Airport Madness

Airport Madness

by kennyrogers37
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Airport Madness

Rating:
3.5
Released: January 26, 2009
Last updated: January 26, 2009
Developer: kennyrogers37

Tags for Airport Madness

Description

A fun and very addictive airport air traffic control game.

How to Play

Click on the airplanes to bring up their control panel. Keep aircraft separated by timing the takeoff and taxi clearances that you give. Let arrivals fly themselves to the runway, but don’t hesitate to “pull them up” if you feel that there is not going to be quite enough space.

FAQ

What is Airport Madness?

Airport Madness is a tower control simulation game developed by kennyrogers37 where you manage takeoffs and landings at a busy airport.

How do you play Airport Madness?

In Airport Madness, you give commands to airplanes to land, take off, or wait in order to prevent collisions and keep air traffic flowing smoothly.

What is the main gameplay objective in Airport Madness?

The main goal in Airport Madness is to safely guide as many planes as possible through the airport without causing any accidents.

Does Airport Madness have multiple levels or increasing difficulty?

Yes, Airport Madness increases in difficulty as you progress, with busier airspace and faster-paced challenges introduced over time.

Is Airport Madness a single-player or multiplayer game?

Airport Madness is a single-player air traffic control game, focused on managing an airport by yourself.

Comments

0/1000
raistlhoff avatar

raistlhoff

Feb. 22, 2012

42
0

Don't bother pushing the "stop for all runways". Apparently pilots can go wherever they damn-well please once they've landed, causing accidents everywhere.

dolphin1528 avatar

dolphin1528

Sep. 29, 2010

193
3

Hmm. You'd think they'd have fired me after I killed the FIRST 155 people... :S

CleanRabbit avatar

CleanRabbit

Feb. 28, 2011

87
4

Interesting game with an interesting design. It lacks adrenaline and desire though. Higher speeds on planes, planes with variable speeds, a use for the money being gathered (upgrading terminals, etc) and perhaps a larger map area (with minimap) to allow the player to select planes further afield would all go well towards helping this game become a more polished product. In time, I'd hope to see V2 with at least some of these ideas implemented =)

Jonsch3 avatar

Jonsch3

Mar. 27, 2010

251
15

it needs upgrades that you can buy for the salary

TigerNod avatar

TigerNod

May. 17, 2010

150
9

Cool! But a few more different types of airports (how about one with 5 runways?) would be nice.