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Couldn't you have made Ether Wars 2 instead? Everyone liked the idea with you being one ship, having automatic allies and enemies, the screen vibrating back and forth with every explosion. We already have a TON of games like this, give us the same style gameplay as Ether Wars 2!!!!
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At first I though " AWESOME NEW ETHER GAME!!!! :D" then i played the game and I actually got bored while playing the tutorial.
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I really enjoyed the previous ether games, and I want to like this one, but it feels unfinished. Gameplay is far too simple, and there's not enough to do. 2-6 mouseclicks per wave and the rest of game play is just waiting. The upgrade system is badly implemented. Everything costs the same and half of the upgrades are purely cosmetic. (Gee, do I want a defensive upgrade or a blue planet?) This could have been an awesome game with massive replay value as we grow and gain new turret types and upgrades over dozens of games, but as is, I'm already bored in the first 10 minutes of playing. Please rebalance this, add more to do and incorporate a more complicated upgrade system.
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Ether war is probably one of my most favorite flash games but sadly, ESD doesn't cut it out for me even though I'm usually a fan of defense games. Although the spiral pattern is new for me, I have some few quirks that makes the game unlikeable.
*not being able to view the whole map and needing to scroll just to place towers here and there are kind of tiring. Zoom mode would be appreciated.
*music is too loud. I'm quite saddened that I have to mute the sweet explosions together wth the music.
*nostalgia about using a spaceship. I really wanna go out and not just wait for those creeps to come close to my towers.
*there's some more but meh...
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If the developers can’t even figure out how to make separate controls for music and sound effects, they deserve to have their games rated 1/5..
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Some tips. **At very first lv, don't forget you can buy/sell turret for FREE, remove shield if you don't need its. **At later lv, upgrade your shield regularly making ur shield regan health faster and also become tougher. Also more turrets surround shield means more damage shield'll get from exploding ethers. **Always save some ethers, you don't know what'll be sent next.
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Definetly slower paced then the previous Ether Wars. Fans of tower games may like this, but for those of use who perfer piloting one soldier with a who war around us, this is a bit disappointing.
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The game is good, great idea, but you should make a speed button, maybe speed x 2, x 3 or x 3´5. More variation in skills and towers and improove the upgrade system. If you do it the game will be much better, and i think you can make a splendid game ^^
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tired of tower defense being considered strategy. there so linear and boring! i would much rather play, say, even a turn based game because you can actually use you BRAIN a little. idk. just my opinion and your entitled to yours.
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what happen to my favorite game, come on don't you read the comment sections we loved the old ether, you should of just made some improvements and went from there, i feel like i am playing my daughter games. please rank up if you think the same and tell the maker what you really want from ether
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Probably the reason that I don't like this is because, 1: It isn't really a tower defense. You can't maze, or do anything. You just lay towers down. And 2: It isn't an ether game. Or i don't think it is, it's just, like I said, laying towers down.
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Not as good as your other games, gets boring fast and is unbalanced. Micro-managing defense turrets is overpowered (rebuilding free turrets after they explode). Needs better balanced weapons, for now i'm overly depending on radiation modded bombers with free defense turrets
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its sad like all of you sad abow. i have 1 more thing. the waves are totally random if you loose 1 you cant improve your strategy because next time there are totally different waves. that sucks i mean give us a chance to improve the strategy
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About 30 minutes or so of play value. 2/5 Strategy: build a group with 1 of everything on each side. Build lasers to the counterclockwise of your groups. Towers cost nothing so you can lose as many as you want while you level up your main towers. Nukes work well. Had 4 nuke towers by the end, and I still had 9 nukes left over. I would like to see all of the gun's range increased by about double so that you could move them further away from your main base. We have all this area, and we only use a tiny bit effectively!! And you have to wait so long for the enemies to come to you! I think that it would be a lot better if the game was zoomed out quite a bit too, you can't see very much of the play screen. Needs way more unlockables. 4 with only 1 good one isn't cutting it. And different colored backgrounds isn't really enticing me to want to play this lesson in drudgery again. The tutorial? Don't need it... would have figured this out in half a second.
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first i couldnt remember where i heard the name "Ether" before... then i read the comments and "oh yeah, Ether War!" and then i thought this was actually good... you could at LEAST of the LEAST of the LEAST have put a manual turret to actually make the player PLAY the game instead of just staring at it.... and made it more like Ether War with a Station with Platforms you build on... and put something so you knew wich Grid you were clicking at instead of a little to the side of it so you put up a Turret the wrong place... and then you couldve added some kind of information for the turrets, like the VERY BASIC thing.. i dont know if you heard about it, but some games put in some information about how much the Turret and Upgrades COST, so you spare the player the confusion of mathing it out themselfs....
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another thing to add to this is a grid on the map and not only on the mini map. just for the ocd ppl :) and make it so you can toggle it to :P
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Having to move around just to interact with turrets that right next to the base is a major pain. Having smaller objects or a larger viewport is essential, and since Kongregate limits the viewport width, this game either needs smaller objects or to be played elsewhere.
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There should be ether war 2 Including: More upgrades Being able to customize your ship Multiplayer: coop and versus Ether war has so much potential so please Will you make Ether war 2?
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easy way to beat it without even having upgrades: Use bomb towers, upgrade them to radiation towers. eventually get 3 defense towers, one for each "section" around your base, and then just keep getting more radiation towers and upgrading your bomb towers. I lost one or two towers at the beginning, and didn't struggle at all with later levels with this strategy. + to keep alive if you wanna beat this game easily
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this is boring crap T.T im probably gonna get minused for this but like 2/3 of the time is just waiting.1/5 for waiting like two thirds of the time
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In my opinion, this game is lacking 1 thing, ships, in the origional ether game, everything was moving, everywhere, and in the second ether game, you had your own helpers, that would be everywhere, like a universal force of help, but this is simply enemys that barely think about there movement, and towers that sit and defeat the "offensive" feel of ether. So in simple, this TD is too much of a TD.
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Ether War is a game with a fairly rare concept and was well executed. This is just tower defense. Ether War 2 would be much better.
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Maybe more of a challenge, the first ether game was actually kind of hard. In some circumstances I'd lose, this game I beat every time without even thinking. Get a speed up button, more upgrades, more towers, and mostly more skills. 3/5
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i like them game in general, what annoys me though - and that is a fault many games like this have - is the missing grid...it is quite hard to position the towers perfectly aligned...otherwise nice one
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they should make new game about ether war.....that game is AWSOME!!
this one is little boring make fast botton please....3\5