Airport Madness: Time Machine
by kennyrogers37
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Airport Madness: Time Machine
Tags for Airport Madness: Time Machine
Description
This is the fifth edition of Airport Madness. You are an air traffic controller in the year 1925. As time progresses, your small grass airfield grows up into a major international airport in 1970. Witness WW2, the flying mail service in the 1920โs, the breaking of the sound barrier, and birth of the passenger jet.
How to Play
Click on the airplanes to access their control panels. Keep airport delays to a minimum, and avoid midair collisions.
Developer Updates
THANK YOU for your ratings! Iโve just added two more levels, as well as new music for each era. I hope you enjoy playing!
FAQ
What is Airport Madness: Time Machine?
Airport Madness: Time Machine is an air traffic control simulation game developed by Big Fat Simulations where you manage aircraft at an airport across different eras in aviation history.
How do you play Airport Madness: Time Machine?
In Airport Madness: Time Machine, you direct planes for safe takeoff and landing by giving instructions to avoid collisions and manage airport operations as air traffic increases.
What is the main gameplay loop in Airport Madness: Time Machine?
The main gameplay loop involves monitoring runways, issuing takeoff and landing clearances, and efficiently handling increasing air traffic to prevent accidents.
Does Airport Madness: Time Machine feature different time periods or eras?
Yes, Airport Madness: Time Machine allows you to control airports from different eras, starting in early aviation and advancing through futuristic settings.
Can you upgrade or change airports in Airport Madness: Time Machine?
Yes, as you progress in Airport Madness: Time Machine, the airport environment changes and evolves to represent new time periods with different aircraft and challenges.
Comments
daddioslo65
Dec. 12, 2014
Game will not load
Scottster88
Jul. 09, 2013
A good game, aside from being forced to buy past 1940 to keep playing. Kong is a *free* game site. Developers make enough money from the advert revenue from games, there's no need to charge loyal players to continue playing. (This commenter is a former employee of the gaming industry).
Scottster88, I totally agree with you about games/apps that are too greedy. I run things a bit differently. No ads (except for what Kong inserts at beginning), which I make next-to-nothing from. This particular game took 9 months and roughly 20k to develop. So we have tried hard to give away as much as we can for free, without annoying the paying customers :)
herds789
Jun. 08, 2013
I crashed two planes while reading a message over the radio.
I will find a way to improve the radio transmission system...
herds789
Jun. 08, 2013
As always, a neat, and very addictive game. Here's an interesting idea. It would be nice to have an "accident investigation" button. Like a replay button for a crash so i can see what i did wrong, with given control tower commands, and speed and altitude stats just before the collision.
ckszy
Apr. 02, 2015
IT WILL NOT LOAD AT ALL