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Comments for Frontline Defense 2

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special_ops3616

Dec. 21, 2010

Under rating threshold (show) Tesla, I hate you during thoses classes and exams, but now, I LOVE YOU <3 TESLA

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(2)

fishsticks1

Dec. 21, 2010

Under rating threshold (show) the wave delay is anoying because I wrote this in the time it took to make the next wave which is sad. + if you agree

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(3)

Gtzk

Dec. 21, 2010

Under rating threshold (show) Wait... kongs first idle game with turret defense? :D

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(3)

omgitsthepope

Dec. 21, 2010

Under rating threshold (show) Without a limit on the bonus start funds, the highscores will be limitless.

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(4)

Gtzk

Dec. 21, 2010

Under rating threshold (show) Another bug, if you fast press an upg with 200 g, you can add as many upg as you like and end up with less than you had with equal many upgrades as minus. That sentence sounds fishy no matter how I try to put it. ._.''

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(-2)

Asklar

Dec. 21, 2010

Under rating threshold (show) The game gets so easy that you just want a faster next wave button.

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(1)

Asklar

Dec. 21, 2010

Under rating threshold (show) I could beat almost any level with 3 or 4 snipers maxed out.

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(0)

djdude75

Dec. 21, 2010

Under rating threshold (show) Very Easy But Fun If It Was A Little More Challenging Perfect But Still I Enjoyed Every Second Playing

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(0)

xX_flufferz_Xx

Dec. 21, 2010

Under rating threshold (show) my rating put it from 3.83 to 3.84 :)

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(0)

Karadan

Dec. 21, 2010

Under rating threshold (show) Way way way too easy and it sucks that the next wave button can only be used every 15 seconds.

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(3)

MetalCat

Dec. 21, 2010

Under rating threshold (show) ...love your graphics too! Awesome!

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(4)

Borogou

Dec. 21, 2010

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(-12)

MetalCat

Dec. 21, 2010

Under rating threshold (show) Great fun... though as most of the comment say, a tad easy as you can just huy yourself 50k worth of start money, then play the gmae using only tesla towers and those orange particle beam guns... :) It is fun to do that though... so maybe have a harder mode or something. Maybe and endless mode to see how far you can get... or a mode where the user can set how many levels they want to encounter once they've finished the game to help carry it on a bit...

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(411)

plzwork1

Dec. 21, 2010

Under rating threshold (show) as a wise man once said the man with the bigger gun wins, in this case its the sniper tower fully upgraded

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(4)

prodevel

Dec. 21, 2010

Under rating threshold (show) Can't believe I played to level 11 - got to wave 73 w/only a tesla, mounted machine gun and plasma. Difficulty setting would be appreciated as the interface/sound/graphics are nice.

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(0)

Launchpad08

Dec. 21, 2010

Under rating threshold (show) i agree with everyone, too easy... two snipers pretty much wins the game

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(1)

Tripiticus

Dec. 21, 2010

Under rating threshold (show) P.S. Appreciate the 'Move' function but make the 'Sell' a percentage of your total investment in the tower, not just of the initial price

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(1)

Tripiticus

Dec. 21, 2010

Under rating threshold (show) First of all, you should need more than 2 towers to beat the entire level, secondly, the 'next wave' button seems arbitrary as to when I can use it, sometimes with 4 seconds left, sometimes with 6, and sometimes at 15, please make it so I can hit it whenever I like. Lastly the time per wave is funny, I get 30 seconds for the fast moving cars and 20 seconds for the slower moving foot soldiers...2/5 for now

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(1)

Tusque

Dec. 21, 2010

Under rating threshold (show) If I click on a tower type, it is purchased right away and funds are deducted. It should not be purchased until it is placed so to give the chance to opt out with Esc or whatever. I could not find a way to cancel if I decided I didn't want the tower or if I clicked the wrong one by mistake.

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(7)

Nirvie

Dec. 21, 2010

Under rating threshold (show) lol wut? You can upgrade the superpowers for free! FREE NUCLEAR WASTE EVERYBODY!

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(2)

thomas692382

Dec. 21, 2010

Under rating threshold (show) i beat the game using only the tesla towers and the extra starting money from warmart was to easy needs a hard difficulty and stronger and more varied enemies

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(0)

blackpinion

Dec. 21, 2010

Under rating threshold (show) Very nice but unbalanced. The tesla coils are definitely too powerful for their cost. The bonus start funds is a good idea but should get more expensive for each buy and should have a cap on maximum buys. Some unnecessary steps in the interface: Why do I have to press buy and then purchase? Why is the next wave button locked for the first 10 seconds?

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(13)

Aniko

Dec. 21, 2010

Under rating threshold (show) Here I sit, writing a comment because the next wave button hasn't activated even though there is nothing left for me to kill this wave...

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(3)

GraysonSuorez

Dec. 21, 2010

Under rating threshold (show) Hopefully, in Frontline Defense 3, you'll be able to find an even LESS legible font for the interface.

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(1)

CptDoochie

Dec. 21, 2010

Under rating threshold (show) you need something that shows whats coming cause its easy easy then bam a bunch of cars i called in that i didnt know was coming great game tho you just need an identifing thing so we know besides shoot what is coming

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(0)

onlyloserscheat

Dec. 21, 2010

Under rating threshold (show) Great game, but a few things. As many others have stated, the game is rather easy. Barely any strategy involved. Another thing is even when you upgrade your towers fully, the sell price never goes up. Last thing I noticed was the lack of increase in price when buying things from the war-mart, like the money bonus. It's always 1k. A level indicator for things like that would also be helpfull.

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(3)

conz680

Dec. 21, 2010

Under rating threshold (show) wow i love how you clearly distinguished the starting and ending point.. i cant tell you how many times i have made a strategic mistake because theres no way to tell where they are coming from.

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(-1)

leanpogi

Dec. 21, 2010

Under rating threshold (show) DIdnt the people tell you to weaken the tesla towers in your 1st game

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(0)

ericbloedow

Dec. 21, 2010

Under rating threshold (show)

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(-3)

MagicRabbit

Dec. 21, 2010

Under rating threshold (show)

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(-3)

mrskinnerc

Dec. 21, 2010

Under rating threshold (show) Tesla of DOOM!!!

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(0)

quindraco

Dec. 21, 2010

Under rating threshold (show) 3/5 for basic gameplay, which is fun but marred by balance problems, -1 for not saving progress = 2/5.

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(1)

theHuff

Dec. 21, 2010

Under rating threshold (show) you know what just once i would like a game where you send men against towers

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(0)

Silkwood

Dec. 21, 2010

Under rating threshold (show) NICE BUG- if you upgrade the start cash every round... and just keep replaying the 1st round (only putting one or 2 of the $400 towers down and upgrading them to max) you can sit the rest of the level out. This then gets you more cash, and basically, whatever cash you have in at the end of a round gets put straight into your 'war-mart' account. Basically, you then upgrade the start cash again and repeat, until you can net a nice 15-20k each time you do the 1st round over and over. At the moment, if i start a round i have around $12000 to spend on units. about $4-5000 gets used up on 2 maxed out towers... then i leave it to it. The $8000 left over gets auotomatically added on for next round, plus all the other money i gain from the round itself! Good game!

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(1)

lordwagh

Dec. 21, 2010

Under rating threshold (show) Very very easy, only that...

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(-1)

dolaziz

Dec. 21, 2010

Under rating threshold (show) would be better if the tesla towers have lesser damage so that it can give more chances for other towers to play a part.

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(1)

Pferdehintern

Dec. 21, 2010

Under rating threshold (show) What's the use of speeding up when at normal speed you can send in the next wave 12 seconds earlier and at fast speed 6 "seconds" earlier?

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(0)

rabidbutterfly

Dec. 21, 2010

Under rating threshold (show) war-mart? well played indeed. you deserve 10 internets for your ingeniousness :D

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(-1)

GrizBe

Dec. 21, 2010

Under rating threshold (show) Nicely designed game. Good graphics, good sound effects... but really badly balenced. Its possible to complete the entire game using just the 3 towers you start off with without loosing any health on any level, thus showing the game is far too easy and that buying any towers from warmart is pointless. I only ever used the option tehre to increase my starting money. The sniper missions while a decent distraction, get too repetative to want to play more then a few times. Also, far too many waves per level. Watching 40 or more waves of similar troops adn tanks go by get boring really fast. Game needs difficulty balencing, and more variety to keep it interesting. Right now an average 3/5, but with work it could easily be a 5/5.

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(1011)

akim1109

Dec. 21, 2010

Under rating threshold (show)

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(-4)

Azihar

Dec. 21, 2010

Under rating threshold (show) Nice upgrade, especially the sniper missions added an extra replay value. The missions are a bit on the easy side compared to your first game. Overall, the game provides a more relaxing game play while providing all the advance features that players want in a TD.

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(0)

Blitzzz

Dec. 21, 2010

Under rating threshold (show) AWESOME SAUCE!

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(-2)

mcrmoe

Dec. 21, 2010

Under rating threshold (show) Great new concept, hot keys would be a nice addition. Good job!

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(1)

Hannah__

Dec. 21, 2010

Under rating threshold (show) Hmm, now in my opinion, There are too many waves for the first missions in the game, it should be like, 5-10 waves on the first mission. Then you get more waves as you progress through the missions, seeming mission 1 has 24 waves. I think it should be a lot less then 24, But overall, it was an amusing game, i give it 4/5.

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(4)

Sabrekun

Dec. 21, 2010

Under rating threshold (show) just use Tesla Coils, and let him shoot.

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(-1)

optimumscar

Dec. 21, 2010

Under rating threshold (show) Great game just like frontline was. I agree with Castef though it it being easy. I could have two upgraded Tesla towers and clear out most levels with them. Difficulty settings would be cool. Also the upgrade for more starting money only cost $1000 each upgrade, it would seem more balance if it went up in price the more you bought that upgrade rather then just being $1000 each time.

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(230)

Lawbag

Dec. 21, 2010

Under rating threshold (show)

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(-5)

Enculus

Dec. 21, 2010

Under rating threshold (show) Would be better to be able to send as many waves as we want instead of having to wait for 10 whole seconds.

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(1163)

Castef

Dec. 21, 2010

Under rating threshold (show) Also, there is a small bug: if you own the exact same amount of money needed to buy an upgrade, the game won't let you purchase it.

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(826)

Castef

Dec. 21, 2010

Under rating threshold (show) Nice Tower Defense, well developed. Yet, too much easy. Advancing through the missions is a breeze. :( What about balancing it a bit more or adding an higher difficulty level?

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(20)

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