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This game is great, much like the second one, but I would like to see the old vehicles (helicopter, unicycle etc) as it was always fun to mess around with bombs while flying.
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Good thing Pewdiepie doesn't play this game. He sucks completely and if any of you are a fan of him, go f*ck yourself.
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I was replying to some else...sorry if I sounded like I was saying this is a copy (I know it's not). And yes, I have read the Canvas Rider home page ;P
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This game is supposed to be a mix of canvasrider.com (which is why kanogames is one of the authors) and Free Rider 2, if you guys did not know.
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they copied happy wheels if u look at happy wheels and this u will see the same i dont mean the gameplay i mean the featured levels
Hmmm let's agree to disagree, but I do agree that FR3 and Happy Wheels do share some similarities that include: racing on tracks created by other players, saving replays, rating tracks, favoriting tracks and creating tracks. Some of those are pretty standard features for any content application and others are pretty standard for a racing / build your own level type of game.
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I made maps with a majority of the vehicles in FR2, I think having the FR2 vehicles and maybe some more vehicles like a Wheelchair, Motorcycle, Plane, a more blobular blob, maybe even a person on there feet for Parkour/freerunning maps.
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add a mono wheel to free rider 4 heres a picture of one http://ts3.mm.bing.net/th?id=H.4588091119108322&pid=1.7&w=140&h=148&c=7&rs=1
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you should add a wheelsurf car/motorcycle its a one wheel car/motorcycle and it really exists its showed future like in men in black 3 heres the pic. of one http://ts1.mm.bing.net/th?id=H.4853017598754892&pid=1.7 please look into it and think about it thank you
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responce to kanos repsonce: it was a stick figure tortue threat lawl i was teasing aboout stick guy thing. also i stand corrected.
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if you valiue the stick figures life you will add the other veichels back. also theres no free rider 1. you made a sequil to something that dosent igsist.
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YESS WE CAN MAKE TRACKS ON KONG!!! finally, i will actually play this game more. i was ticked when i was redirected to a new site =/ but now, all is better. thank you for being awesome <3
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terrible sequel. first off, the zoom feature doesn't affect the gameplay at all, as when you zoom out, it automatically zooms back in right when commence going again. there aren't as wide of a variety of vehicles anymore. you have to make a new account on another website to submit your maps. the brake is too fine to even slow down without faceplanting, also, it's impossible to do wheelies. 2/5
Thanks for taking the time to play FR3 and for the feedback! Steady Cam is off by default, you can turn it on by 'C' or clicking camera icon and will remain persistent and you are free to zoom till your heart is content, does that resolve your zoom issue? The truth is that less than 5% of track authors were creating tracks with vehicles other than BMX/MTB, as we have said previously if there is demand for it we will consider adding back into the track creator for players to mess around with but as far as serious tracks with non-bike vehicles we haven't seen a huge demand. Braking does take some time to get used to but not many people actually brake in the game, what tracks were you trying to brake on? Also, difficult to do wheelies yes, impossible no, check out @BlazingFastBob riding Unstopable http://www.kanogames.com/free-rider-3/track/1842-unstopable/race/1013132
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I feel like this could be much better. There needs to be a brake button that doesn't kill you immediately. The wheelies are near impossible to do because you can't accelerate while doing them or you'll fall backwards. The bike doesn't have enough traction, 90% of the time I land I slip backwards because the bike is imbalanced. I honestly like the second one better.
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It zooms while I'm in the air? How am I supposed to know how to land? Possibly the worst planning I've ever seen. Sorry.
Did you know you can turn on Steady Cam (click on camera icon or 'C' to toggle on/off) and can Zoom Out with Wheel Mouse or +/-, with Steady Cam on zoom position will stay for the race. Does that help?
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its a good game, il give u that.. just, what is the big difference between 2 and 3? except for the new menu and that u need to go to a different site for more tracks..
OK, need to put this into the description which we will do next but here are the major differences: improved performance over FR2, larger playing area, player saved replays (3 per track), player best times per track to race against friends / compete against leaders, 1000s of community tracks with hundreds added daily, improved track editor and most importantly a dedicated / active development team! Coming soon - checkpoints!
Also, for next version we are looking to add a "Training Wheel" bike and level(s) where the rider never bails so that at least players will be a little less frustrated. But please check out pkbelgs best time there are a lot of great riders out there and it is "easy" once you get the hang of it.
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A game which punishes all but the most touchy fingered of gamers. Yes, that's what we needed. Smh. I don't even know where to start with this. It feels like you're in superspeed and don't have the reflexes to match. At least make the game fun to play, instead of crashing with the slightest mistake.
What track are you having issue(s) with? Just like riding a bike it does take a little time to get the controls down but once you do you can do some pretty amazing tricks. Check out pkbelg's 100 jump best time replay: http://www.kanogames.com/free-rider-3/track/1032-100-jumps-fixed/race/1009679
Thanks for taking the time to check out the game. Do you have any specific feedback on what was a let down / failure in your mind? We love feedback and work hard to act on it, but generic negative statements are pretty difficult to react to, would appreciate specifics.
No. Free Rider is a popular game that was first released mid-2000's and since then millions of tracks have been created and rode, do you have any specific issues or constructive input on the game?
Thanks for taking the time to play FR3. What specific issues do you have with the game? Riding a stickman on tracks created by other players isn't for everyone but if you are having gameplay or other issues we would love to hear about them.