Enigmata: Stellar War

Enigmata: Stellar War

by kidgamez
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Enigmata: Stellar War

Rating:
4.1
Released: May 29, 2012
Last updated: November 13, 2013
Developer: kidgamez

Tags for Enigmata: Stellar War

Description

Build up a base to save the Enigmata galaxy from the insidious Villalobos!

Hear the Soundtrack.

How to Play

Build units to defend the base with the mouse.

Official Forum.

Developer Updates

Oct 13, 2016 7:26pm

Are you a fan of Enigmata: Stellar War? Learn about the completely redesigned mobile version of Stellar War at my Kickstarter Page at https://www.kickstarter.com/projects/1158710433/stellar-war-for-mobile-devices

FAQ

What is Enigmata: Stellar War?

Enigmata: Stellar War is a free online tower defense strategy game set in outer space, developed by Kidgamez/Kupogames.

How do you play Enigmata: Stellar War?

In Enigmata: Stellar War, you build and upgrade defensive units, structures, and ships to protect your base from waves of enemy attackers.

What are the main progression systems in Enigmata: Stellar War?

Players earn money and resources during battles to unlock and upgrade units, buy new structures, and enhance their army for tougher levels.

Are there unique features in Enigmata: Stellar War?

Yes, Enigmata: Stellar War features a wide variety of unit types, including ships and defense structures, as well as boss battles and special abilities.

On which platform can I play Enigmata: Stellar War?

Enigmata: Stellar War is played in a web browser and is available on Flash gaming platforms like Kongregate.

Comments

0/1000
Supercrate avatar

Supercrate

Jun. 16, 2012

2701
75

You really REALLY need to implement visual cues for when a unit gets low on health. Artificial difficulty is never nice. Otherwise this is a very fun take on a tower defense game.

KingAce89 avatar

KingAce89

May. 17, 2012

2812
91

how a about a log book to see the enemy stats and units and your own,because i dont know what any of those units you find floating in space do,like the tesla and sanctum beacon .

fsz2 avatar

fsz2

Jun. 01, 2012

2620
88

I suggest that anti-shield units should aim at shielded enemies first.

kidgamez
kidgamez Developer

Got it, I increased the anti-shield targeting of anti-shield units.

KrystenNakamori avatar

KrystenNakamori

Jun. 03, 2012

1998
69

This is an awesome game that's a lot of fun to play... definitely a favorite, and gets a solid 5/5 from me, but there's two things I'd like to point out:
1: Ships destroyed below the base near the bottom of the screen do not drop gold. This really isn't an issue, but I've had the defense orbs shove a boss under the base and it didn't drop any gold either. Not sure if this is a bug, but thought I would mention it.
2: The Fion Drones are rather annoying, as they tend to group together and go after the same coins, ignoring others that vanish in the meantime. I know there's only so much that can be done with the AI on that, but would it be possible to assign a drone to a certain quadrant around the base? That in itself would make them more effective and worth getting.
Other than that, visual changes in the units when they upgrade and/or level would make management at a glance easier - but you've indicated you're working on that, so I'm looking forward to it. Keep up the great work! ^.^

kidgamez
kidgamez Developer

Just released the game for mobile devices! App Store: https://apple.co/2HHBjnC Google Play: https://t.co/9TKERzkVc9

KalebS4 avatar

KalebS4

May. 29, 2012

2769
98

I think the base could use some more upgrades and I'd like to see more visual changes in upgrades, but it's still a really solid 4/5

kidgamez
kidgamez Developer

Still working on this.