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This game is awesome but I dont like the team map that is 8 and its too high to shoot someone but its pretty good plz dont click the minus
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Could you make it to where points appear in front of terrain, and not behind it? Or just make an option to where you could select it?
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Could you make it to where we can just buy one weapon at a time from a weapon pack, say like just attractions or seagull, make them like 10 coins each though, so buying the whole pack is cheaper.
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Lots this game does right hard to say anything negative about it besides a few minor glitches. A solid game through and through. Also, you don't need to spend any money to enjoy yourselves, but it does make less of a nuisance of grinding.
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Maybe put a link so you can go to the firing range on one half of the screen, and see the combat on the other side, so you can learn how to shoot while waiting for the game to end.
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This will be very difficult to work on, but thought an interesting new idea would be appreciated. Each weapon starts off looking exactly the same as default. But each new level up results in a cooler looking (and maybe sounding) weapon but behaves exactly the same except a little more damage like usual. Example: Digger: Level 1: Brown circle like normal. Level 2: Adds slightly different and more satisfying sound effects. Level 3: Adds a slightly altered digger animation where upon contact, rises up much slower but comes down much faster and harder but does not affect the timing between each hit from the normal digger whatsoever. Level 4: Adds more interesting textures over the boring plain brown circle. Level 5: Adds small spikes covering the entire ball (assuming it’s a sphere) and adds even bigger and even more satisfying sound effects…
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Random weapon sounds like a horrible idea. Even worse with a chance to be nothing. I'm perfectly content with the overpowered crazy cluster :)