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Fun game but some jumps are too unforgiving, such as stage 14 or stage 25, where I had to redo just because I kept hitting my head and being knocked down.
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A cool concept with substandard execution. The level design really starts to just fall apart after level 14 or so, to the point where a single mistake (which is easy to make when micromanaging multiple characters at once) necessitates a restart even if it doesn't necessarily kill one of your clones. The controls don't feel as tight as they should, particularly where stacking is concerned, and I feel often like my success comes not from solving the stage's puzzle, but rather from exploiting holes in a buggy collision engine.
2/5.
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It's a very fun game. The puzzles are pretty often frustrating instead of challenging, though. Also I would like to see a level selection, which would allow to replay levels, and also because I clicked replay after solving level 22 and have no way to go to 23 without solving the level again.
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Great game. Only one bar because you embedded a facebook like symbol inside the game. I have enough of facebook everywhere else without it being inside games.
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So the villain is teaching me how to get in his way more effectively? That is... well... actually just usual cartoon villainy I guess.
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For those of you cracking your heads over lv 14, try to push the box as far as possible and walk off the edge of the box for the jump(instead of jumping off the box). If the right edge is around the 6th electric drill you should be fine.
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not as difficult as that... But a good challenge =)
Really cool concept, a little bit frustrating about the ending x3 ...
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Also 14 ends up being far more tedious than I feel like you intended. Starting on the left and then removing the platform where you used to start on the right would make that level so much more bearable.
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Is there any distinguishmentment between which character is "you" because there is one level that I was stuck on for a while although in the end my initial approach worked. The only problem was that it was a scrolling level and the camera didn't follow the one I needed it to.
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14? really guys? ugh. for stage 14, ill assume you can get past the first jump. hit the next saw, and set one guy on the platform above the other. jump right to get one next to the block, and left to hit the next saw. there should be 1 guy on the lower platform and 2 on the upper. charge right with all three, and jump on the block. there should be a stack of 2. use this stack the clear the last jump. hope this helps
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*avoids saws for the first few levels then finds out they help* These electric things probably help me too. *runs into them and dies* Oh...
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Epic! So many good levels where you just wish you had left them stacked! Anyone who doesn't like it simply cannot figure it out. 5/5
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For those who are stuck and the Ingame-walkthrough doesn't help because it only covers the first 13 stages I have made a full Walkthrough with all stages at http://www.youtube.com/watch?v=qFy3FUZOMu0