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@fasteddy: it's because you'd see a glimpse of over 10k, which would go outside the square, though why he didn't just do an if (cellcount > 9999) {cellcount = 9999;}, I will never know XD
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Another RTS-esque game. Problem is, it doesn't really bring anything in new. Once more, the gameplay i so overly simplified, that some levels require too much luck, rather than strategy or skill. By simplified i mean predetermined paths, and the only option you really have doing is sending all your units, or AUTO sending all your units. Too simple, too unoriginal, too slow paced, too repetitive, too little you can actually do, and too much area of improvement. 2/5.
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This is an awesome game. I completed the game and looked at the comments. I found someone saying that level six is impossible? I retried it, and won... Just wait until later! MWA HAHAHAHA!!! Oh yeah, if you want to know how to defeat blues easily, read on.
Just stockpile up ships. As soon as you send out ships, the blue will fire at you from somewhere else, effectively killing you. Once stockpiled, shoot only half your ships at the enemy using the button in the top-right corner. Good luck!
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With every level, the difficulty increases into the obscene and ridicule, and the A.I. becomes more and more overpowered. Blue is not cautious, Red is less aggressive than blue... Christ, man, your A.I. programming sucks on ice.
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Poor grey, they just sit there, doing absolutely nothing to protect themselves while all the other colors brutally massacre their armies. Makes you wonder how they got all that land in the first place.
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So I am playing and have over 75% of the land and I thought "Yay I am going to win!" Then all of a sudden the enemy pulls 500 ships out of it's ass and kills me. WTF?!?!!?
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Red and Blue keep creating like an alliance to Destroy me!!! Level 8... It Definetely needs the AI to be better. some of these levels are gay...
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Every level beyond about 10 is impossible if the computers gang up on you, which happens about 90% of the time. Basically you're forced to restart until they randomly choose not to, which is stupid and frustrating.
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This game is very different from all the other "orbiting ship/virus/etc." rts games. It's very simplistic, without those irritating upgrades and etc. This is a game based on skill, rather than upgrades and combos and bonuses. It is also radically different - you have to take an aggressive, fast and quick-thinking stance in this game - all ships must be used immediately and quickly. Taking and keeping planets is the only thing that matters. I love that, and it's very different and unique from the other games.
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dam the wire connecting computer toscreen is damaged so i can barely tell the difference from green and yellow and blue looks white :(
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a lot like nano wars. improvement over nano wars because the paths are limited so theres more strategy than brute force. cool 3d style. 4/5
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Needs god damn balancing... Or a badge for getting past level 6. Blue isn't defensive, blue is just an elite version of red.
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I cant believe the last level was that easy, first thing to do is have perma send straight downward from start point until you claim all, than have them all permasend all units directly right, i won in 12 seconds with 3x speed....
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That little % thing on top of the screen, it would be cool to set the percentages using the number buttons so 1 = 100%, 2 = 20%, 3=30%, 5=50%, etc...