Under rating threshold (hideshow)
i really loved this game the mixture of music and art was awesome the story of a young boy liking a young girl and giving her tokens of his affection that was amazing
Under rating threshold (hideshow)
This is flawless! i got goosebumps at the ending... i got the same feeling i did when i finished portal for the first time... that id just experienced a unique work of art! kudos to the maker!
Under rating threshold (hideshow)
Cool :) Amazing, isn't it, how games have evolved from sheer time-wasters into works of art? Try explaining why this game is good to your parents... they'll just be confused. That was a good game :)
Under rating threshold (hideshow)
This game touched a part of me...it reminded me of the day I lost my twin sister in a car crash. RIP Melly... This game called to me, and I always half expected the girl in this game to say something like this, I'd tell you my name, but that I don't know, I'd tell you my feelings, but I can't know, I'd tell you my loss, but hes not gone, not yet...
Under rating threshold (hideshow)
See, I already understood that the 'hero' was fading away (somewhat sad), but after I read LittleHat's explanation where he's already dead and the "girl cannot let go", I had to laugh: "As you give her the things that she like, you give colour to her empty world". In other words, 'Find meaning and happiness in life through material goods!'
Under rating threshold (hideshow)
I cried when I realized that the boy was fading away into nothing the more color you added to the world. So sad, but so beautiful
Under rating threshold (hideshow)
I really wish pretentious art games could at least try to engage the player a bit. Nothing wrong with arty games, just most of them are bad games. Was like World Of Color, but with shitty art and no point.
Under rating threshold (hideshow)
@dotchan you, sir, sound to me like a very cynical individual. i rather like that, people very rarely have the guts to actually take a bite out of something everybody else likes.
now on to my thoughts. This game, while very well done, is ridiculously short, not very challenging, and frankly, a bit simpleminded. The human life is an extremely overdone topic which is bordering on cliche.
Under rating threshold (hideshow)
I love this game, because there is never given a "True" explanation - it is up to the player on how to interpret the story - for me, I see a girl who doesn't notice at all a boy who gives her everything, and he loses himself in the end, trying to make her world a colorful place...
But I indeed love the other theories that are made upon this most wonderful game!
The graphics are good, the music is SPECTACULAR and the coloring is amazing!
This is a good game, if you ask me - not just a game, but a story!
Under rating threshold (hideshow)
I think it would have been better if the game controlled the order in which we got the items. I don't think the music should have a climax, since it seems very out of place when I'm just walking around. The girl fails to endear herself to me because she doesn't do anything and I don't know what her connection is to the boy. Also, why are the trees blue?
Under rating threshold (hideshow)
it was over all one of the best games i have played all year, and the ending made me cry. Why must life be so sad and lonely sometime??
Under rating threshold (hideshow)
This game is needlessly padded out by the fact that you can only carry one item at a time. It does not add to the "mood" of the game but rather detracts from it.
Under rating threshold (hideshow)
Littlehats explanation made alot of sense expect i tweak it a little. The girl is finding and or receiving items from other people which takes her mind off the boy and the boy wants her to forgot about him that explains why he fades and why he is helping deliver the items.
Under rating threshold (hideshow)
This game is awful. It's a nice idea, but the execution is boring, the art is not good and covered in artifacts, and it's not satisfying. By the end, I don't feel like I've reminded someone I've left behind of the life I led. I feel like I've killed myself by giving a girl who ignores me a bunch of random crap i found while wandering around a bland landscape.
Under rating threshold (hideshow)
I knew as soon as the boy started fading that the ending would be meaningful. Maybe the grave he takes the flower from is his own, and the flower was put there by the girl. It would be a sort of closure, and sort of a way of telling the girl she has to move on and live life to its final conclusion. It was really a beautiful story, I wish more people understood things like that.