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immediately invest all your money into additional startup money. keep donating to your startup funds until you can fully upgrade a sniper tower before round one. one fully upgraded tower will cover most of the map and will take you through almost all waves in the first matches. after your first, build a second sniper tower and fully upgrade it. placed right, two towers will get you through most levels by themselves. continue donating to your startup fund, and only use the towers you need in each match, pretty much adding only one sniper tower every three or four levels. the more money you have at the end of a match, the more money you get as a reward. since you can add to your startup fund an unlimited amount of times, this adds to your end money, and thus your reward money (as long as you don't spam towers) this adds up quickly, and after repeating a mid level a few times, you will be making 20k each level and can easily buy anything in the store very quickly
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Give us some time to have a look at the level and make up a strategy before starting the first wave countdown, for heaven's sake!!!
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Nice Tower Defense, well developed. Yet, too much easy. Advancing through the missions is a breeze. :( What about balancing it a bit more or adding an higher difficulty level?
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what i did, was buy as many starting cash upgrades i could, then during a game, i bought a brown sniper, and upgraded it all the way, then bought another and so on, i never lost one enemy.
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I can't beat wave 12:( i have no problem till the high 70's and i have to restart. Is there anybody out there that can give me a few tips or something?
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Great game, not enough strategy though and found the fast forward button annoying. just finished. Now onto Sniper Mission. ;)
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This game is very unballenced have completed every level with just two turrets and the upgrade starting cash. But this definatly has potential very pleasing to look at a good range of ideas for TD
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Instructions:
- go to war mart and invest everything to upgrade initial cash. don't buy any weapon.
- start the mission. deploy 3 tesla coils, upgrade them to the max.
- walk away, read a book, surf the web, whatever.
- rinse and repeat.
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i think its to easy. i beat 3 levels with only like 6 towers.in number one of this game it was much harder. you needed tons of towers for number one overall tough i would give it a 3/5 or 4/5
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This game is so ridiculously easy that i played only for the first 4 out of 35 rounds and then let it sit and didnt take any damage. 2/5. no challenge what so ever.
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I like it all in all. Very easy, but self-imposed challenges can even that out. It really, really needs to get rid of new wave cooldown though, or alternatively a 10x speed up button.
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Excessively boring due to large start-up fund available through purchase at War-Mart. All you have to do for a majority of the levels is set up a few upgraded sniper towers, set the speed to fast, and walk away. Maybe play a better game while it's running.
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Like the first, well made generally all around. Unfortunately, like the first, all you need to do to win is put up 2 sniper towers, upgrade them, and take a nap
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I've sort of solved the problem to the slow waves. I'm sure that all of you have atleast 10 seconds to spare after a wave right? and when the timer hit's 4 seconds, you can send another. Instead of sending another wave at 4 sec, wait until the next wave starts, and immediately click next wave, this effectively sends 2 waves at a time which can easily be handled with a few tesla towers. + Plus this so everyone can get through the game easier =D
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Like people say, a little easy because the Tesla tower is too powerful for a starting tower and too cheap to upgrade. Possibly it would be better to only allow a couple of bonus starting money upgrades and then sell out and also make Tesla tower and upgrades more expensive. It would also be good if the upgrades didn't cost the same, so first upgrade costs $20, second $40 etc to improve use of multiple towers instead of a few upgraded ones. the first game was great and this could be just as good, just take some feedback here into account and we will have a great sequel! 4/5 for now though, its still a great little game.
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i was dissapointed in the difficulty of the game, i remember frontline defense 1 being one of the most challenging td games out, this was like easy mode^2
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Just like in the first Frontline TD, the flamethrower is mostly useless because it keeps firing at enemies that it's not fast enough to ever hit.
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Starting money +100 for $1000 is an incredibly OP upgrade, and the solution to every level is tesla tower spam. Gameplay wise, this is brain dead. I'm actually really impressed that it doesn't lag, though! Lots of TDs with simpler graphics lag way too much.