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1st year students of MBBS were attending their 1st anatomy class.
They all gathered around the surgery table with a real dead dog.
The Professor started class by telling two important qualities as a Doctor.
The 1st is that NEVER BE DISGUSTED FOR ANYTHING ABOUT BODY,
e.g. He inserted his finger in dog’s mouth & on drawing back tasted it in his own mouth.
Then he said them to do the same.
The students hesitated for several minutes.
But eventually everyone inserted their fingers in dog’s mouth & then tasted it.
When everyone finished, the Professor looked at them and said:
The most important 2nd quality is OBSERVATION, I inserted my Middle finger but tasted the Index finger.
Now learn to pay attention.
Moral:
Life is tough but it’s a lot tougher when you are not paying attention
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Nice game you have here. In terms of originality, this is the first game of this type that I've seen, and original games are getting rare these days, so kudos on that front. In terms of difficulty, the choice of three levels to play at any given time removes a good deal of risk regarding getting stuck on a level, and the complexity of it is quite nice, though it does feel a tad overbearing after awhile. In terms of the overall quality of the game, there's nothing to complain about, the graphics are sleek and nice. The overall entertainment value of it for me was pretty decent, I know that any puzzle lover will adore your game, and anyone else with some sort of interest in it ... my even more personal views are that its not hard ... not easy . like a gust of wind I go through the levels discovering colour & challenge its quite mentally involved if i had to give a score my score would be 5/5 stunning ... brilliant !
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spivee
Apr. 13, 2012
The only problem I have with this is that they call the colourful balls atoms, other than that great game!
Yh maybe you could make a sequel where the atoms are elements and they react with each other so you make something that destroys a few other atoms around it and something that cannot be destroyed (or is very difficult)
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I am currently in my computer class playing this amazing game i think i need to get the teacher to add this game to her play-away page.
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I normally don't like puzzles, but if I did like puzzles or was ambivalent towards them, I think I would like this game because it's original... 4/5
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Nice game, good concept, I agree with supertycoon!
Just read what it says ingame, and it should be really easy to understand all, assuming you can speak English, of course.. 5/5!
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The description says it's a new type of puzzle game, and it indeed does not disappoint. I love the gameplay, the sound effects, and even the music. They all combine very nicely together. 5/5 and fav'd :D
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Interesting new concept. Took a bit of time working out the rules of how to remove the circles but once figured i fully enjoyed it
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Everyone keeps whining for badges, Personally i think this game doesnt need badges. It's kinda of an attractive game without the badges.
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It's a nice concept but it's been done before just with numbers. This one is just slightly different but I see similar things. Also for the color blind this game isn't very fun even if they like puzzle games.. So going to have to give it a 2. Since it's not original.
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What a smart game. But the "mental process" to solve a level it's too complicated and it's easier to do a random attempt :)
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First rated 5/5 then i accidently "pressed the share on facebook" button and changed it to 4/5 who the hell needs those buttons.
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Something about this puzzler makes absolutely no sense to me. Just can't mentally compute any of the choices to be made, why things happen a certain way or merge to a certain color. Trial and error seems to be the only path to victory. Somewhere I sense a good game, just not for me. 3/5
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The game is very good and original but maybe some better graphics and if you want put a backstory or something. but overrall game is great and another reason I like it is becuase when I finished college I wan to be a nuclear physysist :)
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I'm going to have to join in with the few who don't understand what the big deal is about this game. I can see why one would praise the interface, as it is very clean and polished, but so is my toaster's interface. Like my toaster, what this game is lacking for me is the most underappriciated aspect of game design: fun. Originiality aside (albeit a spurious originality), If a game isn't fun, it isn't good. I feel slightly disconcerted seeing so many 5/5 posts when I fail to see much redeeming quality in this game.
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great concept, but I managed to finish the game by clicking intuitively/randomly: so I didn't have to conceptually grapple with the rules that much. It would be nice to see some levels where you can only really solve them by (at least partly) reasoning through the moves. Not sure if the game mechanic allows for that. But a nice idea and beautifully executed!