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Comments for Reaching Finality

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Shadowsil3

Aug. 18, 2012

Under rating threshold (show) Pretty good game, but I wish saving preserved your location and not just your inventory and number of hearts - it's a pain having to go all the way through the dungeon every time the boss kills me. 3/5 but I'd boost it to 4 if the save system was improved. Making the boss room a respawn point would be enough.

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(78)

frae2

Aug. 18, 2012

Under rating threshold (show) The graphics are great, all else could use some improvement. The story is a bit dull, as well as the game play itself. Most of the time I'm just walking in the intended path, trying to get all the chests. the game has a lot of potential, but not quite there yet.

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(29)

Jdpeach

Aug. 18, 2012

Under rating threshold (show) The game was fine. A standard linear adventure. Nothing to speak of. The story was quite annoying though. A little at the beginning. A little at the end, and I didn't care at all for the ending. It felt like a tearful farewell of someone I couldn't care less for. It has promise, and it's amazing that you did this in 2 weeks, but it just isn't quite there.

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(39)

Developer response from Kcori

Yeah, I wanted to have more story in the middle, but I was working on this until the last minute and I never had time. It's almost comedic how emotional the ending tries to be for a short Flash game with no story development.

brainisdead

Aug. 18, 2012

Under rating threshold (show) interact and attack could be better placed.

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(4)

Datless

Aug. 18, 2012

Under rating threshold (show) I liked it. I think there is a lot of potential as well, if you want to put the time into it. I did run into a few spots in the dungeon where enemies got stuck in walls, and I wanted to explore a bit more before running into the boss. Thank you for the great game.

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(2)

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