Comments for Worldbox

avatar for Aceofawsome
Aceofawsome

Oct. 31, 2012

Under rating threshold (show) December 9, 5373: Carrying capacity shrinks in Rodecea Conditoris ager. Population levels to 16 again. May 9, 5388: Small town started at land bridge-like island, then at main island: Rodacea potentia insula. November 10, 5400: Land brige island sinks back due to rise in sea levels. Town destroyed, and different clans are seperated.

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(1)

avatar for Aceofawsome
Aceofawsome

Oct. 31, 2012

Under rating threshold (show) I wanted to make up a story for this civilization so here we go: footnote: Rodacean islands are my make- believe predeesors of Greece. April 25, 5320 BC: First inhabitant town of Rodecean(Roh-DAY-sea-uhn) islands land on small island, Rodecea Conditoris ager. March 12, 5324: 2 New towns built on same islands to move with resources at other end of island. January 2, 5340: Population is 20. Constant moving between towns because of changing food areas. October 5, 5251: Large fires wipe out major amounts of food. Naturul population boom begins with survivors. Population: 25. March 10, 5362: Decrease in water levels causes a bit of a island to pop up in between large island and original island.Primary secesion makes small trees grow there.

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(1)

avatar for xyroclast
xyroclast

Oct. 24, 2012

Under rating threshold (show) It's neat, but I think you should improve on it with goals, etc. It could be really fun!

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(0)

avatar for arnoldas000
arnoldas000

Oct. 19, 2012

Under rating threshold (show) Interesting fact: Meterorite only falls on the abandoned cities.

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(0)

avatar for RapLim
RapLim

Oct. 19, 2012

Under rating threshold (show) Nice game. If can need more improvement such as zoom in and out; and need other destruction other then meteor such as Hurricane, Tornado, Tsunami and earthquake. Overall a good game for wasting time.

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(1)

avatar for Joona1410
Joona1410

Oct. 18, 2012

Under rating threshold (show) *notice

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(0)

avatar for Joona1410
Joona1410

Oct. 18, 2012

Under rating threshold (show) *noice

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(-2)

avatar for Joona1410
Joona1410

Oct. 18, 2012

Under rating threshold (show) i once got omeone named zexycey fatec, noice the first four letters?

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(1)

avatar for warriorrocks
warriorrocks

Oct. 13, 2012

Under rating threshold (show) 22 cities, pop. 92....Size 10....Point at middle....Shift hold...Click...Aagaaagahaagh! lol

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(1)

avatar for Joona1410
Joona1410

Oct. 13, 2012

Under rating threshold (show) i love it

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(2)

avatar for arnoldas000
arnoldas000

Oct. 11, 2012

Under rating threshold (show) Best simulation game ever

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(0)

avatar for gothicklown
gothicklown

Oct. 10, 2012

Under rating threshold (show) Seriously are you ever going to update this game or is everyone's suggestions going out the window and being ignored? It be best to keep us in the loop so we dont wait up or waste our time...

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(4)

avatar for mangakacz
mangakacz

Oct. 9, 2012

Under rating threshold (show) it need sometin more but it is funny i like it

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(0)

avatar for 4rkain3
4rkain3

Oct. 2, 2012

Under rating threshold (show) Somehow the people age really quickly. I had an 82-year-old person die in year 71.

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(2)

avatar for 4rkain3
4rkain3

Oct. 2, 2012

Under rating threshold (show) If you press "B" all of the towns turn blue and the people move more slowly, but everything else seems to move at the same speed (e.g. - fire). I'm not sure if this is what is really going on, but it seems to me that it is. It's an on/off trigger, by the way. So pressing "B" again will revert it to the normal mode.

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(2)

avatar for Gabe2
Gabe2

Sep. 30, 2012

Under rating threshold (show) really needs a speed up option. Other than that, very good game.

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(3)

avatar for gothicklown
gothicklown

Sep. 30, 2012

Under rating threshold (show) So like is forest food? Cause trees disapear around towns. Do i keep planting forest to keep towns striving?

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(6)

avatar for gsanta1
gsanta1

Sep. 29, 2012

Under rating threshold (show) *features

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(0)

avatar for gsanta1
gsanta1

Sep. 29, 2012

Under rating threshold (show) need more feature

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(0)

avatar for werme3
werme3

Sep. 26, 2012

Under rating threshold (show) The chronicles of Fedricsile: year 66, First meteor spotted, it destroyed a village year 69, yet another meteor destroying another village. year 87, HOLY JESUS A GIANT STORM OF METEORJefJDNsjnfdjnFLJLKEN!!!!!!!!!!

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(0)

avatar for honnza
honnza

Sep. 26, 2012

Under rating threshold (show) At around yr60, I got to a situation where three males were living at the west end of an island, and three females were living at the east end. Death by disease.

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(2)

avatar for Rhum
Rhum

Sep. 25, 2012

Under rating threshold (show) town sometime destroy by itself when having 0 food and 0 population i wish to know why

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(3)

avatar for link12344321
link12344321

Sep. 25, 2012

Under rating threshold (show) The game is good, but you should add an obgective/aim for the game.

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(7)

avatar for MidnightsGames
MidnightsGames

Sep. 25, 2012

Under rating threshold (show) Needs a fast forward button (2x 4x 8x).

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(255)

avatar for Turin
Turin

Sep. 25, 2012

Under rating threshold (show) Please change de R key to somewhere else (or change your hotkey...). It being so close to the other commands leads to unwanted big bangs.

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(4)

avatar for inyourface45
inyourface45

Sep. 25, 2012

Under rating threshold (show) some bgm would be nice :)

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(1)

avatar for echo129
echo129

Sep. 25, 2012

Under rating threshold (show) This is the worst town ever. People look outside the window, they see a giant trail of fire just going over their neighbour's house. Then, a meteor strikes every house in a row, very neatly.

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(2)

avatar for Lawbag
Lawbag

Sep. 25, 2012

Under rating threshold (show) Shows tons of promise... 4/5

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(8)

avatar for gvereb1
gvereb1

Sep. 25, 2012

Under rating threshold (show) how come some cities have zero food and some have 500?

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(3)

avatar for GD_FierceDeity1
GD_FierceDeity1

Sep. 24, 2012

Under rating threshold (show) needs a nice Zoom feature =/

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(130)

avatar for EPR89
EPR89

Sep. 24, 2012

Under rating threshold (show) More on the different surfaces: fire destroys trees and leaves Grass 2 behind. Pits are below sea level. If they touch water they will overflow. The deeper the pit, the deeper the water. Btw. pit 3 and pit 1 are mixed up in the help information. Roads seem to increase movement speed, rocks decrease it. Rock 2 makes it slower than Rock 1. Especially on the last few (rocks and roads) I am not sure. Would be cool if the game developer could include the correct information in the description or the help screen.

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(157)

avatar for EPR89
EPR89

Sep. 24, 2012

Under rating threshold (show) I think I found a bug. Started a new island and wanted to really start with a clean plate. So I turned everything into water. Well, I wanted to turn everything into water. After a few seconds the brush didn't work anymore. I could still change the brush, turn the info and the help on and off, the time still went on. However, the AI did not work anymore and the brush did not work anymore either. My best guess so far is that this happens as soon as people are forced to be on water. The AI can't handle that and the game basically crashes partly. Maybe water could be made into an eraser that kills people and erases towns when the brush is used on them.

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(1)

avatar for EPR89
EPR89

Sep. 24, 2012

Under rating threshold (show) Grass 2 slowly spawns trees. If you place a town into a forest the people will turn the trees into Grass 2. So trees are food. If there are not enough trees to sustain the population people will starve.

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(9)

avatar for lucifer63
lucifer63

Sep. 24, 2012

Under rating threshold (show)

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(-4)

avatar for vidboi
vidboi

Sep. 24, 2012

Under rating threshold (show) An option to change the speed might be nice too, it's quite slow as it is.

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(6)

avatar for Sulinad
Sulinad

Sep. 24, 2012

Under rating threshold (show) Awesome game! But I wish it had more things to mess around with the humans.

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(8)

avatar for vidboi
vidboi

Sep. 24, 2012

Under rating threshold (show) It's quite nice, but I think it needs some more refining. If you let it run without any help then towns are founded too fast to allow the population to grow rapidly which ends up with population stagnation. For me this happens ubiquitously at 8 towns, where the population drops from the mid 20s to the mid teens and gets stuck there. Lowering the rate of town creation (or increasing population growth) would certainly help here.

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(172)

avatar for gvereb1
gvereb1

Sep. 24, 2012

Under rating threshold (show) they are starving :/

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(-2)

avatar for gvereb1
gvereb1

Sep. 24, 2012

Under rating threshold (show) how can i create food?

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(1)

avatar for gvereb1
gvereb1

Sep. 24, 2012

Under rating threshold (show) how can i or the town guys make food?

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(-2)

avatar for Jamsters
Jamsters

Sep. 24, 2012

Under rating threshold (show) Love this game! There is one problem though , I find my self pressing space a lot. You should make the text large in the help menu and have an option to keep the help menu up. Apart from that... Good job! :D

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(9)

avatar for tysonmalai
tysonmalai

Sep. 24, 2012

Under rating threshold (show) whats the point of this game?

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(0)

avatar for LobsterMobster
LobsterMobster

Sep. 24, 2012

Under rating threshold (show) Some suggestions: fewer random meteor strikes, villagers will rebuild damaged roads, meteor strikes start fires, water travel.

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(4)

avatar for funkymarky
funkymarky

Sep. 24, 2012

Under rating threshold (show) first!

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(-2)

avatar for MasterMonkey
MasterMonkey

Sep. 24, 2012

Under rating threshold (show) Needs a 'Volcano' option. Ya know, for new islands. Totally not for destroying my thriving civilization.

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(337)

avatar for flipjum2
flipjum2

Sep. 24, 2012

Under rating threshold (show) Is there a possibility to zoom in? Because it would be useful sometimes!

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(4)

avatar for zax702
zax702

Sep. 24, 2012

Under rating threshold (show) Quite cool if you had something so we could share maps

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(2)

avatar for Djann33
Djann33

Sep. 24, 2012

Under rating threshold (show) The concept is good, you have to be able to Zoom directly in your town, see people and everything, it reminds me of black and white, you could add LOTS of possibilities into your game, a LOT!!!

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(1)

avatar for LobsterMobster
LobsterMobster

Sep. 24, 2012

Under rating threshold (show) Neat idea. You could take this in some interesting directions.

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(0)

avatar for Jasonfas
Jasonfas

Sep. 24, 2012

Under rating threshold (show) This is really cool,It could probably become really amazing with more hard work.I Love it!

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(1)

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