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Good game if you don't mind some grinding. I just finished it and if you get frustrated by the big increase in difficulty when you go to the second island don't worry: the subsequent islands get a little tougher but nothing like going from the first to the second.
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Its not a huge deal but if this game had proper grammar it would really help the overall experience, When it says I have 78 total weights, or I got 68 experiences... It just looks sloppy. Thats just my opinion
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The attacks ARE MESSED UP ON MY COMPUTER. bEEN PL;AYING FOR A WHILE NOW, AND NOW ALL OF A SUDDEN, THE ATTACKS DO NOT WORK RIGHT.
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Inability to return killed it as soon as I went to the second island. First it was 5/5, now 4/5 just because it neither has a "no" option nor does it allow one to return.
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Perhaps im a bit slow, but does anyone know how to actually use the Souls. All I have figured out to do is trade them...
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I find it disappointing when the archer says "C'mon! Kill me if you can!" only to be dead from the next hit from the boss...
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There is a serious bug at the begining of each battle. Perhaps its only from Chrome but it starts out with the character going left and only left, not matter what I press. Also, attack is disabled when this bug occurs.
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"This item is a two handed weapon" Well he is defiantly not using both hands, maybe if he did he would stop flailing about like he had a cactus stuck up his ***
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Does anyone know if the impossible mode is a joke? I can not get it opened even when I have a lvl 30 guy and it popped up saying it was unlocked. So maybe it is a joke?
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the "go back" button doesnt work for me, it closes the shop or fight i was in and then opens it again, cant continue the game, what to do?
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The game was over after i got a Legendary Claymore of Erwune.. Damage: 9314 to 19628, hp leech 15%, 14683hp, evasion rate 330, critical chance 10%, defence 2038, elemental resistance 1179..
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I like the skills and leveling system, but the game becomes very repetitive and slow. Navigation could be improved (using arrow keys you pause after each move, using mouse it takes a random path which sometimes leads to an unwanted fight). Not a bad game, since it is fun to see my character get stronger, but the actual gameplay is wanting.
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My inventory is plagued with superfluous quest items from completed quests. I'm too scared to sell them since I've heard of so many people getting stuck after selling quest items. And the shops are the most dangerous part of the game thanks to the one click purchases and cluttered lists [what did I just sell?! Did I really need it?]. None of this game's worst issues deal with repetition or actual gameplay...
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i have to double click to do most things (including learning those scrolls, that should be learned by default, i mean, seriously, what else would i do with them?), but at the same time, just one click to sell items from you inventory. i just sold another great item i was comparing to my equiped one by clicking on it by mistake. not cool.
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u should add option to change difficulty. i didn't take any harder settings and the game is just mindless walk in the park
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And dont get me wrong with the fact that this game sucks.... the idea behind this is awesome i guess but.... there isnt any veriety at all... u get only different stats for everything.... if its comes to monster, weapons, potions, etc and there isnt any real change until the end
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yeh this game is only a grind and total bs imho .... doesnt deserve a 4.0 rating at all,
mechanics arent anywhere near smooth ... 1/5 from me cause this game hasnt become any love from his creator :>
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The game mechanics are nice and the graphics look really good. But the game gets repetitive very quickly. A final goal would be nice. The random item generation could really use some more logic guidelines. It is just ridiculous to find a "broken cloth" that gives 5 magic defense, requires you to be level 25 to wear it and sells for 3000 gold. Also, there should not be heavy armor that requires intelligence or willpower or magic staffs that require strength to use them.
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Well here's an interesting fact. Enemies can't attack or use skills if attacked by firespray. Which means that if your firespray's cooldown is 1 sec, you can just hold down the skill button and enemies are unable to do anything while experiencing a horrible death. That makes sense in some way... I mean, what would you do if someone kept spraying flames on your face?
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@ghostsniperndn its because the other belt maybe is at a higher level island. I still carry items I got from first island , and still much better than a common item on my current level (4).
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Quest givers name is... Zoophilia Zaur(guard)... Wait... WHAT?!!
I wonder what did tha author thought of when adding such names in the namegenerator =\
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Brilliant game - maybe try something to let you zoom out on the island map, it's gets annoying on the bigger ones. Also, something to either hide, or sort the quest list.
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uhmmm can we change game modes after u started the game, because i dont see any point starting with the supermob or ne other "mode" if ur gonna start at lvl 1....
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Archer: ice arrow, piercing arrow, arrow rain, attack, bow slam. Repeat attack/bow slam until the other 3 are recharged. I find the slowness from ice more useful than the stun from lightning ...
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stun effect is very useful for the lady and the archer, wish there were more powerful mana potions, wish ice nova froze the bad guys and then you can hit them or other attack them to knock them back.