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Comments for Galactic Dodgeball

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20Mantis08

Apr. 04, 2008

Under rating threshold (show) sounds cool for the log wave 93 240 destroyed 121 sent to space 107 multi 2,529,748,527 M-u-s-t reach 100

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KeithKongGames

Apr. 02, 2008

Under rating threshold (show) Nice! You just got the highest score on the web by far. I like your idea for the other alien technology. I had something like that in mind but you got it right on I think.

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20Mantis08

Apr. 01, 2008

Under rating threshold (show) btw wave 88 first impact on 70 or so (was stupid) 198 destroyed 117 sent to space 79 multi bonus 2,278,117,840 triple the score in second place

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20Mantis08

Mar. 31, 2008

Under rating threshold (show) i think those ideas will not break the simplicity of the game that i really like.

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20Mantis08

Mar. 31, 2008

Under rating threshold (show) one more thing i was thinking of while playing is a special kind of asteroid a little different from others that you could use to hit other asteroids like the moon that way trying to keep that one asteroid in orbit as long as you can and using it i guess giving it a life of 2 impacts or something like that

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20Mantis08

Mar. 31, 2008

Under rating threshold (show) sequel brings one thing to mind thats a "global shield" alien technology kind of thing that is another kind of floating in space power up that reacts with zero delay and stays alive for 1 second or so makeing it the instinct reacting item helping in a one asteroid impact situation versus the gravity shift that can stay with a little delay time and makeing it a strategic decision when to use it when theres alot of asteroids on screen giving you the maximum number of "out to space" z,x buttons plus hand on the mouse feels sweet

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KeithKongGames

Mar. 31, 2008

Under rating threshold (show) Thanks for the feedback. Look out for a sequel and thanks for playing!

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20Mantis08

Mar. 31, 2008

Under rating threshold (show) great its not that i dont like the game its super just saying what i think after playing it every day ill shut up now thanks

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KeithKongGames

Mar. 30, 2008

Under rating threshold (show) I'm sorry it isn't working how you want it to but the game is released all over and I can't make any major changes that could possibly make the game easier. If I make a second version with extra items, graphics, etc. I will implement your suggestion and make the gravity wave change the asteroids direction right away. Also, I've considered making the gravity wave triggered by the space bar as well.

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20Mantis08

Mar. 30, 2008

Under rating threshold (show) great as my score may be the anti gravity function is not functioning properly i play alot therefore i notice the wrongs i can assure you that there are more times which that anti gravity fails me sometimes i just get lucky and no rock hits me in that huge gap of time between the button press and the actual rocks going away from me if it would work properly i will get pass wave 100 wave 80 is easy if i want to it just a question of strategy i can use the 4 blue powerups in wave 60-65-70-75 and get to 80+ but i never tried that because i only want to use it when i really need to use it on instinct and it fails me alot then too bad very frustrating its very lame to use it when you dont need to just to clear some rocks from the screen

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KeithKongGames

Mar. 28, 2008

Under rating threshold (show) 20Mantis08: All I can say is you got a great score!

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RollbrettMission

Mar. 28, 2008

Under rating threshold (show) @keithkong - ok i understand the fact that the game is more challenging without the pause function. but i work in a skateshop and every time a customer comes in i have to start over ;)

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20Mantis08

Mar. 26, 2008

Under rating threshold (show) also some more stats would be good in the score list like most asteroids destroyed / most sent to space and most multiple shots iam telling you the reaction time of the blue anti gravity is not as it should be nobody is good enough to know or tell it destroys the game when you play it hardcore vs just for fun its too slow = useless

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20Mantis08

Mar. 26, 2008

Under rating threshold (show) got to wave 66 with no hits total control then got 2 hits in one second and i saw it 2 seconds before pressing pressing nothing it drivers me insane your design is not working properly shame

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20Mantis08

Mar. 26, 2008

Under rating threshold (show) fix it its very frustrating it keeps failing me once and again

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20Mantis08

Mar. 25, 2008

Under rating threshold (show) happened again saw it coming pressed 3-4 times got hit it was a full second every time it happens i have to write a comment

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20Mantis08

Mar. 24, 2008

Under rating threshold (show) dammit it happens again and again not playing this anymore wave 50+ i see the impact coming press the mouse at least 4-5 times bam it hits me before anything happens = me angry

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20Mantis08

Mar. 23, 2008

Under rating threshold (show) "20Mantis08: The gravity blast triggers right away, but it has to slow the asteroids down before they shoot away from you." so your saying the technology limitations of the human race society that is currently populating this flash earth is preventing me from using the anti gravity alien technology because it has to slow the asteroids down before they shoot away i hope some more advanced aliens will come to visit this flash earth and bring along some blue anti gravity that works on the second you press it so it will be more then useless and you can actually use it

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KeithKongGames

Mar. 22, 2008

Under rating threshold (show) RollbrettMission: I didn't want people to be able to pause during the game. Sorry.

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KeithKongGames

Mar. 22, 2008

Under rating threshold (show) 20Mantis08: The gravity blast triggers right away, but it has to slow the asteroids down before they shoot away from you.

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RollbrettMission

Mar. 20, 2008

Under rating threshold (show) a pause button is missing

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20Mantis08

Mar. 20, 2008

Under rating threshold (show) 1,326,617,149 wave 77 make a new high score parameter "scored over a billion" so ill be there all alone :}

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20Mantis08

Mar. 19, 2008

Under rating threshold (show) got to wave 60+ with no damage lost in 67 with a all time record

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20Mantis08

Mar. 19, 2008

Under rating threshold (show) god dammit there is a huge delay when you press the button to use that anti gravity blue thing!@# it makes it useless it takes to long for it to react and you can use it only as decision based for but not on instinct because it will not help you then

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20Mantis08

Mar. 19, 2008

Under rating threshold (show) something wrongs with the single shot stats i just got 5 the only one to get 5 and iam not there in the list. well my other stats from that run didnt record either :\ btw got all time best in waves (67) i think i lost my last 2 lifes in one second so i can do more

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20Mantis08

Mar. 14, 2008

Under rating threshold (show) wait its 194mil never mind :|

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20Mantis08

Mar. 14, 2008

Under rating threshold (show) dammit i just got 294mil second all time best but the chat was not loaded but i submitted the score

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20Mantis08

Mar. 14, 2008

Under rating threshold (show) whos that girl saying triple shot i want to meet her she has the sexiest voice i ever heard

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20Mantis08

Mar. 13, 2008

Under rating threshold (show) it may be intentional but the anti gravity takes to long to respond

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McCoyEVP

Mar. 12, 2008

Under rating threshold (show) Simple, elegant, original; nice.

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KeithKongGames

Mar. 08, 2008

Under rating threshold (show) mattkid: Once it returns and is finally destroyed, there is no more moon.

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mattkid

Mar. 08, 2008

Under rating threshold (show) CAN YOU GET MORE THAN ONE MOON '

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20Mantis08

Mar. 08, 2008

Under rating threshold (show) theres a special name for this thing i am talking about that i dont know, basically fighting against many opponents and controlling them at the same time using one to tackle the other , you can see it in steven sigel movies lol, jujitsu i think , you should make a game like this but with a hero in the middle and hundreds coming to kill him use the same gravity only when a enemy comes close to your gravity theres a little jujitsu trick animation of the center hero catching the enemy and throwing him at the same movment direction the enemy falls and then instead of the shooting laser theres is the same lock on time but with a "final punch" when that guy is on the ground it will give your game that matrix neo VS a billion look and popularity

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KeithKongGames

Mar. 07, 2008

Under rating threshold (show) 20Mantis08: Haha, interesting way to describe it but I think I know what you're talking about. Thanks!

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20Mantis08

Mar. 07, 2008

Under rating threshold (show) i like to play with the gravity physics its like martial arts in some ways if that makes any sense theres that kind of motion and punch

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Islemaster

Mar. 06, 2008

Under rating threshold (show) Elegant and entertaining!

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jeremyosborne

Mar. 06, 2008

Under rating threshold (show) A funny game. Not a lot to it, but I can't help and smile when I play it. This has potential.

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Le_Killer

Mar. 05, 2008

Under rating threshold (show) I'm still playing the game, haha... doinky doesn't know what he's talking about. Sweet game (2nd All-Time Score!!!).

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Doinky

Mar. 05, 2008

Under rating threshold (show) brilliant, make a game that's so hard to initially play that you have to watch a movie to figure out how to play it. having to lock onto items to get them is kind of dumb too.

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cuinhell

Mar. 05, 2008

Under rating threshold (show) oh i c didn't realize u had to lock on power ups doh im so stupid ty for the shout though

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Phoenix00017

Mar. 04, 2008

Under rating threshold (show) Needs mute buttons though. :(

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Phoenix00017

Mar. 04, 2008

Under rating threshold (show) I actually really like this game! I haven't watched the youtube video yet, but I've gotten pretty decent at the game. Wonderful physics-based game with a really cool concept. Well done! 4/5 and favorited. :)

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Fargodakota

Mar. 04, 2008

Under rating threshold (show) decent game!

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KeithKongGames

Mar. 03, 2008

Under rating threshold (show) qaz123 said: "killing ppl is fun" ...isn't it great :)

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qaz123

Mar. 02, 2008

Under rating threshold (show) killing ppl is fun

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Cardw

Mar. 02, 2008

Under rating threshold (show) This game is a little hard at first, but once you get it, it is really fun. The video helped a lot. It works a lot better when you come up behind the asteroids and use the earth's gravity to pull it into orbit. Getting multiple lock ons is challenging at first but you get a feel for it after a while and pretty soon you are getting 2 3 or even 4 lock ons for bonuses. This is like the classic games of the past like centipede, space invaders, and other games of that era that had some depth once you got the skills.

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Le_Killer

Mar. 02, 2008

Under rating threshold (show) You guys do realize that not knowing where the asteroids are coming from is the point right? Anyways, I watched the video. It helped, I got to wave 48... I wanted to see the moon so bad!!! Off to try again...

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wattro

Mar. 02, 2008

Under rating threshold (show) ERIKDOTCOM: why would you show this off in the EA forums? i agree with everything 321f said.

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Patrat

Mar. 02, 2008

Under rating threshold (show) pretty funny, interesting how the people fly off if you spin to fast, I know a few people I'd like to spin off!!!!3/5

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Nickness

Mar. 02, 2008

Under rating threshold (show) Great game. I love how the escaping population flys off in a space ship or two depending how how many are left at the end, and the people falling off the eart is hilarious. Very good game, i'm looking forward to future games you develop.

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