Play Galactic Invasion

Galactic Invasion

Created by: avatar for kingbilly kingbilly

Description (Game published on 2008-11-28)

A galaxy far far away, bla bla bla etc etc…Yes! Its a space shooter! But this time, its the other way round, humans are invading the aliens!

This is my first ever flash game and I hope you like it. I started about 3 months ago reading through the shootorials. I was learning Flash at the same time through the help files for my career so I was able to spend every day working on this game.

—-GAME TRIVIA—-
– 4 levels
– 8 different types of alien samples
– 2 types of normal missiles
– 5 different enemy ship AI logic (not including bosses and other things)

Updates

UPDATE 1: Bigger bullets, slower enemy fire, bigger aliens/samples, powerups are also bigger and appear more often.
UPDATE 2: Rocket powerups are now blue instead of red, remember if you pick them up, you can fire them with “v”.
UPDATE 3: All the small text are now 2 sizes larger so its easier to see. Thanks for all the feedback.

Instructions

See in game; arrows to move, c to shoot, v to fire rockets, m to mute sounds, p to pause, mouse to navigate menus.

Tip Jar

Be the first to contribute and the world can read about it here.
Learn more about kreds and tips.

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Avg rating:
  • Currently 2.4/5 Stars.
86 ratings (2.41 avg)

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Latest Comments

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avatar for Adam_Ayres1988
Adam_Ayres1988 Levelbug23 Jan. 07, 2009
Well done mate, good game
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avatar for kingbilly
kingbilly Developer_icon Levelbug28 Nov. 29, 2008
Thanks, I've thought about it and now I've made all the really small words and the radio messages larger now so its easier to see.
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avatar for Aghannor
Aghannor Levelbug40 Nov. 29, 2008
Much better now that the bullets are changed. You need to make the HUD more prominent. I don't check my score or the "Damage inflicted" indicator at all, and I definitely don't read any of the messages while I'm playing--they're too small and they all distract me from the enemies trying to kill me.
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avatar for kingbilly
kingbilly Developer_icon Levelbug28 Nov. 29, 2008
Haha! I didn't thought of that when I was making the game but now you guys mentioned it, its so true. I'm changing the rocket power ups and its bar to blue, update to come shortly, thanks
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avatar for explodingferret
explodingferret Levelbug39 Nov. 29, 2008
Change the rocket power-up as suggested, please. I also avoided them. The power-ups don't feel like they are doing anything. Otherwise, very impressive.
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avatar for Draco18s
Draco18s Developer_icon Levelbug42 Nov. 29, 2008
Rockets powerup looks dangers (FLASHING RED! AVOID! AVOID!) And WTF is up with the teddy bear?
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avatar for kingbilly
kingbilly Developer_icon Levelbug28 Nov. 28, 2008
The game is running much faster here for some reason. I'm going to make enemy bullets slower and generally larger...cheers guys for the feedback.
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avatar for kingbilly
kingbilly Developer_icon Levelbug28 Nov. 28, 2008
The random objects are "samples" just for bonus points. There are 3 powerups, health, rockets and missile upgrade.
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avatar for Samut
Samut Developer_icon Levelbug12 Nov. 28, 2008
Neat enemy flight patterns. More visible bullets, please.
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avatar for JohannasGarden
JohannasGarden Levelbug23 Nov. 28, 2008
There is a lot that's good about this game, but I agree about the tiny bullets. Also, the main background music is badly looped so that it stutters every 5 seconds when it comes round.
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