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Too dificult to manage the bike in the first 20tries. Is that because I did not played the previous games? Nevertheless, It Isuppose it should be with a better playability in the first place. Great engine, by the way, congratulations.
The bikes do take some getting used to, the mountain bike "MTB" is easier to control than the BMX. Did you try roller coaster track? That one is pretty easy, all you have to do is hold down the up key!
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this game hates me, when I try to start, I just fall of my bike and face plant, could someone please tell me how this is happening??? Please?
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Amazing game, but not as amazing as the previous Titles. The lack of vehicles really disappointed me. I was excited to try out the new features and VEHICLES when this game came out, and it turns out, it was bikes. Different Levels should have restrictions to only restrict specific vehicles on different levels, all of that is the Map's Creator's decision, something like the game: "Happy Wheels" Great game, missing some features, 8/10
Could you expand on that a bit? We added quite a bit to FR3: player saved replays, challenging friends with best times, added functionality to track editor, increased play area and improved performance over FR2.
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It would be really nice if we had two control buttons for the breaks. One button would control the front break and another button would control the back break. That would make it really nice for not face planting at upwards of mach 2. Just sayin'.
Larger gameplay window, several performance optimizations over FR2, player saved replays, best time trials, added functionality to track editor, tons of tracks and a full dev team behind it!
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wow... disapointed, i played all theese tracks in canvasrider and they ran a lot more smoother than here, the game is too fast and the physics are crappy
Thanks for the feedback! We have a new version of FR in progress that in our testing so far will far exceed the performance of canvasrider. We made the decision to release Free Rider 3 to conclude the flash versions of the game and to let everyone know it is back under active development with a full team behind it, we also wanted to get feedback from the community of players! What tracks did you have issues with? As for too fast, are you comparing to FR2 it should be identical. If you are comparing to the previously mentioned cloned version of the game will have to disagree with you in that we actually find it tough to play as a slowed down, isn't the point in racing to go fast!
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I have been waiting for this moment all my life. At least you can count to three unlike Valve. Portal 1, Portal 2, Half life 1, Half life 2, Team fortress 2
Larger gameplay window, several performance optimizations over FR2, player saved replays, best time trials, added functionality to track editor, tons of tracks and a full dev team behind it!
Looks like the rating is getting punished for having a track editor offsite as well as a bug that is impacting players with outdated flash (about 6-10%). We should have an update out today to fix both those issues.
LittleBigDude would you mind helping us understand your bad review by giving some more detail. What mechanics are you having issues with? The physics of the BMX / MTB or something else?
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This game is great, much like the second one, but I would like to see the old vehicles (helicopter, unicycle etc) as it was always fun to mess around with bombs while flying.