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Level 5 hint: "Use boulders." SURE< You give me enough for TWO (and that is ALL I can have). Then those boulders dont destroy ANYTHING - EVER (except themselves)
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This game is wonderful in that it follows the role of a villain. The gameplay and concept are fantastic, but each level will only give you so much to work with. You really have to pick and choose which bonuses you want to get to get any meaningful result in the later levels. That system is a bit skewed in the heroes' favor. Perhaps if gold could be accumulated across the levels it would become a little bit less of a hassle (although I think it would lean more towards a slaughter). Great game overall, but only ever so slightly turned off by the near-100% stock levels. I'd like to see more from this developer
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@Templar, I just beat Level 4 again, with NO upgrades (I just put all the upgrades into Liches and Vampires so they have no effect on me for this test) with just Minotaurs in the center and sides (maximize range), and then threw in some Manticores (anti flyers) much later and some spike traps. I am using Chaotic Ranger, Medium difficulty. Move your hero up to center to shoot arrows too while the minotaurs blocked. I barely had to do anything. (the best upgrade tactic is to reset and apply the points to your newly unlocked units, your hero goes up 1 level every map, that means 1 new unit every map. I also like spike trap upgrades, put them 1 spot ahead of your melee units)
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Problem with pass optimization: If you try to dig something right next to enemy alley, peons just go straight towards enemies instead of using secret passages I made for them. This makes impossible to get some of the ores(usually the most risky ones) if they are not mined before anything else.
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Well, I'm glad that you can win the game using only Goblins and Centaurs and Hydras (Death Knight unit), but my upgrade tree looks unhappy.
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also, does anyone have trouble with lots of text getting cut off? no matter how much i change my zoom level parts of the main screen are still unreadable.
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i absolutely could not figure out how to dig or really do anything. needs a better tutorial including basic explanation of menus and game mechanics. when is a round over? etc. 1/5. should not have been considered for badge of the day.
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This game has a lot of potential, but the way it is currently set up it is more frustrating than enjoyable. Would be nice to see some more evolving challenges, equipment saved between levels, the ability to redirect your enemy (perhaps build walls, as well as dig them out?), and most importantly, the ability to reset skills without having to waste time replaying the previous level.
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Handy tip, to earn the badge of the day you don't actually have to dig Gold. You just have to dig a sum total of metal/ore worth 100 gold.
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Fate...you are full of crap. Tried all 3 avatars. Upgraded Minotaurs like you said but level 4 only gives 132 gold..wtf. so can buy 5 of them. doesn't kill enough to buy more.
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I like the idea of the defense strategy with a mix of dungeon creatures you can have and traps you can set in your little arsenal. But the overlapping game play makes it pretty boring when you reach Level 4 or so and the AI of enemies aren't very bright.
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It crashed my browser three times in a row just trying to load it, so sadly I couldn't play. Thought I should just mention in case anyone else is having issues and/or it can be resolved.
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The game needs to adjust to all resolution types. I'm not using a wide-screen monitor so the text on the screen is going beyond my view space.
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If anyone wants to play a game that did it better, check out Dungeon Keeper 2. It's not a flash game but you can get it dirt cheap these days.
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The game needs more documentation: I have little idea what I'm buying with gold or points. Existing documentation needs serious editing: the missing words and changes in point-of-view and verb tense make the story line and hints painful to fathom. Status information during the game lacks clarity and breadth, making the play a matter of experimentation and investigation, rather than simple play.
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I have never played a TD so utterly, grindingly slow... Great concept, I like the digging for gold and the possibilities of new routes, but this whole game was poorly implemented. Not playing this one again, but hopefully you take these comments to heart, and make a #2 with improvements.
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Are items deployed when they're in the gold rectangle, or in their individual little squares on the right? +1 on the grinding comment; grinding shouldn't be free, but what's the point of the elaborate skill trees?
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Stage 4 wasn't that hard. Just make sure you guys have Minotaurs and lots of them, with the Beefy upgrade. Worked fine for me. Important thing in this game is to reset your Upgrades for the next map correctly. That's why you get so few points, because you are supposed to be strategic. If you want a general strategy though, the hero avatar upgrades are always okay, especially Alchemy. The 3rd Manticore is nice too. I find the archer to be best. He can take some hits, but also do range kiting cheeze.
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This game is only 3.8, that's a shame! Came out 6 years ago, and it's gameplay is still unique! I dunno who the coder is, but I give him a hundred kudos, because this game could be morphed, updated into so many many good games...
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Why are the enemies health bars not red? It makes it extremely hard to figure out who is who. I can't be the only one who has issues with this.
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This game has great potiential, even though (as the top comments have pointed out) it has several flaws. But I love the music, it's so relaxing! I'm upping my rating from 3 to 4 stars just for the music. This is a good kind of game to relax to. Especially since it has a speed slider-bar so you can adjust the pace however you like.
Also I believe I've played a free demo of a more advanced version of this game once, from Steam. It had Diablo II-quality graphics, and IIRC even the same name, so must be part of a series. I wish there was a sequel here on Kongregate too.
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You know that I hate that when I get a award in the high score, there are some there that used Cheat Engine to get up there.