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I'll add to my comment, I've played "mob wars" since it came on a floppy disk of freeware along with a hundred other games ordered from a catalog, and have always enjoyed them. That "break the bank" thing got them 1 star.
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The "break the bank" ending up wanting the same payment for the same number of FP, but only showing so after you reach the threshold is quite bogus.
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one of the worst developing studios on kongregate, among few other platforms. business model based on pay-to-win, as a long time player I can say they destroyed the game with their greed and lack of common sense. still, give it a try!
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for some reasons, the "play again" button after ending a challenge looks alike a "ok" or "close" button, which is so annoying... Is there a way to abort a challenge (like turf war) before the ending time without clearing it?
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@Darches, there is a game, this is basically an old-fashioned idle game, same general concept, slower way of getting to it.
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the biggest problem with this kind of game is the fact that after you stop leveling every full energy it gets really boring really quick and most people stop coming back because of it
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The "Rising to the Challenge" Achievements are not counted towards the whole challenge achievements. You can see it for yourself: go to in-game achievements and click "Challenges xx/105". As you can see, there are actually 115 challenge achievements.
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It's good for indie game, got tasks to keep on playing.
But apperantly you can't connect game from Kongregate to a mobile version, i hope they gonna fix this soon
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For an indie game (at least i think it is) it's amazing. I don't usually like these types of games. Pretty cool how it's multiplayer.
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Nothing says intense like choosing a gun to use. Nice going. You really lead me into thinking this wasn't like a bad game. I hate it. Good click bait.