Ode to Perception
by KAGSme
Ode to Perception
Tags for Ode to Perception
Description
This game was made to help train people to
use their peripheral vision by getting them to
focus on the player and react to stimulation (enemies) from the sides of screen. This game was especially aimed at people who are beginning to lose their central vision.
This game was primarily tested on windows machines and for 16:9 resolutions.
Developed by Kieran Gallagher, Mark Tempini, Jordan Coyle, Jim Crawford.
Audio by William Norval and Vlady Veselinov.
How to Play
The player must survive as long as possible, evading enemy fire and firing back in order to achieve a high score. The player can only hold one shot at a time and must collect the blue energy pick-ups to continue shooting.
The game was designed and tested with a X-input gamepad(Xbox 360 controller) in mind.
With that being said, mouse and keyboard controls are supported(wasd to move, left click to shoot).
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