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Since this is my only means of contacting you, I'm sorry Madison for hurting you I did not mean to hurt you and I didn't think my words stung you as bad as it did. I just wanted to stop everyone else from messing with you. You might have issues but I do not hate you like everyone else. I hope you'll one day grow the heart to forgive me. You guys can minus this comment, idc I just hope she sees this....
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bonus tank coins after 3x3,3x6,3x9 etc. days in a row . Why it is good to play 222 days in a row and ot only 3 days in a row ?
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wonder if each tank has a +point means either fuel, traction or armor gets updated quickly . and of course - point too
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Also a idea for the game, how about besides Multiplayer there's Singleplayer with a campaign or just a instant action game where you try to eliminate all the tanks or something. Like you can pick the different game types like when your in Multiplayer and your hosting game and you can pick what type of game you want it to be, stuff like that.
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i have ob served that if we
kill a player with a weapon we get 5 xp (in game) but that weapon should get 50 xp (damage) while counting post match
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I think there should be more drops in the boxes.. like say: you get a box and it will pop up and say you get two times the xp next match.. It would help a lot. And adding more mini games would help you to not to leave. And maybe increase the every 3 day thing.. cause it would take forever to purchase something.
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New game ideas: Bounce shots only (Deathmatch where everyone's inventories consists only of bounsplodes or double bounsplodes, 1, 3, and 5 bounces, crazyballs, bounstrike, and crazynade). More advanced game creating options (Be able to precisely select which weapons, items people can use. Game creators can choose players to have only a single type of weapon the whole game or a select few. This may affect xp multiplier to keep things fair. Can choose whether or not shields, supplies, tracers, or jetpacks are allowed. Can choose whether or not there are auto-quakes and when they occur, randomly or every 5 turns. Can choose to remove x2's and/or bumpers. Can choose to strip players of perks so there are no crit hits or grappling hooks. Add prestige levels to the level limit setter).
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After level 10-20 this game gets boring. I must say again: This amount of weapon enough, do something different.
Perks, Special game modes, special ability for each tank etc.
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should give us a free tank coin for losing server during gameplay. We lost the xp we gained and the time we spend for the game we play so we should be compensated for our lost.