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The faster attack upgrade helps as much as it hurts... you have to be extremely careful later on, particularly for the survival mode achievement
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Complete ALL the quests!
Also, I've been thinking about it... Seeing as the lava rises almost as fast as you do most of the time, I've come to realize that this tower has to have been built on top of an intelligent volcano.
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Did anyone else dive into the lava trying to save the first couple princesses, trying to be a valiant son of a bitch, then you realized you were supposed to be sacrificing them... Either way 5/5 for definite!
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that A10 link ruined my survival mode 3 times already D:
please, don't put links where the player might click... just leave it on the menus.
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I had memories of playing this many years ago but I forgot the name. Today I refound it and...it put a smile on my face.
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that moment when there is a rare beast at the bottom of the screen but a bunch of spiky worm things are blocking your path.
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65000 feet is a lot when after 40k, even the po-dunk, weak enemies take 3 hits with the strongest sword. Even if you're great at the game and never miss a dash or take a hit, you lose speed faster than you can get it killing things.
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it took me the entire game to notice that the monsters have to go the same speed to catch up to you making it so they have to make their jump power perfect to jump up to your exact height
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Congratulations JuicyBeast, you guys really outdid yourself on this one. I'm very saddened by the fact that Bloons TD 5 came out this month as you guys deserve to be the monthly contest winners for this one.
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Hard Badge: Don't fall down. Ever. Once your speed starts to drop, its really hard to get it back in the upper elevations from the number of hits/kill. Lube well (oil) and hope for the horn that brings all the little one hit easy kills to get speed over 1000, then just play it safe and glide to the top.
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I feel the difficulty goes up way too fast in survival (compared to Burrito Bison for an example) The difficulty goes from ok at 0 - 20.000ish meters to unplayable trough skill - meaning you can only depend on potions and bombs - already at 30.000 meters. Already at 30.000 meters the screen is almost always full of monsters that require 4+ hits with the best sword to kill, meaning that survival without power-ups becomes impossible. In my opinion a slightly slower increase in the toughness would mean increased playing time in an challenging but possible environment (the tough monsters requiring 2-3 hits to kill).
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to be honest, i'm just amazed anyone could build a tower this tall and architecturally sound [given all the explosions and rising lava]
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My only complaint is that it takes too little time to completely upgrade your knight. While it makes sense to keep a cap on the stats for the main game, I'd like to be able to keep getting stronger without limit in survival mode.
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You: I have saved all of the princesses!!! Where's my reward? King: Good, where are they? You: ... they fell into the lava.
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"Sir, there's a tower that's at least 25,000 meters high!"
"So?"
"It's full of monsters!"
"Leave it be, what's the worst that could happen? Now where is mistress #12?!"