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Okay, it claims "100% LOADED" and I get a screen with two planets, L and S and nothing happens. Am I missing something obvious?
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Rolando, attack first one to right, then node and take down red player. Everything should be easier from this moment. Btw, correct timing is the key.
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Good game. Here's a suggestion though, make the space bar or something else a pause and unpause button. get's quite annoying having to click the pause and then the one to unpause
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there must be an option to send only half of the ships. otherwise good game and i love the autosend. not rateing right now, after you implement the send half of the ships command it would be 5/5.
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man the game is so good but is impossible! I can't pass first level....why you only can send ALL the ships?? after you send whatever they go to your (planet?) and take it...is extremely hard...
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I love the gameplay, much better than the Nano War. I beat lvl8 by waiting for a good moment to attack a weakened opponent, the other one is easy with the double production.
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what a crappy version of this type of game. Also your math is messed up somewhere sometimes two different +2 bases dont produce the same
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great idea, only wish there was more creativity in the leveldesign - as is the easiest way is to get the nearest homeplanet of another color (highest production bonus) and once you got it you're mostly unstoppable...
nevertheless this concept has much potential even if it could be much more challenging... had to restart one level where i misclicked 5 times in a row, but its actually quite hard to not win a map once you spent like 3 seconds planning
Overall 4/5
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This is absurdly easy. And does nothing better than the other games of this type. Civilization Wars, for example, is much better. Sorry.
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Damn your English flag for American language. :-D ( Just a joke, dannyboyII, the U.K. and the U.S. have been partners too long to squabble.)
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Alex, the english made the language, wish means they have the right to put theyre banner when you select the language in minigames ;P