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Comments for Ether Space Defense

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coldfusion

Oct. 22, 2010

Under rating threshold (show) No real replay value on this game unless someone just wants to see different color combinations. It's also very easy to beat with no upgrades purchased with the credits. As usual, it's a basic TD game. Repetitive and dull to say the least. 2/5

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(1)

Baumgeist

Oct. 22, 2010

Under rating threshold (show) I finished the tutorial, started a normal game, and then my browser crashed. Reloaded, had to do the tutorial again. wtf? One might think it saves the fact that I already _did_ the tutorial right _after_ I finished it.

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(1)

Kitty511

Oct. 22, 2010

Under rating threshold (show) Any tips on how to kill the little white ones that turn invisable? I am fine until they come, if one of my turrents hits one, it turns invisable and rapes my base. I still cant get past that part.

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(-1)

GoGoogleIt

Oct. 22, 2010

Under rating threshold (show) Needs better control (like using mouse to drag screen instead of arrows) and better zoom. However this has AMAZING graphics compared to some other games.

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(1)

lindraal

Oct. 22, 2010

Under rating threshold (show) Bleh, why do all shooter games turn into TDs after a while? Why couldn't be like Blizzard where they mastered their genre by doing game after game (Warcraft1, Warcraft2, Expand, Expand, Diablo, Starcraft, Expand, Diablo 2, Expand, Warcraft 3, Expand, World of Warcraft, Expand, Expand, Expand, Starcraft 2.) Sure they have some other genres, but not till they've gotten good enough to own all their competition on the RTS front. Get really, really good at making nice, pretty, interesting, shooter games with over-the-top upgrades and still manage to hang on to balance without being frustrating. THEN do your little Tower Defence games.

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(0)

Rikeka

Oct. 22, 2010

Under rating threshold (show) Yay! I have top score (at least for now)

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(-2)

LABoogie

Oct. 22, 2010

Under rating threshold (show) ah... couldn't help it. Tried once again. Found the right configuration, won the game. There should be two equally powerful clusters on two sides of the planet. First (clockwise) goes the shield, then other towers. One of each worked. Upgrade only power until 2 or 3 power dots - others upgrades are worthless. By level 12th or so add another cluster between the two you already have. You don't need any global upgrades to win the game. I have gathered around 800 points total in my first 5 attempts, on the 6th I won the game and earned 4000 points - why would I want to spend them if I already beat the game? ... So, the game totally lacks balance and has a specific winning combination that you just have to guess. 2/5, expected more from this developer.

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(2)

Rikeka

Oct. 22, 2010

Under rating threshold (show) NOT true you need one defense pod for every other turret. If you build near your station, at most you'll need only two defense pods to cover ALL you turrets. Full upgrade them,l they are the most important turrets of all. A nice strat to win it, is to mirror your buildingÇ: What you build in one side, build exactly in the other side of teh station. If well done, you only need 6 turrets to win it all (4 lasers, 2 defense pods). Slow turrets are nice, but only the slow feature. If you buy their repulsor upgrade, you sometimes give more chances to the enemy to fire a few more rounds on you.

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(2)

Descri

Oct. 22, 2010

Under rating threshold (show) I was hoping for more...like ether space combined with tower defense, such as setting up your own base, if you wanted defenders or towers or whatever and also being able to defend it yourself through the waves. Would have been more interesting, maybe a campaign mode also or something more then custom game, to give me a reason to care to play. Such as multiple game modes would be nice instead of just different difficulties.

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(2)

GD_FierceDeity1

Oct. 22, 2010

Under rating threshold (show) The nuke feature is pretty damn awesome :D

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(0)

assassinrapter

Oct. 22, 2010

Under rating threshold (show) yea this game needs a fast forward.

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(0)

MikeDave1

Oct. 22, 2010

Under rating threshold (show) Finally another ether :D

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(0)

Gofers

Oct. 22, 2010

Under rating threshold (show) Would like a speed up button for the start at least. Game is a good start, very lacking though.

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(-1)

vain4ever

Oct. 22, 2010

Under rating threshold (show) zoom and something to do while waiting for enemy death would be great maybe man the base's turrent? plus some way to reapair or move the turrents also would be cool

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(1)

lom109

Oct. 22, 2010

Under rating threshold (show) good music!!!

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(0)

tangylemonade

Oct. 22, 2010

Under rating threshold (show) Particalsm made games are fun...like Ether War

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(0)

rulerofgames

Oct. 22, 2010

Under rating threshold (show) i like how they swirl around your base

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(0)

Pattara

Oct. 22, 2010

Under rating threshold (show) Some tips. **At very first lv, don't forget you can buy/sell turret for FREE, remove shield if you don't need its. **At later lv, upgrade your shield regularly making ur shield regan health faster and also become tougher. Also more turrets surround shield means more damage shield'll get from exploding ethers. **Always save some ethers, you don't know what'll be sent next.

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(83)

armorbomb

Oct. 22, 2010

Under rating threshold (show) in tower defences U ALWAYS NEED A SPEED UP BUTTON

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(0)

ackmif19

Oct. 22, 2010

Under rating threshold (show) great music, but a tired concept

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(0)

LABoogie

Oct. 22, 2010

Under rating threshold (show) Idk, normally I'm rather good at TD's, but here I couldn't pass level 6. Tried several configurations of towers (each try took 5 minutes of waiting while we get to that level, killing weak and slow creeps), then gave up.

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(0)

Casey01

Oct. 22, 2010

Under rating threshold (show) Game has potential, but lacks some key features

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(0)

Casey01

Oct. 22, 2010

Under rating threshold (show)

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(-12)

Pattara

Oct. 22, 2010

Under rating threshold (show) Many things more to be added. Zoom out, Speed up button, Tell us what's next ethers coming out, more upgrades, generate ethers randomly makes sometimes the game too hard to beat. Overall great game anyway. :D 4/5

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(1)

SoccerComet

Oct. 22, 2010

Under rating threshold (show) It would be nice if we had our own weapon to shoot at the enemies with instead of letting the turrets do all the work cause I feel kinda helpless when I don't have much ether to protect my turrets.

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(3)

littlereddevil

Oct. 22, 2010

Under rating threshold (show) I love how in the upgrades shop it says "purchase" instead of "buy". It makes it seem like I'm spending kreds for free.

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(1)

Manahimik

Oct. 22, 2010

Under rating threshold (show) Ether war is probably one of my most favorite flash games but sadly, ESD doesn't cut it out for me even though I'm usually a fan of defense games. Although the spiral pattern is new for me, I have some few quirks that makes the game unlikeable. *not being able to view the whole map and needing to scroll just to place towers here and there are kind of tiring. Zoom mode would be appreciated. *music is too loud. I'm quite saddened that I have to mute the sweet explosions together wth the music. *nostalgia about using a spaceship. I really wanna go out and not just wait for those creeps to come close to my towers. *there's some more but meh...

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(245)

ratfink1

Oct. 22, 2010

Under rating threshold (show) The controls are very awkward. I keep clicking on the play area to try to move it. It's a pain to use the wasd keys or arrow keys to move. Better to have a "build" hotkey and have the mouse for just movement around the screen.

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(2)

DragonArcherZ

Oct. 22, 2010

Under rating threshold (show) Ether Cannon was Great, Ether War got me thinking Wicked! But this, this new addition has taken the series to a new dimension. I wonder what's next - we've done shooter, defense, maybe a ultimate fusion between all the ether war games? Anyway, pretty good.

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(-1)

Ninjinto

Oct. 22, 2010

Under rating threshold (show) Please don't force people to do the tutorial. Give us a simple reference sheet, not a lecture.

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(38)

Draconis_Maximus

Oct. 22, 2010

Under rating threshold (show) No replay value.

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(3)

Manahimik

Oct. 22, 2010

Under rating threshold (show) There should be a separate mute button for music and sound effects.

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(1)

MeltedFace

Oct. 22, 2010

Under rating threshold (show) I like it. A pleasant deviation from the usual Ether War thing. I liked how the enemies approach in a spiral formation, it's new. Original concept, excellent graphics, stunning particle effects, and a rather bumpin' soundtrack earn this game a solid five out of five. Well done, developers. 5/5

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(1)

super_turnip

Oct. 22, 2010

Under rating threshold (show) 1) You make it so ever turret needs to be covered by a defense pod, forcing clusters, but also made us cover all sides of the base 2) needs fast-forward 3) completely unoriginal 2/5

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(-2)

crasherdog

Oct. 22, 2010

Under rating threshold (show) cool game but its pretty hard if you start with 3 turrets it should be 4

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(1)

kurt3235

Oct. 22, 2010

Under rating threshold (show) How about adding a circle or a line circle around the point you click at so you know the actual range? Well, actually I was really just asking for more eye candy, cause sometimes particle effects from explosions are not enough.

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(1)

MeltedFace

Oct. 22, 2010

Under rating threshold (show) It's okay friends, we'll see badges soon enough.

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(1)

GallopingDeath

Oct. 22, 2010

Under rating threshold (show)

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(-4)

dudusancho

Oct. 22, 2010

Under rating threshold (show) seriously, sometimes you have to quit while you're up. this game sucks.

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(7)

Goenitz

Oct. 22, 2010

Under rating threshold (show) Before I even played the game I let the intro track play for like 5 minutes. Great music, sick beats.

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(-1)

roboboy

Oct. 22, 2010

Under rating threshold (show) they totally screwed up the ether series. td's suck, theres so many, its boring now.

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(-2)

daphantom

Oct. 22, 2010

Under rating threshold (show) I'm glad you've finally cleared the good name of the asteroids. In the game, they're not just "OMFGASTEROIDSSHOOTSHOOT," but, "OMFGASTEROIDS, They might hit the enemy!"

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(2)

Silver_Leaf

Oct. 22, 2010

Under rating threshold (show) needs campaign mode

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(3)

lolo485

Oct. 22, 2010

Under rating threshold (show) So many trolls, not enough raters...

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(1)

ahu08

Oct. 22, 2010

Under rating threshold (show) I love this gameplay concept and the particles are fantastic. However it really needs a zoom 4/5

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(61)

zoogzin

Oct. 22, 2010

Under rating threshold (show) *chaotically

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(-2)

zoogzin

Oct. 22, 2010

Under rating threshold (show) Not quite as choatically awesome as the first, but it's an interesting new direction. Nice music.

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(-2)

link40970

Oct. 22, 2010

Under rating threshold (show) to tob132:you have to do the tutorial so you wont complain that you dont know what to do or that your failing since you dont really know how to beat something, and tutorials can show easier ways to win or something els important...

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(6)

neXianXavia

Oct. 22, 2010

Under rating threshold (show) Unfortunately, it feels a bit slow. It takes a large amount of time to wait for the enemies to circle around enough to reach the base, with in which time I could do 3 waves of any other TD. Interesting concept, but only for people with time on their hands.

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(6)

tob132

Oct. 22, 2010

Under rating threshold (show)

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(-23)

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