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Year 1: First town struck by meteorite Year 7:survive and thrive game started Year 22:FIRE!Lixy tyvir died at 1 year 28: fopie hubhter died at 0. meteorite year 90: ALL DEAD BY METEORITE
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story:year 68: The disease. THE DISEASE! Year 70 TOO WUCH METEORITES year 100: miss gangusirnam stynile. notice gang-usir-nam sty-ni-le
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if you don't do anything all peepz will die you need to place at least 3 towns close together to let them grow and survive
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(4) When new towns are needed, they spring up in a random location where there are trees, within a set distance from an existing town. At the same time, a road is created following the shortest path to the nearest towns. (5) People tend to walk between nearby towns either by following the same path the last person took (like ants) or by following a road. (6) If you build a map with two towns a long distance apart, a lot of your population will die from setting out down the road to visit the other town and starving before they get there. (7) As well as eating, people will only reproduce in a town. (8) A town with Population 0 tends to get struck by a meteorite. (9) If you press B, your town will turn blue and the people will stop building new towns. This sometimes breaks the expansion and starvation cycle that otherwise usually takes place. (10) "The disease" is just old age.
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Here is what I've learned about the behavior of people, mostly by experiment on maps filled with nothing but Trees. (1) First and most important TREES = FOOD. The people seek out Tree terrain, chop down the tree leaving Grass 2 terrain, then carry the tree back to the nearest town, where it becomes food. If you destroy all the cities with meteors, but manage to leave some people alive who were out foraging, they'll move along the map continuing to harvest trees, but eventually die of starvation because they have no place to eat. (2) If your people are starving, it's because they've harvested all the trees they can reach. Grass 2 will randomly grow into Tree, but left to their own devices people will reproduce and consume trees faster than they can regrow. (3) People build new Towns when there are no more Tree squares to harvest within range of their current town. Building new towns is actually a sign of resource depletion, rather than population growth.
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Are there any other games like this out there? Like, games that you have control over the world, but the people go about their lives automatically?
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There needs to be a way to have separate civilizations that can fight each other. I want to decide some victories! Also, I would like for grass to be able to grow like it does on the starting land on new land that I make. I don't like plain plains you know.
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the meteors! dear god the meteors! i left my civilization for about 5 minutes came back and every town had been destroyed by a meteor!
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just making a history of my civilization
year 39:population is 115
year 40: population is 116 and 14 towns
year 41: population is 117 and at the end of the year,it rises to 118
year 42: population hugely rised to 123 and 15 towns
year 43: population starts decreasing
year 44: population decreased to 121 but rised back to 122
year 45: population is 119
year 46: population starts dangerously decreasing
year 47: small meteor hits 2 towns and decreases population to 77
year 50: large meteor hits earth,killing all of the towns
year 54: there is hope,a town has been discovered
year 55: ???
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I suppose a zoom in button would be good too I guess. As well as having the option for created towns to not form a road to the nearest town or road they find.
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there should be different biomes food sources etc :) and natural disasters,such as earthquakes,tsunamis and volcanos(2 ppl said that),tornadoes,and hurricanes :)
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I like how after the roads are destroyed by random meteors on a daily basis, while the massive landmasses to the north and west haven't gotten a single hit.
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I friken love this game! The nly problem is whenever I make a town on another island, it always makes a road from that town to one of the other towns on the other islands. I don't want that becuse I want them to be seperated. So thenI have to go in and flood the road connecting the islands so that they are seperated. But other than that. GOOD GAME! JOLLY GOOD GAME! :D