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The quick join option needs some sort of filtering. I join a lobby I don't want to be in, so I leave it. DON'T PUT ME BACK IN THE EXACT SAME LOBBY WHEN THERE ARE OTHER LOBBIES OPEN.
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KChamp host kick time needs to be MUCH shorter... like 15 or 20 seconds at most... 40 seconds is way too long to wait for an inactive host to be kicked
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Few games worth trying to develop into mini games. Asteroid, Tetris, Tron, Snake, Bomberman, Frogger, Galaga, maybe even Pac man. It may seem much... +! These are all classics, just like pong!
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Wish that when you died you could give your best weapon to your teammate, so when you get ganged up on you can still have a nuke to use
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Man im tired of this "1003 error" i have lost connection 3 times and i was in a middle of a game well there goes 53 XP.
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Please make weekly challenges so you can earn tank coins. Like you could make it so that if you do a challenge you can earn 2 coins. And you can get a new challenge next week.
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i think that this is a great game, although it is really hard to get any xp without a.spending money; b.hacking or c.doing something that takes a really long amount of time and is what i consider to be cheating. I would recommend making multiple servers, being for different skill levels, and o few that are for everyone. the game is not noob friendly, because there are too many people who are prestige or have bought multiple wep packs. it is still a very fun game though, and i will continue to play it.
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Wait... I may be playing someone who has paid to see the trajectory of each shot! You folks are so not getting my money.
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I really didn't know what to think of this game at first but after a few games and getting used to the format, I truly enjoyed this game! I like how it's turn-based like some of the other older kinds of games I loved playing. ^__^ 5 out of 5 is my rating for it. lol
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Games take far too long, especially when you get people joining games just to chat. Make turns shorter, 45 sec is way too long, especially when people go AFK constantly.
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I think there should be an option to allow you to give a certain amount of weaps to an ally when you've been blown up to help them through the battle. I think this should be important to add to the game.
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Well, after 4 years kChamp has left this game to die. Honestly folks, don't be sad because all humans change after getting a lick at success' ass and kChamp-san is no exception :D. To all future players don't bother to post suggestions for new contents or features cuz the only dudes dat are gonna read em' are ppl who care like meh (minus the kChamp)
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The minigame that this has is BORING. How about a minigame where your tank rides across obsticals where you have to jump over things and shoot walls that are in your way?
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Gonna miss this, been a long time since I played, but since Shellshock Live just looks like SSL2 in the preview on steam, I dont see myself buying it
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Bug, possibly... When your playing a mini game, the bullets, gunshots, etc. that your allies, enemy's fire shows on the mini game. Ex: Enemy, or ally fires a air strike, you can see those air strike missiles and bombs go off right in front of your mini game. True.
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Alot of disconnects lately... odd since it was working fine for me yesterday for a number of games. Today im lucky to get half way through one...
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i think this game must have a tournament.The tournament weekly and daily.If you win,you will get tank coins,supplies,skill points
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make pongshock give upgrades point for example on hard diffuculty beat the computer first to 10 and then you get an upgrade or tank coin? like if you want the developer to see this.i am saying this legitly and not just for getting likes. good luck in life!
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Something to add on to my previous tracer comment:
Make the tracers work for underground weapons. They show no arc whatsoever. Also, edit the trajectory for wind conditions.
You know how when something is shot into the sky, it eventually comes down, why not do the same for the ground: If it goes off screen, it doesn't just disappear. It comes back up. When the ground is really low, things like Moles and Tunnel Strike are impossible to use. Keep the sides the same, just change the underground.
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There are too few lobbies for lower level players and the only way to gain level is to play games. As no one wants to join a low level lobby if they are high level, low level players are stuck. This game needs tweaks in quickjoin to remedy this situation.
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Here's an idea. Remove the s button function that changes weapons. It's supposed to be useful, but all it is is a hindrance. If you're going to set a key to change weapons, don't put it so close to the tank moving buttons because people will end up hitting it by mistake and shooting a weapon they did not intend to shoot. So just remove the s button function please. Because no one ever uses it anyway.
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I think there should be bonus damage awarded for when you hit spawned bounce walls and hit an enemy, or else those things are useless purple light sabres that no one will want to use.
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There should be silly fun modes. Like deathmatches where everyone gets to use shots only. And maybe another similar mode but with snipers. Or maybe even a deathmatch where everyone no matter what level they are can only use nukes and prestige weapons, though they only get a small fraction of the XP they normally would to keep things fair.
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It would be cool if in the firing range you could use all of the weapons so you know which ones are good to buy and you can test each one out.