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daaaaaaaaaaaaaaamn the guy can kill thousands of robots and zombies 5 evil murderous sisters but forgot where he parked his car. will there be a sequel? because you know zombies and robots broke out. 5/5. btw he should just walk home. he ran through all those tunnels so im pretty sure he can go through a few miles of walking
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This would be a great shooter without the horror frills, especially how you can blast through walls in the early levels. However, I was dissapointed that there was no level select at the end of the game, that mines couldn't blast apart walls, and that you couldn't bullet burrow through walls towards the end. 4/5
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could someone please explain why if you have a plasma shield on, you cant go through, but you let zombies robots and scientists through?
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Very nice game, great learning/diffulty curve. Maybe a bit repetitive. Nice plot (not very original though) and atmosphere. 5/5
I think it needs some hotkeys for the weapons, like 1-2-3-4 etc.
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Scientist 1: *phew* glad we took out those zombies. Scientist 2: hey i think i see that guy we captured, he looks pissed.... Scientist 1: nah hes probably got the same intentions as you and me i say we help him and get out of this place! Scientist 2:................just shoot him.
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I really hate time restrictions, but good game. wish that there wasnt any time restictions so you have time to find all the notes.
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to be honest, the voice acting was pretty crappy, but I can see past that because the gameplay's great and the storyline isn't completely empty. I love how the only thing that isn't trying to kill him in this game is the floor and the walls, but everything else wants him dead, and when he went outside, he wondered where he parked his car...after all the stuff that attacked him, he was worried about his car...
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Did anyone notice that no matter even how you try to save the explosives on the second last level,they all tend to disappear on the last floor?
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Sure, he wakes up with a heavy supply of ammunition and weapons beside him. He runs around the museum shooting what looks to be zombies, then out of no where, scientists? I'm thinking our heroine should stay in the museum. He's more of a disturbance then the innocent zombies living in the walls and the scientist sitting by the tables drinking coffee.
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Why do I keep getting the "Memory Overload" message?
I have 3GB on this machine. I DON'T have a memory problem, the problem is in your game!
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reminds me of a game where u and a group of tourists get attacked by sum human talking creatues and u gotta save yo sister or sumthin.....
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"Elevator has been turned on."
It's not alone, baby. >:P
Seriously, though, simple little game, the five sisters were something of an original idea to me, but too easily defeated. Also, anyone find B-51? I don't want to overwrite my save to try it, or I would.
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Almost liked this game, but its fairly flawed. Very repetitive gameplay - you tried to make the levels more interesting with lots of shapes, but it seems like a attempt to cover up the repetitiveness. Frustrating enemy choices - The spider creatures are fine, but in combo with the zombies are tedious to fight. The Machines are hard, with the tanks having too much health and the blades ones moving too fast, especially when they appear together/with the zombies. Humans have OP weapons, their numbers were fine. Rushers were just hard, as they were too similar looking to zombies, so when mixed in with a group they were undetectable. The Turrets were fine, although they seems to be a godmod in some levels. Infinite enemies - Some of the hallways spit enemies at you and never stop, forcing you to rush down and most likely die once or twice. Bad move, since there's also the short time limit to contend with. All in all, the game needs some reworking before it can be seen as a good game. 2/5
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I LOVE THIS GAME! the one thing i would change is add a "negotiate button" where you could call out to the other humans and 1/5 of them would join you BUT some would say yes and then when they got close shoot you! so youd have to be careful!
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The game is glitched for me, at the final sister i get teleported to a place with no solution, walls, barriers that cant be deactivated, and no device that can kill this sister. Help anyone?
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Man, I really hate to see a good story and coding go down the drain due to bad animation and art. And when I say bad animation, I mean non-existent. The only reason I would use crappy artwork is to make the animating easier... and these guys didn't even do THAT. I'm not lashing out in a blind rage of.. average-kong-user-ness, I'm only stating a simple point... Sorry.
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By the way, I just went to Teagames.com to try it out there and the same thing happened. I am not a major complainer, I promise, but this seems to be a pervasive problem that needs to be addressed. Thank you for the effort and your creativity, I really lo0ok forward to playing this game, when I can play it without the bugs.
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There's a glitch, if you pause when you are going in the elevator, it freezes, the room is dark and you can't go on the elevator