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Comments for Frontline Defense 2

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Jantonaitis

Dec. 21, 2010

Under rating threshold (show) There should be a pause at the first wave for you to set up your defenses.

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(4)

omgitsthepope

Dec. 21, 2010

Under rating threshold (show) Without a limit on the bonus start funds, the highscores will be limitless.

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(4)

MetalCat

Dec. 21, 2010

Under rating threshold (show) ...love your graphics too! Awesome!

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(4)

CainArcana

Aug. 18, 2013

Under rating threshold (show) immediately invest all your money into additional startup money. keep donating to your startup funds until you can fully upgrade a sniper tower before round one. one fully upgraded tower will cover most of the map and will take you through almost all waves in the first matches. after your first, build a second sniper tower and fully upgrade it. placed right, two towers will get you through most levels by themselves. continue donating to your startup fund, and only use the towers you need in each match, pretty much adding only one sniper tower every three or four levels. the more money you have at the end of a match, the more money you get as a reward. since you can add to your startup fund an unlimited amount of times, this adds to your end money, and thus your reward money (as long as you don't spam towers) this adds up quickly, and after repeating a mid level a few times, you will be making 20k each level and can easily buy anything in the store very quickly

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(3)

Goldosingah

Jun. 20, 2011

Under rating threshold (show) Rate up if you like automatic snipers. Everything has been amped up in this version.

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(9)

Kitana_Blue

Jan. 18, 2011

Under rating threshold (show) Give us some time to have a look at the level and make up a strategy before starting the first wave countdown, for heaven's sake!!!

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(9)

Castef

Dec. 21, 2010

Under rating threshold (show) Nice Tower Defense, well developed. Yet, too much easy. Advancing through the missions is a breeze. :( What about balancing it a bit more or adding an higher difficulty level?

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(20)

chud222

Nov. 27, 2012

Under rating threshold (show) great game but to easy no strategy needed 3 towers job done give us a challenge please and badges ;)

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(3)

Joebing

Jun. 11, 2012

Under rating threshold (show) what i did, was buy as many starting cash upgrades i could, then during a game, i bought a brown sniper, and upgraded it all the way, then bought another and so on, i never lost one enemy.

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(3)

brutarul

Feb. 20, 2012

Under rating threshold (show) mouse-over labels, make it harder(don't confuse it with impossible), more enemies,

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(3)

Deanomyite

Jan. 26, 2012

Under rating threshold (show) Once a wave is completed the next wave button should activate instead of making us wait on timer

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(3)

ThePurpleBunny

Jan. 18, 2012

Under rating threshold (show) I can't beat wave 12:( i have no problem till the high 70's and i have to restart. Is there anybody out there that can give me a few tips or something?

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(1)

Gyzer

Jan. 18, 2012

Under rating threshold (show) All i can Say its AWESOMEEEEEEEE !!!!!!! :)

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(3)

kugerz

Nov. 15, 2011

Under rating threshold (show) add some achievements

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(3)

f3r4rr1

Oct. 17, 2011

Under rating threshold (show) Endless round will be great.....

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(3)

aouros

Jul. 26, 2011

Under rating threshold (show) how the hell is this like cursed treasure!?!?

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(3)

zd24

Feb. 13, 2011

Under rating threshold (show) add achievements

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(3)

kickdrummer

Jan. 18, 2011

Under rating threshold (show) Great game, not enough strategy though and found the fast forward button annoying. just finished. Now onto Sniper Mission. ;)

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(3)

DaronShar

Jan. 15, 2011

Under rating threshold (show) Hotkeys would be nice :) 4/5

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(3)

Gnarlyoz

Jan. 05, 2011

Under rating threshold (show) This game is very unballenced have completed every level with just two turrets and the upgrade starting cash. But this definatly has potential very pleasing to look at a good range of ideas for TD

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(3)

Zovencedo

Jan. 01, 2011

Under rating threshold (show) Instructions: - go to war mart and invest everything to upgrade initial cash. don't buy any weapon. - start the mission. deploy 3 tesla coils, upgrade them to the max. - walk away, read a book, surf the web, whatever. - rinse and repeat.

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(3)

vortexx21

Dec. 30, 2010

Under rating threshold (show) i think its to easy. i beat 3 levels with only like 6 towers.in number one of this game it was much harder. you needed tons of towers for number one overall tough i would give it a 3/5 or 4/5

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(3)

balisto

Dec. 30, 2010

Under rating threshold (show) People who think its too easy, shouldn't add 20k extra funds, though i agree with the pause its too long.

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(3)

nodnar

Dec. 24, 2010

Under rating threshold (show) taks should give more money when killed

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(3)

Murgon

Dec. 23, 2010

Under rating threshold (show) This game is so ridiculously easy that i played only for the first 4 out of 35 rounds and then let it sit and didnt take any damage. 2/5. no challenge what so ever.

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(3)

Suuljin

Dec. 23, 2010

Under rating threshold (show) I like it all in all. Very easy, but self-imposed challenges can even that out. It really, really needs to get rid of new wave cooldown though, or alternatively a 10x speed up button.

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(3)

moonislands

Dec. 22, 2010

Under rating threshold (show) I love this game. I think its a bit easy though, i agree with Castef

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(3)

Rannen

Dec. 22, 2010

Under rating threshold (show) Excessively boring due to large start-up fund available through purchase at War-Mart. All you have to do for a majority of the levels is set up a few upgraded sniper towers, set the speed to fast, and walk away. Maybe play a better game while it's running.

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(3)

HawkJedi

Dec. 22, 2010

Under rating threshold (show) Would be nice to be able to tell what the guns are.

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(3)

thecheaterdude

Dec. 22, 2010

Under rating threshold (show) Sniper is OP. if you upgrade it it can decimate most of a wave.

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(3)

pineapplesauce

Dec. 22, 2010

Under rating threshold (show) this is so ridiculously easy

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(3)

Code6000

Dec. 22, 2010

Under rating threshold (show) Like the first, well made generally all around. Unfortunately, like the first, all you need to do to win is put up 2 sniper towers, upgrade them, and take a nap

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(3)

Miburo

Dec. 22, 2010

Under rating threshold (show) I hate and loathe the sniper missions. It's tower defense. Why do I wanna click all over the place?? I'm at work.

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(3)

Vaetrus

Dec. 22, 2010

Under rating threshold (show) If the point of the game is to prevent the enemy from ever appearing on the screen: Mission Accomplished.

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(3)

togenji

Dec. 22, 2010

Under rating threshold (show) I've sort of solved the problem to the slow waves. I'm sure that all of you have atleast 10 seconds to spare after a wave right? and when the timer hit's 4 seconds, you can send another. Instead of sending another wave at 4 sec, wait until the next wave starts, and immediately click next wave, this effectively sends 2 waves at a time which can easily be handled with a few tesla towers. + Plus this so everyone can get through the game easier =D

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(3)

frijolito_uk

Dec. 22, 2010

Under rating threshold (show) Like people say, a little easy because the Tesla tower is too powerful for a starting tower and too cheap to upgrade. Possibly it would be better to only allow a couple of bonus starting money upgrades and then sell out and also make Tesla tower and upgrades more expensive. It would also be good if the upgrades didn't cost the same, so first upgrade costs $20, second $40 etc to improve use of multiple towers instead of a few upgraded ones. the first game was great and this could be just as good, just take some feedback here into account and we will have a great sequel! 4/5 for now though, its still a great little game.

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(3)

ma1ice2you

Dec. 22, 2010

Under rating threshold (show) That was weird, there was a creep walking around with 0 health. Bug much?

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(3)

sirspikey

Dec. 22, 2010

Under rating threshold (show) two snipertowers is pretty much all you need, to bad, miss the challenge from the first game.

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(3)

VampricDeathLord

Dec. 22, 2010

Under rating threshold (show) i was dissapointed in the difficulty of the game, i remember frontline defense 1 being one of the most challenging td games out, this was like easy mode^2

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(3)

ninetythree

Dec. 21, 2010

Under rating threshold (show) Just like in the first Frontline TD, the flamethrower is mostly useless because it keeps firing at enemies that it's not fast enough to ever hit.

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(3)

Gtzk

Dec. 21, 2010

Under rating threshold (show) Wait... kongs first idle game with turret defense? :D

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(3)

brunty54

Dec. 23, 2010

Under rating threshold (show) The electro-tower is way-too overpowered.

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(7)

Holyshield

Nov. 12, 2013

Under rating threshold (show) how do u save your game??

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(4)

GTKendro

Aug. 19, 2013

Under rating threshold (show) There should be a onslaught mode. So that you could keep going.

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(2)

fiestaenmicasa

Jul. 11, 2017

Under rating threshold (show) the 400 dollar sniper tower plus starting cash upgrade is all you need for the entire game.

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(2)

Forhekset

Dec. 22, 2010

Under rating threshold (show) Fix the "next wave" button so I can press it as many times, in a row, as I want. Please.

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(6)

mummble978

Dec. 22, 2010

Under rating threshold (show) tesla tower owns

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(6)

SykoEosi

Feb. 05, 2013

Under rating threshold (show) Would be a lot better if I can just click "BUY" as much as I want without having to click "PURCHASE" afterwards..

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(5)

Bob_stew

Oct. 26, 2013

Under rating threshold (show) Starting money +100 for $1000 is an incredibly OP upgrade, and the solution to every level is tesla tower spam. Gameplay wise, this is brain dead. I'm actually really impressed that it doesn't lag, though! Lots of TDs with simpler graphics lag way too much.

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(2)

tobiroxalot

Dec. 31, 2012

Under rating threshold (show) snipers man. just snipers

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(5)

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