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Tesla Towers are the most cost effective thing in the game and you start off with them - 600dps at medium range fully upgraded for a grand - nothing else comes close.
You can finish every level in the game perfect with 4-6 towers, way too easy.
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Definitely need to at least shorten the time between waves. A good format that would be nice would be one like the ones that are from the Gemcraft series... Also couldn't hurt to put in badges.
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Great Game, my only complaint is after you have played for a while the only thing to spend your money on is bonus start cash and clicking 'BUY' and then 'PURCHASE' 400 times gets to be annoying
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Tesla towers own!, uppgrade start cash and just put out tesla towers were there is crossroads, max them and you WILL own every map xD
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Great game, but i wish it was instant that you could hit the next wave because takin the wave out in about 1 sec then waiting about 5 is lame....sniper towers ftw!!!
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way to easy MAKE IT HARDER GRRRRR RAWR
put down 2 teslas and fully upgraded right next t eachother at the begining boom done with that level XD
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OK so let's place 2 towers strategically. Now upgrade them to max level. Ok, done. Bang bang bang.... ok, next wave... next wave... next wave... (btw, wait several seconds before you can press next wave,which is boring)........ next wave, next wave.......... RRRAAAAAh !!!! NEXT GAME !
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Nicely designed game. Good graphics, good sound effects... but really badly balenced. Its possible to complete the entire game using just the 3 towers you start off with without loosing any health on any level, thus showing the game is far too easy and that buying any towers from warmart is pointless. I only ever used the option tehre to increase my starting money. The sniper missions while a decent distraction, get too repetative to want to play more then a few times. Also, far too many waves per level. Watching 40 or more waves of similar troops adn tanks go by get boring really fast. Game needs difficulty balencing, and more variety to keep it interesting. Right now an average 3/5, but with work it could easily be a 5/5.
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I don't usually comment. But I love Tower defense games that present a challenge. This is not one of them. 2/5 (I'd give it a 1 but the graphics are decent) But to be constructive: Put a limit on the upgrade for money at the start of each level. That would at least limit the amount of resources that one can have to start the map. Also, reduce the power of the Tesla tower, There is no need to buy any of the other towers with this mega tower at only 250 + upgrades. (total of 1180) Or, if you'd like to have those as they are, add an option to send as many waves as we like (as many have said) This will at least let us challenge our own defenses once we've spent the money we have at the start.
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This is an idle game... Once you set your towers, leave the game running and come back to see the results. How else could one explain the fact that the waves can't be sent right away rather than after several precious seconds?
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this game lacks alot of difficulty, as since i started throwing all my War-Mart credits into the extra starting cash, ive build like 3 fully upgraded Snipers and, just to keep myself busy throughout the level, 3 Tesla Towers and 2 Particle Cannons, to make this game better, you could start by removing the 17 second wait time i have on the Next Wave button and make it instant re-availability, also making the starting-cash upgrade cost more/times youve bought it, that could turn up this games rating by atleast 0.5 average, but i give it 4/5 for atleast being interesting
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OK. So we have total score, which is based on level score, remaining lives, and remaining funds. And we earn war-mart credits, based on total score. And we use them to increase starting funds. We now go and replay the level, using exact same tactic. We now have more starting funds, therefore we end level with more funds, therefore increasing total score, therefore getting more credits, which we can than use to buy more funds. I feel a great disturbance in the game balance.
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The sniping missions suck. Serious people, don't waste your money on it. 30 waves on enemies and you have to click on dozen or more troops at a time. Plus, your guy will sometimes shoot in the same area for a few seconds if you click too fast.
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Far too easy. You can beat every level with Tower 2 or 3. Just keep buying "Bonus Start Fund's" from the "WAR-MART" and you'll have more money than you'll ever need. I think this issue can be fixed though, kazama bee. Simply lower the amount for extra start money from $200 to $50 and have the upgrade itself cost $250 more each time you buy it. So the 1st "Bonus Start Fund's" purchase=$1000, 2nd=$1250, 3rd=$1500 and so on. This will allow the money to balance out and give incentive to purchase other towers. Also, you should be able to send as many waves as you want with no delay.
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It would be better if you increase your starting funds so that you can build more towers and upgrade it at its max level.
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i dont see why people complain about this games balancing. if you dont like how easy it is to get money then why dont you not buy the money upgrade and see how far you can go with just the initial money. besides that, there are a few things wrong with the game. 1. purchasing upgrades is pretty anoying because you have to click the little 'purchase' button and then click continue (my suggestion is just make a key bind to 'Enter' so its alot less frustrating. 2. that purchase bug during the in-game where it says you have enough to buy it but it wont let you. other than that 7/10