Comments for Worldbox

avatar for ultra72
ultra72

Nov. 25, 2012

Under rating threshold (show) ad more living things, like wildlife. would be kool if citys were more than just red boxes. Boats are kool as well.

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(1)

avatar for WTFlag
WTFlag

Nov. 25, 2012

Under rating threshold (show) never mind i killed them all with 3 meteors

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(1)

avatar for WTFlag
WTFlag

Nov. 25, 2012

Under rating threshold (show) is 1666 to many people?

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(2)

avatar for gamerboy44
gamerboy44

Nov. 22, 2012

Under rating threshold (show) When you hover over a character, it has "Father" and "Mother". Though, Mother in this game is spelled "Mather". Am I seeing this wrong?

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(3)

avatar for notsobadafterall
notsobadafterall

Nov. 21, 2012

Under rating threshold (show) needs battles shops recruitable units boats volcanos earth quakes floods tornados spear men warriors settlers horses deer bears pigs cows diamonds iron gold meteorite meteors wood stone emerald sapphire ruby copper steel weapons soliders guns horse men and alot of other stuff

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(4)

avatar for Aceofawsome
Aceofawsome

Nov. 20, 2012

Under rating threshold (show) If you have a small population that wont grow, and your tired of it always ending up like that, here are some tips: step #1: Start the where they will have alot of food...like how the mountains ar always surrounded by trees. 2: Once they have seted to non-growth stage, starta ire detrying all of their main food supply. 3: Watch as they expand epically nd pop grows epically!!!!!

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(2)

avatar for Aceofawsome
Aceofawsome

Nov. 13, 2012

Under rating threshold (show) LOVE THIS GAME!!!I loved how you put US mostly in control. The idea itself is pure GENIOUS!!! Though I have som ideas: 1)Towns created by user not always connected by roadsif on different islands. 2)Seperated towns become different clans that hate eachother and fight once seperated for some time. 3) Upgradable to agriculture after certain time. 4) Not all maps need to be islands! Add a coast area or mountain in every once in a while. 5)The ability to pick up and move a character. 6)IT NEEDS ZOOM!!!

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(7)

avatar for rayman77
rayman77

Nov. 12, 2012

Under rating threshold (show) I'm not sure if I"m the only one who wants a DOOMSDAY BUTTON >:D

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(2)

avatar for notsobadafterall
notsobadafterall

Nov. 12, 2012

Under rating threshold (show) make stuff like more buildings (military shop other stuff etc.) and more people (soliders planes jets police fisher men other stuff etc.) and most importantly wars! (battles fights other stuff etc.)

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(0)

avatar for adrianbrito
adrianbrito

Nov. 10, 2012

Under rating threshold (show) on the year 94 a new town have been creted she is more prosperous than the towns who surged after the meteor

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(0)

avatar for adrianbrito
adrianbrito

Nov. 10, 2012

Under rating threshold (show) wow meteorites flling by yourselfs all time

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(0)

avatar for adrianbrito
adrianbrito

Nov. 10, 2012

Under rating threshold (show) After all Towns be Destroyed on year 42 some new towns have been created

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(0)

avatar for adrianbrito
adrianbrito

Nov. 10, 2012

Under rating threshold (show) a meteorite disimated half of the world :D AND I DOED HE FALL

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(0)

avatar for Aceofawsome
Aceofawsome

Nov. 1, 2012

Under rating threshold (show) One of my favorite things to do:Start th first civilizations off on a small island and then create towns there so much that they reach their carrying capacity. Alot of people die, and some people venture to new islands.

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(1)

avatar for Aceofawsome
Aceofawsome

Oct. 31, 2012

Under rating threshold (show) Sorry but I had to split it up.

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(1)

avatar for Aceofawsome
Aceofawsome

Oct. 31, 2012

Under rating threshold (show) April 25, 5520: Boats begin mass-crafting by fishers of Rodacea. May5, 5520: Huge boats created for food storage. May 25, 5520: Boats loaded. June 10, 5520: Boats for people finishd. July 7, 5520: People loaded into boats. They set sail and leave Rodacea for Greek islands found by boat scouts of Rodacea. April 25, 5521: Rodacean survivors land on Greece. Can see a volcano erupt in the distance.

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(2)

Developer response from Kendja

So what happened next?

avatar for Aceofawsome
Aceofawsome

Oct. 31, 2012

Under rating threshold (show) ecember 27, 5498: Road to first town of Rodacea potentia insula severed from other towns by asteroid. Food in thatarea begins to run out, and people of town make attempts to rebuild roads around large crater. April 4, 5510: Small mountain town started on future named MT. Etna. Much food is nearby. Greek language developed there. May 5 5510: Ancestral version of Greek religion founded. January 14, 5512: Two different cultures of Rodacea reunite. Wars begin. April 25, 5518: Wars end with Etna tribe viorious. Cultures ideals combine and become mor like Greek. April 24, 5610: Land bridge betweenrigial Rodacean island and potentia insula reforms cmpletely. More wars begin. End within months. March 1,5520: Oraclus(oracle) of Rodacea declares that Etoaba(Etna) will erupt on the day of Rodacea's creation the next year.

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(1)

avatar for Aceofawsome
Aceofawsome

Oct. 31, 2012

Under rating threshold (show) December 16, 5420: Smal family goes to work and gets lost. Barely surviving... they create a new town at the other side of the island. November 30, 5451: Combined population of all 3 Rodacean cultures is nearing the hundreds. April 25, 5468: 148th Anniversery of Rodacean culture. Largest populated town: 15 with almost 200 in food. D

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(1)

avatar for Aceofawsome
Aceofawsome

Oct. 31, 2012

Under rating threshold (show) December 9, 5373: Carrying capacity shrinks in Rodecea Conditoris ager. Population levels to 16 again. May 9, 5388: Small town started at land bridge-like island, then at main island: Rodacea potentia insula. November 10, 5400: Land brige island sinks back due to rise in sea levels. Town destroyed, and different clans are seperated.

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(1)

avatar for Aceofawsome
Aceofawsome

Oct. 31, 2012

Under rating threshold (show) I wanted to make up a story for this civilization so here we go: footnote: Rodacean islands are my make- believe predeesors of Greece. April 25, 5320 BC: First inhabitant town of Rodecean(Roh-DAY-sea-uhn) islands land on small island, Rodecea Conditoris ager. March 12, 5324: 2 New towns built on same islands to move with resources at other end of island. January 2, 5340: Population is 20. Constant moving between towns because of changing food areas. October 5, 5251: Large fires wipe out major amounts of food. Naturul population boom begins with survivors. Population: 25. March 10, 5362: Decrease in water levels causes a bit of a island to pop up in between large island and original island.Primary secesion makes small trees grow there.

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(1)

avatar for xyroclast
xyroclast

Oct. 24, 2012

Under rating threshold (show) It's neat, but I think you should improve on it with goals, etc. It could be really fun!

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(0)

avatar for arnoldas000
arnoldas000

Oct. 19, 2012

Under rating threshold (show) Interesting fact: Meterorite only falls on the abandoned cities.

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(0)

avatar for RapLim
RapLim

Oct. 19, 2012

Under rating threshold (show) Nice game. If can need more improvement such as zoom in and out; and need other destruction other then meteor such as Hurricane, Tornado, Tsunami and earthquake. Overall a good game for wasting time.

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(1)

avatar for Joona1410
Joona1410

Oct. 18, 2012

Under rating threshold (show) *notice

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(0)

avatar for Joona1410
Joona1410

Oct. 18, 2012

Under rating threshold (show) *noice

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(-2)

avatar for Joona1410
Joona1410

Oct. 18, 2012

Under rating threshold (show) i once got omeone named zexycey fatec, noice the first four letters?

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(1)

avatar for warriorrocks
warriorrocks

Oct. 13, 2012

Under rating threshold (show) 22 cities, pop. 92....Size 10....Point at middle....Shift hold...Click...Aagaaagahaagh! lol

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(1)

avatar for Joona1410
Joona1410

Oct. 13, 2012

Under rating threshold (show) i love it

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(2)

avatar for arnoldas000
arnoldas000

Oct. 11, 2012

Under rating threshold (show) Best simulation game ever

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(0)

avatar for gothicklown
gothicklown

Oct. 10, 2012

Under rating threshold (show) Seriously are you ever going to update this game or is everyone's suggestions going out the window and being ignored? It be best to keep us in the loop so we dont wait up or waste our time...

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(5)

avatar for mangakacz
mangakacz

Oct. 9, 2012

Under rating threshold (show) it need sometin more but it is funny i like it

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(0)

avatar for 4rkain3
4rkain3

Oct. 2, 2012

Under rating threshold (show) Somehow the people age really quickly. I had an 82-year-old person die in year 71.

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(2)

avatar for 4rkain3
4rkain3

Oct. 2, 2012

Under rating threshold (show) If you press "B" all of the towns turn blue and the people move more slowly, but everything else seems to move at the same speed (e.g. - fire). I'm not sure if this is what is really going on, but it seems to me that it is. It's an on/off trigger, by the way. So pressing "B" again will revert it to the normal mode.

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(2)

avatar for Gabe2
Gabe2

Sep. 30, 2012

Under rating threshold (show) really needs a speed up option. Other than that, very good game.

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(3)

avatar for gothicklown
gothicklown

Sep. 30, 2012

Under rating threshold (show) So like is forest food? Cause trees disapear around towns. Do i keep planting forest to keep towns striving?

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(6)

avatar for gsanta1
gsanta1

Sep. 29, 2012

Under rating threshold (show) *features

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(0)

avatar for gsanta1
gsanta1

Sep. 29, 2012

Under rating threshold (show) need more feature

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(0)

avatar for werme3
werme3

Sep. 26, 2012

Under rating threshold (show) The chronicles of Fedricsile: year 66, First meteor spotted, it destroyed a village year 69, yet another meteor destroying another village. year 87, HOLY JESUS A GIANT STORM OF METEORJefJDNsjnfdjnFLJLKEN!!!!!!!!!!

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(0)

avatar for honnza
honnza

Sep. 26, 2012

Under rating threshold (show) At around yr60, I got to a situation where three males were living at the west end of an island, and three females were living at the east end. Death by disease.

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(2)

avatar for Rhum
Rhum

Sep. 25, 2012

Under rating threshold (show) town sometime destroy by itself when having 0 food and 0 population i wish to know why

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(3)

avatar for link12344321
link12344321

Sep. 25, 2012

Under rating threshold (show) The game is good, but you should add an obgective/aim for the game.

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(7)

avatar for MidnightsGames
MidnightsGames

Sep. 25, 2012

Under rating threshold (show) Needs a fast forward button (2x 4x 8x).

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(326)

avatar for Turin
Turin

Sep. 25, 2012

Under rating threshold (show) Please change de R key to somewhere else (or change your hotkey...). It being so close to the other commands leads to unwanted big bangs.

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(3)

avatar for inyourface45
inyourface45

Sep. 25, 2012

Under rating threshold (show) some bgm would be nice :)

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(1)

avatar for echo129
echo129

Sep. 25, 2012

Under rating threshold (show) This is the worst town ever. People look outside the window, they see a giant trail of fire just going over their neighbour's house. Then, a meteor strikes every house in a row, very neatly.

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(2)

avatar for Lawbag
Lawbag

Sep. 25, 2012

Under rating threshold (show) Shows tons of promise... 4/5

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(8)

avatar for gvereb1
gvereb1

Sep. 25, 2012

Under rating threshold (show) how come some cities have zero food and some have 500?

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(3)

avatar for GD_FierceDeity1
GD_FierceDeity1

Sep. 24, 2012

Under rating threshold (show) needs a nice Zoom feature =/

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(130)

avatar for EPR89
EPR89

Sep. 24, 2012

Under rating threshold (show) More on the different surfaces: fire destroys trees and leaves Grass 2 behind. Pits are below sea level. If they touch water they will overflow. The deeper the pit, the deeper the water. Btw. pit 3 and pit 1 are mixed up in the help information. Roads seem to increase movement speed, rocks decrease it. Rock 2 makes it slower than Rock 1. Especially on the last few (rocks and roads) I am not sure. Would be cool if the game developer could include the correct information in the description or the help screen.

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(194)

avatar for EPR89
EPR89

Sep. 24, 2012

Under rating threshold (show) I think I found a bug. Started a new island and wanted to really start with a clean plate. So I turned everything into water. Well, I wanted to turn everything into water. After a few seconds the brush didn't work anymore. I could still change the brush, turn the info and the help on and off, the time still went on. However, the AI did not work anymore and the brush did not work anymore either. My best guess so far is that this happens as soon as people are forced to be on water. The AI can't handle that and the game basically crashes partly. Maybe water could be made into an eraser that kills people and erases towns when the brush is used on them.

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(1)

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