clicking to stab down with your sword. For the badges where it says, "Survive ___ seconds without dashing!", You need to avoid clicking and just fall onto vulnerable monsters. Hope this helps!
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Teagan, it's totally normal that ugrades change the way your character looks and that you have to earn your way to the boss.
However, this game is brilliant. 5 *
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right, so i freed the princess but dropped her 500 feet into molton lava and somhow she and her gift survived without any signs of a scratch?
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@CielingxCat speed bonus is just when you kill an enemy you go faster unless you are at the fastest possible speed that you can have. you can upgrade the fastest possible speed in the shop, its vital because later on in theg ame if your too slow to lava will not wait for you
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Fantastic game, guys. I love how simplistic it is, and the idea of a hero knight blasting his way up a tower is priceless. 6/5. Also, to Kunnuo - the "25 seconds" achievement is very possible. The knight can "bounce" off of the monsters without dashing. I'm a terrible gamer, and if I can earn it, you can.
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So it started off as a basic cannon-shooter game.
Fifteen minutes later, I'm frantically avoiding fireballs, giant spiked snakes, and beams of energy, while trying to attack enemies with pinpoint accuracy.
This game is AWESOME.
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This is a freakin' long game! I'm not sure if this is a good or a bad thing, but it's taking much longer to beat than I expected.